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Mroberts95

GSYNC AND V4

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Hi there,

ive been reading online and people said if you have the academic version then g sync won't work because of the watermark in the top corner.

is this the case or any ideas

ive tried g sync and I've still gotten stutters so just trying to figure it out.


Mark Roberts 

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 I have my G-SYNC working perfectly with v4 as before with v3.

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Regards,

Chris

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13900K, Gigabyte Geforce RTX 4090, 32GB DDR5 RAM, Asus Rog Swift PG348Q G-SYNC 1440p monitor, Varjo Aero/Pico 4 VR

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I have had trouble running G-Sync in the past on both v3 and v4 I have the Pro version though, unless your getting consistently 30+ fps there is not much point having it on in my opinion.

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Just be aware that G-Sync only kicks in from FPS 30 or above. If you have your FPS locked to something below or your settings result in less than 30FPS most of the time, G-Sync won't help you at all...


Greetings, Chris

Intel i5-13600K, 2x16GB 3200MHz CL14 RAM, MSI RTX 4080 Gaming X, Windows 11 Home, MSFS

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On 10/20/2017 at 9:10 PM, akabam said:

Hi there,

ive been reading online and people said if you have the academic version then g sync won't work because of the watermark in the top corner.

is this the case or any ideas

ive tried g sync and I've still gotten stutters so just trying to figure it out.

Mark,

Try this test. When you encounter a situation where you see stutters, set an fps limit in P3D, low enough that your fps doesn't drop below that limit, then check and see whether you still see the stutters. When running P3D at unlimited fps, if a situation arises where the cpu is not providing data quickly enough, you're going to get stutters. This can have a host of causes, not just cpu bottleneck. When you run unlimited fps, you're essentially only seeing fps that the gpu can produce, but there could still be possible bottlenecks elsewhere in the system.


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i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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