AviatorMoser

FreeMeshX USA Open Beta Announcement

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Hi David.

I have now FreeMeshX USA downloaded. Can I delete FreeMeshX North America? It is now unnecessary or?

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11 minutes ago, ewi65 said:

Hi David.

I have now FreeMeshX USA downloaded. Can I delete FreeMeshX North America? It is now unnecessary or?

North America includes Canada and Greenland and only overlaps slightly with the USA. So I would keep it.

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Daniel,

found some strange spikes NW of KINL (International Falls, Minnesota). Position about N48°36.96' W93°29.37'. Just take RWY 31 of KINL and you see it. Observed in FSX and P3D.

Regards,
Peter

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9I7cLBz.jpg

Daniel,

I don't often fly out of canada (CYYZ) but since FreemeshX USA is the most recent addon,  I'm just wondering if this problem has anything to do with that? Thanks.

 

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1 hour ago, troyboy66 said:

9I7cLBz.jpg

Daniel,

I don't often fly out of canada (CYYZ) but since FreemeshX USA is the most recent addon,  I'm just wondering if this problem has anything to do with that? Thanks.

 

WOAH!

Yeah, I just checked and I made a booboo with one of the files. A whole 1 deg x 1 deg chunk of Canada was steamrolled perfectly to sea level. The offending file is N40W085.bgl

This is an easy fix and I'll be providing a hotfix tomorrow night. Good find! Lesson of the day. Don't drink and mesh.

  • Upvote 2

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5 hours ago, dobi2002 said:

Daniel,

found some strange spikes NW of KINL (International Falls, Minnesota). Position about N48°36.96' W93°29.37'. Just take RWY 31 of KINL and you see it. Observed in FSX and P3D.

Regards,
Peter

Got them! Thanks for the report! I really appreciate it!

OLTxgyZ.jpg

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32 minutes ago, AviatorMoser said:

WOAH!

Yeah, I just checked and I made a booboo with one of the files. A whole 1 deg x 1 deg chunk of Canada was steamrolled perfectly to sea level. The offending file is N40W085.bgl

This is an easy fix and I'll be providing a hotfix tomorrow night. Good find! Lesson of the day. Don't drink and mesh.

Great! Thank you. :gaul:

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i had the time to fly randomly across Utah to different places. no anomalies so far.

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Hello,

Do we load the Hot Fix in the patches Folder or in the USA Free Mesh folder?

Thanks in advance

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23 minutes ago, Emile said:

Hello,

Do we load the Hot Fix in the patches Folder or in the USA Free Mesh folder?

Thanks in advance

USA folder, sir!

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I'm noticing some odd elevation issues around some aiprorts.. like here at kpit.. i assume its just something that needs ironed out?

 

usameshkpit.jpg

The other side of this is sharp cliffs 

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On 8/18/2017 at 3:31 PM, theskyisthelimit said:

I'm noticing some odd elevation issues around some aiprorts.. like here at kpit.. i assume its just something that needs ironed out?

 

usameshkpit.jpg

The other side of this is sharp cliffs 

That's just typical P3D/FSX behavior when the airports aren't made sit on the mesh, but instead sit at their own elevation irregardless of a 3rd party mesh. I'm trying to produce a workaround, but honestly, Lockheed Martin needs to do something about this fundamental issue that has existed for years.

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7 minutes ago, AviatorMoser said:

Lockheed Martin needs to do something about this fundamental issue that has existed for years.

Came here just to upvote that.  It needs to be fixed.

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Hi Daniel, I made a switch over from FSX to P3Dv4 and now I'm noticing some other anomalies. At the moment I just have the base P3Dv4 installed and your freemeshx and I'm not sure which problem this is. Will you please let me know if there is a workaround? Thanks

 

Troy

 

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2 hours ago, troyboy66 said:

Hi Daniel, I made a switch over from FSX to P3Dv4 and now I'm noticing some other anomalies. At the moment I just have the base P3Dv4 installed and your freemeshx and I'm not sure which problem this is. Will you please let me know if there is a workaround? Thanks

 

Troy

 

 

Hi Troy,

This is very much a basic P3D problem where "the elevation of a vector X, such as the vector controlling the elevation of an airport or river" does not match the elevation of "mesh Y which has no control over airports and water body elevations". This problem applies to all meshes.

I can't remember. Are you running FTX Vectors? Vectors can help solve this problem, especially for water bodies, and airports where the elevation discrepancies are great.

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41 minutes ago, AviatorMoser said:

 

Hi Troy,

This is very much a basic P3D problem where "the elevation of a vector X, such as the vector controlling the elevation of an airport or river" does not match the elevation of "mesh Y which has no control over airports and water body elevations". This problem applies to all meshes.

I can't remember. Are you running FTX Vectors? Vectors can help solve this problem, especially for water bodies, and airports where the elevation discrepancies are great.

I haven't installed vectors as yet. I was just wondering if this was unusual to begin with. I just installed P3Dv4 a few days ago and haven't gotten to all my installs. FTX Global and Vectors are next to install. Thanks for looking into to this for me.

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1 hour ago, troyboy66 said:

I haven't installed vectors as yet. I was just wondering if this was unusual to begin with. I just installed P3Dv4 a few days ago and haven't gotten to all my installs. FTX Global and Vectors are next to install. Thanks for looking into to this for me.

Well, it's not unusual really. It's almost expected if only the mesh is updated and the vector data remains default.

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Small terrain spike noted today at N40 40.56' W123 36.54'.  I have ORBX/FTX Mesh disabled and am only running FreeMeshX.

terrainspike1.jpg

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6 hours ago, Bluestar said:

Daniel,

Is FMX USA still in beta?

blaustern

Yes, it is still in open beta. I'm using the rest of this autumn collecting reports so that I can release a patch for Global and USA afterwards. I'm currently full steam ahead on preparing for the defense of my dissertation come next month, so I'm letting users just submit any bug reports in the mean time. As you can see, there so far only have been a few bugs.

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1 hour ago, AviatorMoser said:

Yes, it is still in open beta. I'm using the rest of this autumn collecting reports so that I can release a patch for Global and USA afterwards. I'm currently full steam ahead on preparing for the defense of my dissertation come next month, so I'm letting users just submit any bug reports in the mean time. As you can see, there so far only have been a few bugs.

Good luck for your dissertation.  I know what a long hard road it is.  Both my sons have PhDs.  

blaustern

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