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PMDG 747v3 Dynamic Light P3D v4 64bits

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Maybe I'm doing something wrong but I get a huge FPS hit when I turn dynamic lighting on. Or perhaps the rain caused that.


Former MSFS Alpha Tester, current member of the MSFS Stream Team.

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So interesting note (and I have been on this for a few days now and since yesterday with the 747).  I seem to have v4 dialed in pretty nicely but one item of note that I did pick up on was the following.  Testing was done at CYVR - 747-400 Active Sky WX and 50% traffic both road and aircraft.  Dynamic lighting is enabled.  When sitting on rwy 26L, my FPS is at 37.5.  When I switch on the storm lights - i get a momentary drop to 17 and then back  up to 37.5 once the lights are on.  The same applies to turning them off.  Not sure if this is anything or not but wanted to share none the less.

 

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On 6/3/2017 at 0:18 PM, DEHowie said:

While an improvement over the very poor lighting in V3 the new lighting is hardly bright enough compared to reality.

First its simply not bright.

Two the mapping is way to small an area.

Here are some of my 747 images and i think it will be pretty easy to see exactly what i am talking about.

IMG_5763-Edit-X3.jpg

 

Atlas-X2.jpg

IMG_3528-X2.jpg

IMG_1939-X2.jpg

I think you can see just how bright and how much bigger the area painted by the landing lights are on the 744. Nice improvement but still a fair way to go.

I (kinda) understand where you're going with this... but... you do know that there's a alot of things that make up, how a photograph appear for a viewer? Stuff like exposure, lens, type of camera and lighting for instance?

Because of all these factors, it's always a bad idea of trying to compare random photos found on the web. Besides your point gets lost, because the photographic evidence you're building your case on is - not necessary false - but biased in terms of comparison. 


Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

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14 hours ago, simtom said:

Maybe I'm doing something wrong but I get a huge FPS hit when I turn dynamic lighting on. Or perhaps the rain caused that.

Nothing wrong, dynamic lights hit FPS

  • Upvote 1

Ivan Majetic

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Yup, unfortunately this is very much true. Dynamic Lights=enabled is a huge FPS impact that I had to turn it off. It drops my performance nearly in half. Such a shame because it looks absolutely beautiful. Hopefully LM will need to optimize it further so that we can run with this on.


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On 6/2/2017 at 7:19 PM, Rob Ainscough said:

To get as close as you like, example:

F:\Lockheed Martin\Prepar3D v4\SimObjects\Avatars\Civilian_Male_WhiteShirt_BlueJeans

sim.cfg

change this 

[Collision]
Point.0 = -0.5, 0.0, -1.0       //Long, lat, vert (feet)
Point.1 = -0.5, 0.0, 2.0        //Long, lat, vert (feet)
Point.2 = -0.5, 0.0, 5.0        //Long, lat, vert (feet)
ReactionTimer = 1.0             //Seconds
ReactionAcceleration = 36.0     //Feet / sec^2

TO this

[Collision]
ReactionTimer = 1.0             //Seconds
ReactionAcceleration = 36.0     //Feet / sec^2

Repeat for each avatar you want to use.

747 V3 looks fantastic, can't wait to use it in V4.

Cheers, Rob.

Rob, is there a way to do this when we pan around the airports? I notice there seem to be invisible walls as well and I can't go past a certain area. 


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1 hour ago, whoispankaj said:

Is it a fps hit on the ground or in the air too? 

Both unfortunately.


Former MSFS Alpha Tester, current member of the MSFS Stream Team.

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So if you have dynamic lights enabled in the sim while flying the PMDG 747 (even if you have all the external lights off) it still has an affect on performance?


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I can't speak for the 747 but when you switch off all of your external lights, then your FPS will increase back to a 'normal' level.


Former MSFS Alpha Tester, current member of the MSFS Stream Team.

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Even with dynamic lighting disabled in the sim I get that massive FPS drop , but only with supersampling for AA ....

Something I really dont understand...

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Try MSAA, edges won't be as sharp, but the sim will perform okay. 

 

Does anyone have an issue with the beacon reflection for the inner engines during daytime on the 747? 


Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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I actually always use MSAA, but I am just wondering why landing lights etc. can have an fps-impact when dynamic lighting option is disabled in the sim, so there is nothing to display actually.

 

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