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Alex Kulak

PMDG 737 Update for P3D V4

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On 6/30/2017 at 3:50 PM, speedpig said:

"The current expectation is to release between 30JUN-10JUL, depending upon how smoothly final testing goes".

Almost what the post I refer to said, except you changed the dates which did say 18-25 JUN....

...All I, as a customer ask, is to be kept informed. Is that really too much to ask or expect?

The post you quoted is found in a pinned topic. "Pinned" as in: "it can always be found in a specific, known, location at the top of the PMDG General forum" The pinned post located at: 

Since you quoted from it, you obviously know where it is.

As the post title suggests, it is a continuously revised post that contains the most current official information regarding the proposed release schedule for P3D V4 updates. If a release date slips, that is where you will find the information. They did exactly that when the original proposed date for the NGX moved from late June to early July. 

You are critical of PMDG for not keeping customers "informed", while at the very same time quoting from the exact pinned post specifically intended to keep customers informed. I don't get it.

I have that post bookmarked so I can go directly to it at anytime to see the latest info. It makes more sense than visiting various aircraft specific sub-forums, asking the question, waiting for an answer etc. etc. etc.

 

 

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Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

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Any news about updating the 737NGX for Prepar3dv4, I'm anxious because what I read was for the beginning of July?

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Read the post above yours and the topic it's linking to. That's all the news you need, and all the news you are getting.

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Good grief folks, in software engineering we have a saying, "If you want it really bad, you're gonna get it really bad".  

I'm all for taking the cautious approach and allowing PDMG to continue their reputation for delivering a solid and well-tested product, one that is nothing short of an engineering marvel of complexity.  Folks today must think programming is like making clay sculptures....

Mark Trainer

 

 

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I am reluctant to throw my hat in but, here I go. I have been a PMDG customer since the 777 for FLY2. I have bought everything they have put out since, without exception. This includes repurchasing the 737 and 777 for P3D. In all that time I have never once, that I can remember, seen them give a hard release date.

I have, however, seen them pestered, threatened, and berated during every launch for not doing so. Never, in all that time, have I ever seen it make them move any faster. In fact, what I have seen is developers, and sometimes Rob, have to come in here and basically say the same thing when that time could be better spend chasing down a memory leak of FMC logic bug. As a matter of fact, the most successful launches and updates are always the ones where they give no timeframe at all and just sneak it out. All a firm commitment does is leave people asking, "Now? ... How 'bout now? ... What about now?, " every 5 minutes, and then crash the servers when it does drop.

There is almost no one out there that is even remotely trying to achieve the realism that PMDG considers a baseline. A baseline that PMDG moves farther forward with each new product. This includes the documentation and installers and not just the core code. Part of the price we pay for that complexity is that we have to give them time. They are playing 3d chess when everyone else is playing checkers. They will get it done. As someone who almost exclusively flies the 738 and only has v4 installed, trust me, I want it just as much as you. 

My two cents.

PS. Cut them a break.

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Kyle is one of the most respected and friendly people in here. He's doing a great job supporting and keeping cool! Even with the most ludicrous posts and/or accusations against him og PMDG. 

Nobody is entitled to receive development-updates. PMDG doesn't owe anyone anything in that regard. It's a customer service they provide... but given the recent activity - maybe they shouldn't anymore?

What is going on with people today... has the whole world run out of coffee??

*SIGH*


Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

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I have no problem waiting for the new NGX version. But as a cockpit builder I would really like to know if it will be just an adaption to P3D_V4 or if we will get functional changes in the SDK, e.g. a direct LED control, that includes all conditions as light test, cold and dark, bus conditions, a.s.o. IMHO it would be even easier to output just the LED state of the screen NGX.

Best regards

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As with our last two aircraft being moved into P3Dv4, the NGX is simply going to be compatibility. Some minor stuff may be fixed simply as a part of the conversion process, but we're not intentionally going in to change things, unless those things are directly related to getting the product into the new sim.

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Kyle Rodgers

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The first thing I tested was to see if during the flight replay the flaps were configured for landing and if the engines' reverses and speedbrakes were deployed at touch down. I'm sorry to say these features are still out. The excuse was the limitation of 32 bits and addressable memory.

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1 hour ago, Luis Vargas said:

The first thing I tested was to see if during the flight replay the flaps were configured for landing and if the engines' reverses and speedbrakes were deployed at touch down. I'm sorry to say these features are still out. The excuse was the limitation of 32 bits and addressable memory.

Actually this has nothing to do with PMDG and everything to do with the engine which FSX and P3D are based on. If you want this fixed, you would be better asking LM to fix it because PMDG can do nothing about it. It also has nothing to do with 32bit.

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1 hour ago, Luis Vargas said:

The first thing I tested was to see if during the flight replay the flaps were configured for landing and if the engines' reverses and speedbrakes were deployed at touch down. I'm sorry to say these features are still out. The excuse was the limitation of 32 bits and addressable memory.

No, the 'excuse' was that we drive so much of our functionality outside of the sim, for a multitude of reasons, but most specifically because the sim doesn't allow us to do all of the things realistically that we wish to do. The result is that they aren't shown in the replay. In the decision between realism and pretty replays, we chose to go with realism by stepping around sim limitations.


Kyle Rodgers

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5 hours ago, PMDG777 said:

Actually this has nothing to do with PMDG and everything to do with the engine which FSX and P3D are based on. If you want this fixed, you would be better asking LM to fix it because PMDG can do nothing about it. It also has nothing to do with 32bit.

Thanks for the explanations. Btw, does anybody know if FSRecorder works on P3D v4? 

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