Jump to content
Sign in to follow this  
Sebjo89

Volumetric Clouds in XP

Recommended Posts

Now that we see what DTG has pushed into their flight simulator engine (TrueSky), I'm just wondering if the X-plane engine has that option. For example, this from UNIGINE, which looks promising and realistic. Could this be possible to get into X-plane?

 

Cheers

Sebastian


 

__________

Sebastian Björk - Stockholm, Sweden

Share this post


Link to post
Share on other sites

I'm so glad that Dovetail have introduced TrueSky. I hope now that X-Plane will soon get similar treatment. Maybe Austin will realize what a gamechanger it is and put more focus on integrating something similar for X-Plane. I am hoping the next Xenviro release might offer something similar. They are redesigning the whole thing from what I understand to include voxal based cloud rendering.

  • Upvote 1

Share this post


Link to post
Share on other sites
16 minutes ago, steve310002 said:

They are redesigning the whole thing from what I understand to include voxal based cloud rendering.

Sounds quite ambitious. If that's true, if would be amazing.


Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

Share this post


Link to post
Share on other sites
1 hour ago, Anders Bermann said:

Sounds quite ambitious. If that's true, if would be amazing.

Well what they did with Xenviro was quite remarkable so I believe there is a good chance they just might pull off something special. For 70 USD, I certainly hope so...lol:laugh:

Share this post


Link to post
Share on other sites
6 hours ago, steve310002 said:

I'm so glad that Dovetail have introduced TrueSky. I hope now that X-Plane will soon get similar treatment. Maybe Austin will realize what a gamechanger it is and put more focus on integrating something similar for X-Plane. 

How much of a gamechanger is TrueSky though? I'm not familiar with it.

Is it a full 3D modeler for weather systems that can do things like discrete, towering CBs with vertical convection (the thing I keep ranting about in XP)? Or is it basically eye candy? FSW did need something to improve the drab default weather (and lavender skies!), but I just don't know if TrueSky is more than pretty sunsets. 

By the way, multi-layered volumetric clouds are possible in X-Plane; they're in the SkyMaxx Pro plugin.

I think ExEnviro is supposed to get volumetric clouds in the next update to replace the current 2D billboards, but it remains to be seen how well that works, and what the frame rate impact is.

  • Upvote 1

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

Share this post


Link to post
Share on other sites
8 minutes ago, Paraffin said:

Is it a full 3D modeler for weather systems that can do things like discrete, towering CBs with vertical convection (the thing I keep ranting about in XP)? Or is it basically eye candy? FSW did need something to improve the drab default weather (and lavender skies!), but I just don't know if TrueSky is more than pretty sunsets.

Well, even if it's only visuals it's much better than nothing. Especially considering the poor visuals we had until now in all flight sims (FSX being a bit better than the others).

It's a first step, now it's up to DTG to integrate the atmosphere dynamics with the TrueSky graphics.

Dang Austin, you should have licensed TrueSky for XP11! :laugh:


"The problem with quotes on the Internet is that it is hard to verify their authenticity." [Abraham Lincoln]

Share this post


Link to post
Share on other sites

Indeed! It looks incredibly nice in FSW with TrueSky... but I have not idea of the architecture or possibilities behind it. Is it 'just' eye candy, or are there possibility of creating real weather systems with it...?


Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

Share this post


Link to post
Share on other sites

Is TrueSky OpenGL or D3D? That would put the fly in the preverbal ointment wouldn't it..


Regards,

Pivot

i9-10900k * 64Gb Ram * MSI RTX 2070 G7 * Steel Series Arctis Pro Wireless Headset * Win10 Home x64 * Oculus Rift-S * TrackIR 5 * TM Warthog Combo, Honeycomb Alpha & Saitek Pro-Rudders

Share this post


Link to post
Share on other sites

Saw this, not exactly clear what year/date this was discussed but apparently the guys from TrueSky was interested in integrating TrueSky in XP- 11. Unfortunately(or maybe good) DTG came first.   

https://www.tapatalk.com/topic/21580-x-plane-flight-simulator/110854-trusky-is-happy-to-support-a-volumetric-clouds-project-for-xp11


 

__________

Sebastian Björk - Stockholm, Sweden

Share this post


Link to post
Share on other sites

Impressive video - too bad DTG sim is so closed to third party devs .  Oh my response is in response to the firsst video in this thread.


|Ryan Butterworth|

| i7 4790K@4.4GHz | 32GB RAM | EVGA GTX 1080Ti | ASUS Z97-Pro | 1TB 860 Evo | 500GB 840 Evo Win10 Pro | 1TB Samsung 7200rpm | Seasonic X750W |

 

 

Share this post


Link to post
Share on other sites

Both the video's look very nice, so I hope we get something like that for XP soon. A few months ago I saw a render* from the developer of Xenviro that was by far the best looking virtual cloud I have ever seen, however he said it took 45 minutes to generate just that one cloud. Maybe in 50 years we'll have the hardware to run a full sky of those:smile:. Anyways, I'm looking forward to what Enviro 1.07 will bring. If it looks anywhere as good as that render, we'll be in for a treat.

 

*Unfortunately I forgot to save the image and I haven't been able to find it again. 

Share this post


Link to post
Share on other sites

I don't know. At first I liked volumetric clouds, and if you can run them at high settings, they can be great, but too often now at settings low enough to run well in flightsims, they seem a bit featureless: essentially white/grey blobs hanging in the air, and The trueSky implementation in FSW has the addition of weird "tendrils" waving on the fringes that feel very "uncloudlike" to me.

Hope they can fix it.

Meanwhile I spent time in FSW yesterday messing with the clouds, then went to the TS website and read up on them, then went looking for TrueSky videos. (Doing my homework while thinking on the subject)

Eventually I came across this thread from Sundog, and its probably quite out of date, but was still interesting: http://sundog-soft.com/2014/06/sundog-silverlining-vs-simul-truesky-comparison/

I think I'm drifting from being a big fan of volumetric, to having more and more qualms about them in their present state.

I want to see more of TrueSky and what can be done with it.


Just Flight Beta Tester
 
We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i7 8700K @ 5.0GHz / 32.0GB G.SKILL TridentZ Series Dual-Channel Ram / ZOTAC GAMING GeForce® RTX 2080 Ti Triple Fan / Sound Blaster Z / Oculus Rift VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 2x Samsung SSD 850 EVO 500GB / 1x Samsung SSD 860 EVO 1000GB / 5 other regular hd's with up to 10 terabyte capacity each / Windows 10 Pro 64-bit / Gigabyte Z370 AORUS Gaming 5 Motherboard

Share this post


Link to post
Share on other sites
On 7/29/2017 at 4:53 AM, airlinejets said:

So, is this what you guys want in X-Plane?

 

Those clouds look awful in that vedio........The unigine clouds look amazing however !

  • Upvote 1

AMD Ryzen 7 1800x, 1080GTX, Ram - 32GB, 32" 4K Monitor, WIN 10, XP-11 !

Eric Escobar

Share this post


Link to post
Share on other sites
12 hours ago, strider1 said:

Those clouds look awful in that vedio........The unigine clouds look amazing however !

Yes, I would hope LR would look at Unigine for sure.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    53%
    $13,405.00 of $25,000.00 Donate Now
×
×
  • Create New...