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HighBypass

Night Environment vanishing in proximity to plane

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start with only VFR, too many changes at once will confuse us!
if no change; disable the next inline till you find who/what is involved first

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Might have found the culprit: The VFR Real texture. I disabled the photo, but left the mesh, just for the northern England area. The southern border runs in a straight line which bisects Manchester airport. Look at the top down view with the Cessna on the active. Below the line, there's photoreal scenery, above it, just mesh and default textures/autogen. You can see the NE splash map being excluded in the semi circular zone centred on the plane.

2017-8-29_13-6-31-595.jpg

 

After taking off and flying north over the default texture, the exclusion zone was not present, even when panning around in external view.2017-8-29_13-10-36-961.jpg

In the VFR Real blurb it does mention night lighting effects (custom night texture somewhere?), but they're nowhere even close to matching NE! :cool:

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Mark Robinson

Part-time Ferroequinologist

Author of FLIGHT: A near-future short story (ebook available on amazon)

I made the baby cry - A2A Simulations L-049 Constellation

Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)

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Yep - the VFR Real scenery has their night layer embedded within - can't disable that without disabling the whole photoreal scenery - a cautionary note for other VFR Real users. :cool: As I mentioned in a previous post, on the bright side (pun intended), the NE lights are still there, but not the splash map.

  • Upvote 1

Mark Robinson

Part-time Ferroequinologist

Author of FLIGHT: A near-future short story (ebook available on amazon)

I made the baby cry - A2A Simulations L-049 Constellation

Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)

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