November 10, 20178 yr A little bit of insight maybe on some future VR tech direction: https://www.roadtovr.com/samsungs-new-vr-display-nearly-3-5x-pixels-rift-vive/ This is especially interesting as Samsung and Oculus/Facebook seem to be near a parting of the ways: Samsung gravitating into the Microsoft orbit with its new Samsung Odyssey, and Oculus, perhaps insulating itself from that possibly impending split, coming out with the Oculus GO, which is fully compatible with all Samsung Gear VR titles without actually requiring a Samsung phone. Now the interesting thing is that Samsung is the supplier of the Oculus displays. I wonder will it supply these new displays to Oculus, or keep them for itself.............? Anyway, here's an excerpt of an article about the new displays. Quote A new display from Samsung targeting use in VR headsets packs a whopping 2,024 x 2,200 pixels into a 3.5″ form-factor, delivering an impressive 858 PPI, nearly twice the 460 PPI of the Rift and the Vive. The display is also capable of a 90Hz refresh rate and 100 nits brightness. From a raw pixel-count standpoint, Samsung’s new VR display has 3.4 times the number of pixels in those headsets. The new display was shown off by the company at Display Week 2017. Seen in photos posted to Reddit by user ‘Krenzo’, the display was shown side-by-side against what we presume to be the same 3.5″ 1,080 x 1,200 display presently used in the Rift and Vive. Both the old display and the new were shown inside Gear VR shells; seen through the lens was a high-resolution image of Where’s Waldo for comparison. Photos through the lens of each headset shared by Krenzo reveal a major reduction in the so-called ‘screen door effect’ and the visibility of individual pixels seen on Samsung’s new VR display. New display: Old display: We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
November 10, 20178 yr Interesting read, thanks! 4 hours ago, HiFlyer said: Now the interesting thing is that Samsung is the supplier of the Oculus displays. I wonder will it supply these new displays to Oculus, or keep them for itself.............? They usually keep their consumer electronics department strictly apart from 3rd party supply. A significant part of the iPhone X is Samsung tech, some sources even claim that Samsung will earn more on iPhone X sales than with their own Galaxy devices ($14 billion vs. $10 billion)
November 10, 20178 yr Commercial Member Very interesting! I bet the hardware requirements are going to be extensive... Jim Stewart Milviz Person.
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