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regis9

Taxi2Gate KSEA Released for P3Dv4

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29 minutes ago, headley said:

What program are you using for this in P3D?

In the early days of FS9 (well, for me at least) i did this myself but forgotten the program.

ADE aka Airport Design Editor


i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS

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Here's a post from yesterday about the release:

 

Hi guys, from the recent release of ksea for p3d v4: we will make a patch for alaska night textures, we made a mistake sending those old night textures, some guys have an issue for trees that we already dont know what is causing that but we are checking. Also we will check the runway lights.


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The trees around the airport have a strange semi-transparent box around them. This only shows up during night time.


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1 hour ago, captain420 said:

The trees around the airport have a strange semi-transparent box around them. This only shows up during night time.

 Except it doesn't happen for everyone. 


i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS

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Does anyone have an issue around gate s10 where the plane is parked backwards? It's facing the taxiway and the plane is in the way of planes trying to taxi through. 


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16 minutes ago, sfgiants13 said:

Does anyone have an issue around gate s10 where the plane is parked backwards? It's facing the taxiway and the plane is in the way of planes trying to taxi through. 

What airport file are you using to see that? Neither of the included ones from T2G have a spot facing backwards at the terminal. 

 Do you have FTX PNW ? 

 


i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS

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This was seen on arrival.  I was taxiing in at the time.  I don't use PNW and I deleted the AFCAD file from MyTraffic.  I wonder if it was just this way pushing out and froze there for whatever reason.

 

edit: I Just checked and it was parked normally.  No idea why it was facing the other way and much closer to the taxiway but it must've been waiting for another plane to pass or something.


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On 11/13/2017 at 3:49 PM, Wise87 said:

Dynamic Lights, there goes landing at KSEA at night. :(

Just use the P3D V3 version. I use it in V4 with no issues

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On 11/13/2017 at 4:22 PM, Drumcode said:

scrambled to release prior to Drzewiecki's version release, gotta love the competition

Technically the two devs are not making competing products. Dzrewicecki aren't doing KSEA. (Edit: NVM...)

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 This fix/update doesn't fix the streetlights crossing the runway at 34R if using FTX PNW, but that too is easily fixed by adding an exclude over that small area.

  • Upvote 1

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS

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2 hours ago, Dave_YVR said:

 This fix/update doesn't fix the streetlights crossing the runway at 34R if using FTX PNW, but that too is easily fixed by adding an exclude over that small area.

T2G should put you on their beta team. If they have one. :biggrin:


A pilot is always learning and I LOVE to learn.

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Opened the update to place file in their folders and it opened in a foreign language code.   How do you open it in notepad or something usable?

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12 minutes ago, kenthom said:

Opened the update to place file in their folders and it opened in a foreign language code.   How do you open it in notepad or something usable?

 It being what exactly opened in a foreign language code? The fix has some textures and a couple bgl's in it. Nothing to open in Notepad at all. Or are you unable to extract the files?


i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS

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