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Drumcode

Take off clearance with AI in front in v4

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I noticed in my v4 that when I'm second in line for T/O and there's an AI bird in front of me, RC gives me a clearance before the AI. RC calls the AI in the air so there's the interaction, but it appears that it doesn't clear the AI on the ground properly. Do I have something mapped incorrectly or is it UTL issue?

Any tips would be greatly appreciated.


Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

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Jacek,

All the time or only occasionally? Was this at a busy airport like EGLL or KLAX.

Do you run RC4 on the same PC as FS. I haven't noticed this consistently but as with any program this kind of thing can occasionally happen.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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I've seen it several times and yes at busy airports, last time it happened was at ORD last night. I'll keep my eye whether this is constant or not. 

Thanks Ray.


Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

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If RC is trying to monitor lots of aircraft especially if you run RC4 on the same PC as FS it will occasionally make mistakes. If you have a spare PC consider running RC4 on that. It does help.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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