Guest JustanotherPilot

Is the QWSim 787 release closer after paintkit release?

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The Official Quality Wings Forum, Corey posted  a short time ago, a link available to download the paintkit for the 787 Dreamliner 8/9 versions, from memory, they made the 757 paintkit available just before releasing the product. 

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They said release is not imminent but they will try their best to meet their deadline.

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38 minutes ago, Guevorkyan said:

Summer 2017

thanks

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16 minutes ago, tooting said:

well... in the airline world the summer season in theory runs 01st May to oct 31st  or the closest Saturday too it

 

When asked, they said they were going off of the northern hemisphere summer, so I'd imagine it's calendar seasons.

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6 minutes ago, Milton Waddams said:

When asked, they said they were going off of the northern hemisphere summer, so I'd imagine it's calendar seasons.

Well I'll be glad when it's released when ever they do it!!

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MINIMUM SYSTEM REQUIREMENTS:

Requirements related to system performance To be determined

MS Flight Simulator X (Initial Release)

LM Prepar3D Version 4 (Planned AFTER the initial release)

http://qualitywingssim.com/787.html

So if you're expecting it (v4) this summer it ain't happening.

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1 hour ago, bills511 said:

MINIMUM SYSTEM REQUIREMENTS:

Requirements related to system performance To be determined

MS Flight Simulator X (Initial Release)

LM Prepar3D Version 4 (Planned AFTER the initial release)

http://qualitywingssim.com/787.html

So if you're expecting it (v4) this summer it ain't happening.

MS Flight what??? :biggrin: Long gone from my system. Guess I'll have to wait a little longer.

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They will possibly expedite the v4 development when they see how few people are still buying fsx addons these days.  Maybe they want a staggered release to deal with the initial bugs though. 

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Yearh... I'm a bit sad, that they're doing the FSX version first... and I have a feeling that we have to wait longer than with FSLabs (what was that? Like 3-4 months?).

Anyone know, if it will be two seperate licenses (like PMDG, FSLabs etc...) or one combined license (Like Aerosoft and their existing products)?

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Now I might be completely wrong here but Quality Wings are exhibiting at the forthcoming UK Flight Simulator Show at RAF Cosford on October 7th 

This could hopefully be the perfect timing for the flagship launch of the 787!!! 

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5 hours ago, Lenny777 said:

MS Flight Simulator X? What's that?

Couldn't agree more.  Am I right in thinking you can't even install fsx anymore because the activation server has been shut down??  

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I do not really see a reasonable reason why one should release an addon first for FSX in 2017. But then, it was developed for this platform and I somehow understand that they did not completely abandon the development for this platform. But, as others mentioned: I doubt that there will be a great number of sales for FSX...

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3 hours ago, Paul_ said:

Now I might be completely wrong here but Quality Wings are exhibiting at the forthcoming UK Flight Simulator Show at RAF Cosford on October 7th 

This could hopefully be the perfect timing for the flagship launch of the 787!!! 

 

Sounds sensible and appropriate.

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I don't understand any "FSX first" development at this point.

Personally, I would love to see the RJ / 146 pack updated for P3d v4. I would pay too but it seems QW have no interest in doing anything with it at this point. 

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23 minutes ago, GHarrall said:

I don't understand any "FSX first" development at this point.

At the time they started the development of the 787, FSX was still the leading platform. And honestly, I doubt what I have written above. Yes, the flightsim enthusiastics might have moved on to P3Dv4 or at least P3Dv3, but I guess hundreds of general FS pilots still use FSX. At least when clicking through support forums of HiFi, REX and ORBX, still a to me surprising amount of people obviously still using FSX or FSX:SE.

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3 hours ago, AnkH said:

But, as others mentioned: I doubt that there will be a great number of sales for FSX...

Hopefully that will light a fire under them to get the p3d version out quickly then.

While there may still be a number of people using FSX, i have to think that most people who are willing to pay $60-$80 for an aircraft without batting an eye are serious enough simmers to have moved on from FSX a long time ago, or at least recently with the release of v4.

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I think more than 50% of its sales will still be on FSX for the first year at least; there was a straw poll last year on the Aerosoft forums (who's regular users will typically be the more hardcore simmers) and the balance was almost 50/50 http://forum.aerosoft.com/index.php?/topic/115546-annual-poll-on-platform/

It's easier to build something for FSX (bearing in mind the long development timeframes for these addons, the P3D uptake would've been a lot lower when they started a few years ago too) and then upgrade it to P3D rather than vice-versa. Also because P3D is still changing, in the time the QW787 has taken we've gone from P3Dv2 to v4, FSX provides a static development platform.

