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TheBoom

Envshade with Rex TD & Softclouds

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3 hours ago, vcarlo said:

Thanks, Vic.  I would love to see a link where the developer says ASCA will change ENVTEX cloud textures dynamically as the last time I spoke with Maxime, HiFi (ASCA) only allows ENVTEX SKY textures to be changed dynamically.  It has been my understanding that an ASCA user can inject ANY developer's clouds but MUST uncheck CIRRUS and CLOUD TEXTURES when running the GLOBAL AUTOMATIC or FULL DYNAMICS theme.  If the user does NOT uncheck them,  ASCA will automatically override with their own ASCA cloud textures

Thanks for your assistance :) 

You may be right - let me dig around a bit and verify.

Vic


 

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Guys, this may be a general question, perhaps directly off-topic. I'm running a 3440 by 1440 monitor, If I'm loading up 4k textures, whether in P3dv4 settings or ASCA 4k textures, will it make any visual difference? 


Regards,

Shelman S.

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Not that you'd notice, IMHO. On my 4K monitor I cannot realy tell difference between 1024, 2048 or 4096 other than a slight performance hit.

It's possible that on some big simpit systems with multiple large screens, there would be a noticeable difference.

Vic

 


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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6 hours ago, vgbaron said:

ASCA can and does change Envtex cloud textures dynamically and they COULD change others if the developers chose to use the ActiveSky API as Envtex does.

But, you are correct, for now all others can not be changed dynamically.

Vic

Last time I checked only the sky textures can change dynamically, not the clouds.


A pilot is always learning and I LOVE to learn.

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9 hours ago, ssair1 said:

Guys, this may be a general question, perhaps directly off-topic. I'm running a 3440 by 1440 monitor, If I'm loading up 4k textures, whether in P3dv4 settings or ASCA 4k textures, will it make any visual difference? 

Are you talking about resolution or texture size? 2 different things. With texture size you can't tell much of a diff unless you have addon scenery that uses 4096px if I recall correctly. Orbx is 1024px last I checked.

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17 hours ago, DJJose said:

Last time I checked only the sky textures can change dynamically, not the clouds.

You are correct - my bad!

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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Thanks for the recommendations guys. Couldn't be happier with the results. A tad more blue than ideal but good enough for now and a no tweaking necessary tool.

IMG%5D

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Well done Sanan! I guess the blue comes from the autumn / winter atmosphere, and there should be less in summer.


Regards,

Chris

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51 minutes ago, TheBoom said:

Thanks for the recommendations guys. Couldn't be happier with the results. A tad more blue than ideal but good enough for now and a no tweaking necessary tool.

IMG%5D

Very nice, to much blue for me. But that's where PTA comes in handy, you could just turn that blue down to your liking and keep everything else as it is. Its very easy.


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For me it looks just right


Regards,

Chris

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13900K, Gigabyte Geforce RTX 4090, 32GB DDR5 RAM, Asus Rog Swift PG348Q G-SYNC 1440p monitor, Varjo Aero/Pico 4 VR

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Using two shader tweaks on top of each other is a bit counterproductive IMO. You could use Reshade to tone down the blues a little after all. 

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