blackbird7

[Resolved] Is there a way to connect over the internet with another simmer for multiplayer in P3D v4?

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I am trying to utilize P3D v4's multiplayer functionality to connect with another simmer over the internet.  Unfortunately, I haven't been able to find a way to connect with another player outside of a LAN.  We have tried connecting directly to each other's IP address with "unable to connect" messages.

Has anyone had any success with multiplayer?  Any thoughts or ideas would be much appreciated.

Edited by Poppet
[Resolved]

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I haven't tried it, but I will definitely take a look.  Thanks for the tip!

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Vic beat me to it.. 

Russell has been around for years, I remember using FSH back when Microsoft Zone was a thing. Can't go wrong with FSH. I'm surprised to see that Russell is still at it.  

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Where you looking to connect to share an aircraft, or just to fly in the same environment?

 

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Unless you need to connect to someone who has FS9, I too would strongly recommend JoinFS over FSHost or the built in P3D multiplayer.  

It is free and the link Josh gave you will give you full info on the application's features.   

http://pmem.uk/joinfs/

 

 

 

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After a few tests, I don't think the V4 will connect to FSHost. v3.4 will connect just fine but not v4.0.  If anyone who has P3D4 is able to connect with FSHost. I'd be interested to know. I have a message in to the dev of FSHost but I'm pretty sure that he used DirectPlay which is an old version of DirectX and I suspect LM doesn't support it .

Thanx,

Vic

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12 minutes ago, vgbaron said:

After a few tests, I don't think the V4 will connect to FSHost. v3.4 will connect just fine but not v4.0.  If anyone who has P3D4 is able to connect with FSHost. I'd be interested to know. I have a message in to the dev of FSHost but I'm pretty sure that he used DirectPlay which is an old version of DirectX and I suspect LM doesn't support it .

Thanx,

Vic

No worries on the FSHost, and thanks for saving me the trouble in testing it with v4.  It's good to at least know there are some options out there, even if FSHost, doesn't pan out.  

5 hours ago, FreeBird(Josh) said:

This is the way to go. Also ck out Digital Theme Park on Team Speak

http://pmem.uk/joinfs/

I will have to check out JoinFS as that appears to be a potential contender.

2 hours ago, DaveCT2003 said:

Where you looking to connect to share an aircraft, or just to fly in the same environment?

 

I'm mostly just interesting in flying in the same environment.  

My friend and I eventually managed to get P3D v4 multiplayer to work over the internet, albeit, some tampering with the router was needed.  Certainly not ideal for those uncomfortable with router settings (including myself), but our frame rates and multiplayer experience was smooth.  Requiring CAPS LOCK to remain pressed to talk was a bit annoying, but that is easily solvable with Skype or Teamspeak.

 

 

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Hi Blackbird7, I too am looking to get this set up. Can you provide any details on how you managed to get this to work?

Cheers

Harry

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Suggest going the Digital Theme Park route.. simple - works well.

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When I go to the page it only says "Connect your TeamSpeak3 to: ts3.digitalthemepark.com". Not sure how connecting to TeamSpeak allows my P3D to connect to my friends? Can you elaborate?

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P3D had a bug in the initial release of V4 that could interefere with Internet connections, but it is reported as being fixed in V4 Hotfix 1.

 

There are many different multiplayer networks for FSX and P3D (and other platform), and you'll be able to connect to any and all of those.  Some have been posted here in this forum, but an Internet search for FSX Multiplayer should give you a more comprehensive list.

With the above in mind, there can be many different reasons / mgoals for wanting to connect so it would be very helpful to you want you are hoping to accomplish so we can provide you with the best recommendations and advice.

 

Best wishes.

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Thanks DaveCT2003, I have P3D V4 Hotfix 1. We normally use FSFDT's FSCoPilot/FSInn for our multiplayer sessions. We like it because of the Radar which no other Multiplayer app seems to have. It is a great tool and worked (with the assistance of the Estonia Migration Tool) all the way up to P3D v3.4. However, as at this point in time it appears that under V4 it has stopped working. We have tried FSHost but are not overly impressed with it. So the thought is to try Multiplayer in P3D to at least cut down the number of programs that we need to have open for Multiplayer sessions. We may add Little Navmap as our "radar". We think the best solution would be an updated (64bit) FSCoPilot/FSInn however that option does not seem as if it will ever happen so now we are looking for "something else" to replace it with.

Cheers

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