Jump to content
Sign in to follow this  
REALiSM

Display Screen Only

Recommended Posts

How do you remove the bezel around the display screen on the GTN? Thanks in advance! I'm planning to make a hardware for it. I will post some pics soon =)

Share this post


Link to post
Share on other sites

There is an option in the GTN plugin configuration file to enable this. It is documented in the User's Manual as "nobezel" option.


Jean-Luc | reality-xp.com
This message from Reality XP is protected by a disclaimer: reality-xp.com/aboutrealityxp/email.html

Let your voice be heard and help us make a difference for you: Vote !
Open up communications with Reality-XP (Microsoft Flight Simulator Forums)

Share this post


Link to post
Share on other sites

Thanks for your reply. I couldn't find the "nobezel" option on the manual.

Is there anything else I need to change besides changing true/false on the nobezel line?

 

[GTN_750_1.WINDOW]
; display window if true.
visible = true 
; show screen only gauge if true.
nobezel = true
; display type: WINDOW,PANEL2D,PANEL3D,PANELS
frame.type = WINDOW
; display position and dimension (left,top,width,height)
frame.rect = 28,1128,830,790
; screen only border size (pixels).
border.size = 0
; screen only border color (#RGB or #RGBA).
border.rgba = #000000
; enable mouse clickspots if true, disable if false (use SHIFT to override)
usemouse = true 
; display mouse tooltips if true.
tooltips = false
; freeze display position if true.
locked = false

[GTN_750_1.PANELS]
; display window if true.
visible = false
; show screen only gauge if true.
nobezel = true
; display type: WINDOW,PANEL2D,PANEL3D,PANELS
frame.type = PANELS
; display position and dimension (left,top,width,height)
frame.rect = 0,0,0,0
; screen only border size (pixels).
border.size = 0
; screen only border color (#RGB or #RGBA).
border.rgba = #000000
; enable mouse option: NONE,POPUP,TOUCHSCREEN
usemouse = TOUCHSCREEN

Share this post


Link to post
Share on other sites

You need a number of things:

1) Make sure you have defined a "render target". The plugin automatically creates 2 render target sections, the [GTN_750_1.WINDOW] and the [GTN_750_1.PANELS]

2) Each render target has a  "frame.type=" setting which defines "where" it is drawn to.

WINDOW = popup window

PANE2D = 2D panel.

PANEL3D = 3D panel.

PANELS = any of 2D and 3D panels.

3) Make sure the render target is "visible=true" (obviously).

4) Make sure the render target position and size is within its respective "type" boundaries: for windows,
"frame.rect=" must be within your main window size (otherwise it would be out of bounds and invisible), for panel(s) it has to be within the boundaries of the panel (2D) or the panel texture sheet (3D). The last two can be guessed with plane maker when editing the 2D/3D panel(s).

5) Make sure you tell the GTN to render to another "surface" than the popup window.

in the [GTN_750_1] section, there is a "drawto=" setting, with a comma separated list of "render targets". You might want to typically have = window, panels

These tell the plugin to use the [GTN_750_1.WINDOW] and the [GTN_750_1.PANELS] sections for rendering.

NB: you are not limited to these names! We have tried to implement a flexible configuration system which for example allows you to do:

[GTN_750_1]

drawto=MySuperWindow, MyOtherPanel

...

[GTN_750_1.MySuperWindow]

visible = true.

...

[GTN_750_1.MyOtherPanel]

visible = true.

...

 

Last but not least: grab the GNS V2 manual from our website, there is tutorial how to configure the GNS to replace the default GPS in the B58 which guides you through these concepts and more!


Jean-Luc | reality-xp.com
This message from Reality XP is protected by a disclaimer: reality-xp.com/aboutrealityxp/email.html

Let your voice be heard and help us make a difference for you: Vote !
Open up communications with Reality-XP (Microsoft Flight Simulator Forums)

Share this post


Link to post
Share on other sites

Pretty cool!

 


Bryan Wallis aka "fltsimguy"

Maple Bay, British Columbia

Near CAM3

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...