I'm a serious simmer but I've not yet switched to P3D as I didn't consider the advantages worth the hassle and cost (there's crazy pricing/policies from some developers), I always said I'd wait until 64 bit (which is why I'm reading this now, as I'm looking at what will be compatible) was stable and had most of my stuff ported across. It also looked like DTG FSW might be the future for a short time, but then they annoyed all the third party developers...

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On 9/11/2017 at 1:42 PM, ckyliu said:

I think more than 50% of its sales will still be on FSX for the first year at least; there was a straw poll last year on the Aerosoft forums (who's regular users will typically be the more hardcore simmers) and the balance was almost 50/50 http://forum.aerosoft.com/index.php?/topic/115546-annual-poll-on-platform/

It's easier to build something for FSX (bearing in mind the long development timeframes for these addons, the P3D uptake would've been a lot lower when they started a few years ago too) and then upgrade it to P3D rather than vice-versa. Also because P3D is still changing, in the time the QW787 has taken we've gone from P3Dv2 to v4, FSX provides a static development platform.

I'm a serious simmer but I've not yet switched to P3D as I didn't consider the advantages worth the hassle and cost (there's crazy pricing/policies from some developers), I always said I'd wait until 64 bit (which is why I'm reading this now, as I'm looking at what will be compatible) was stable and had most of my stuff ported across. It also looked like DTG FSW might be the future for a short time, but then they annoyed all the third party developers...

A poll which took place last year would not reflect the current situation, there was no 64 bit ESP based sim at that point apart from DTG's Flight School, which was really more in the nature of an experiment than a serious stab at a new long-term platform, but now there two: P3D V4 and FSW (albeit not fully released yet).

It's certainly true that when QW commenced development, FSX-SE was looking like the main target platform, and it is still in widespread use, but I think it has been apparent for a while that uptake of P3D is changing that significantly since its V4 64 bit incarnation has made the switch worth doing for high end add-on users.

DTG 'annoyed all the third party developers', where are you getting that nonsense from? There are loads of TPDs working with DTG. FSW even got its first official TPD content released last week, and it isn't even out of Early Access yet.

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Just took a very non-scientific look at the FSX forum vs the P3D forum focusing on threads with their last post in the in the past 24 hours: FSX 8, P3D 23. Of course, I don't have the forum stats, but it looks like a lot of the activity has switched to P3D. I switched from FSX to P3D in July.

QW probably has the FSX version almost ready to go, and it may have been in that state for a while. If it is almost ready for release, it makes sense that they would release that version first. While FSX sales will probably be lower than expected, at least it feeds cash flow while they get the P3D version ready. Also, getting a quality product to the community as fast as possible will help create buzz and might drive P3D sales once that version is released.

I'd still be on FSX, or maybe transitioning to XP11 if P3D didn't go 64bit. Also, the adoption of P3DV4 by developers like FSDT and FlyTampa helped me decide where I wanted to go next. I didn't make that decision until their joint statement was released and FSUIPC V5 was announced. To me, these two events solidified P3D as the future for most enthusiasts. It is possible that QW didn't know which way things were going until then as well. 

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46 minutes ago, Chock said:

DTG 'annoyed all the third party developers', where are you getting that nonsense from? There are loads of TPDs working with DTG. FSW even got its first official TPD content released last week, and it isn't even out of Early Access yet.

Well we're going off-topic but as you asked the question: I read somewhere (here's something similar) that PMDG and some other big names were working quite closely with DTG until fairly recently then got frozen out the process and DTG insisted third party addons be sold through their Steam channels, which seemed to annoy quite a few big name developers (not just PMDG cited above).

I'm aware that a poll nearly 12 months old reflects the situation 12 months ago, I can use a calendar. But v4 has only been out a shade over 3 months and many popular addons are still unported, so I don't think everyone has suddenly ditched FSX. Anyway age is the least of that surveys problems, it's just a straw poll of some forum users I used for illustration, it's hardly definitive; I refer back to my original point that the vast majority of flight sim users are not going to be contributing to forums such as this or Aerosoft so you can't base user share off of them (effectively we live in a little bubble which is more likely to be using P3D)

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