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AI mishaps - too high on approach, crash into ground

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I've enjoyed the WofAI, following various flights and interacting as much as possible (providing military airports with mil_combat or _cargo parking spaces, etc.)..  I've found that some AI aircraft are too high on approach and continue to go around or that they crash into the ground trying to get to the approach alltitude.  In the first case, I've tried tweaking the .cfg autopilot setting for vertical speed but to no avail.  In the second case, the aircraft was at FL320 20nm from the airport.  Is there any way to correct erroneous flight situations in free flight?  AI Controller seems to only relate to specific airports and approaches.

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