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GSalden

Question about Clouds Directional Lighting

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Hi Matt, hi all,

In PTA 2.52 I uses the folowing tweaks :

[CUSTOM_TWEAK0]
IsActive=1
Index=0
Name=TerrainNightSaturation
Shader=GPUTerrain.fx
OldPattern=46696E616C436F6C6F72203D20666C6F6174342846696E616C4C69676874696E672C2066416C706861293B
NewPattern=46696E616C436F6C6F72203D20666C6F6174342846696E616C4C69676874696E672C2066416C706861293B0D0A69662028456D697373697665436F6C6F722E67203D3D2030292046696E616C436F6C6F722E726762203D207361747572617465286C65727028646F742846696E616C436F6C6F722E7267622C20666C6F61743328302E323939662C20302E353837662C20302E3131346629292C2046696E616C436F6C6F722E7267622C2028312E3038202D2063625F6D4461794E69676874496E746572706F6C616E742929293B
 

[CUSTOM_TWEAK2]
IsActive=1
Index=2
Name=Clouds directional lighting 2
Shader=Cloud.fx
OldPattern=2020202066496E74656E73697479203D20636C616D702866496E74656E736974792C20302C2031293B
NewPattern=20202020666C6F617420665265642020203D2066496E74656E73697479202A2063625F6D436C6F7564446972656374696F6E616C2E72202B2063625F6D436C6F7564416D6269656E742E723B0D0A20202020666C6F61742066477265656E203D2066496E74656E73697479202A2063625F6D436C6F7564446972656374696F6E616C2E67202B2063625F6D436C6F7564416D6269656E742E673B0D0A20202020666C6F61742066426C756520203D2066496E74656E73697479202A2063625F6D436C6F7564446972656374696F6E616C2E62202B2063625F6D436C6F7564416D6269656E742E623B0D0A20202020666C6F6174206B6B203D2031202B2073617475726174652866477265656E2F2863625F6D466F67436F6C6F722E67202B20302E303030303129202D2032293B0D0A2020202066526564202F3D206B6B3B0D0A2020202066477265656E202F3D206B6B3B0D0A2020202066426C7565202F3D206B6B3B

[CUSTOM_TWEAK3]
IsActive=1
Index=3
Name=Clouds directional lighting 3
Shader=Cloud.fx
OldPattern=666C6F61742073636174746572203D20436F6D7075746553636174746572466163746F7228636C6F756447726F75704E6F726D616C2C2063625F6D496E7665727365566965775B325D2E78797A2C206C69676874446972656374696F6E2C20302E3866293B0D0A0D0A20202020666C6F6174332066436F6C6F72203D2066496E74656E73697479202A2063625F6D436C6F7564446972656374696F6E616C2E726762202B2063625F6D436C6F7564416D6269656E742E7267623B0D0A20202020666C6F6174206B6B203D2031202B2073617475726174652866436F6C6F722E672F2863625F6D466F67436F6C6F722E67202B20302E303030303129202D2032293B0D0A2020202066436F6C6F72202F3D206B6B3B0D0A0D0A0D0A202020202F2F4164642066617374206170726F78207363617474657220746F20646966667573652E0D0A2020202066436F6C6F72202B3D2073636174746572202A2063625F6D436C6F7564446972656374696F6E616C2E7267623B0D0A0D0A20202020666C6F61743420636F6C6F72496E74656E73697479203D20666C6F6174342866436F6C6F722E722C2066436F6C6F722E672C2066436F6C6F722E622C20736174757261746528616C7068612929202A20636F6C6F723B
NewPattern=20202020666C6F61743420636F6C6F72496E74656E73697479203D20666C6F61743428665265642C2066477265656E2C2066426C75652C20736174757261746528616C7068612929202A20636F6C6F723B

 

They gave me very nice lighting effects.

In PTA 2.60 things have changed. Those tweaks now cause Cumulus clouds to dissapear.

Are they replaced by disableing the new tweak called "Turn off clouds directional lighting" to get the old-style Preparedv3 lighting ? 

 

Thanks,

Gerard 

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