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4.1 Flickering shadows

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I installed P3D 4.1 on a fresh W10 yesterday. I notice that the shadows of trees and buildings etc. are flickering and shimmering extremely. This also is the case when the sim is paused and also even at the highest shadow settings. It is really bad and annoying. I'd almost turn them off but the shadows used to add so much to the realism of what I am seeing. Anyone else noticing the same? The cloud shadows are completely fine.

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Hey J, I'm not seeing this problem with shadows with my install.


Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

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Thanks for the video, ca_metal, but this basically means that what I am seeing simply is how it is. Everyone has it. And yes, I can edit the cfg and ruin performance but well, I hate editing cfg's and ruining performance. :happy:

BTW If this was a QUICK TIP I really wonder how long a long tip would be...!!! :blink::huh::laugh:

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1 hour ago, J van E said:

Thanks for the video, ca_metal, but this basically means that what I am seeing simply is how it is. Everyone has it. And yes, I can edit the cfg and ruin performance but well, I hate editing cfg's and ruining performance. :happy:

BTW If this was a QUICK TIP I really wonder how long a long tip would be...!!! :blink::huh::laugh:

Yes, that's why I posted the video. The shadows on prepar3d are a bit limited and will flicker.

If I'm not wrong, if you use ultra shadows quality and lower the distance and number of things that cast/receive shadows, that should lower the flickering. 

Right now I just accepted this is how it is. Until they redo the shadows system that's what we will have.

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