Jump to content

Sign in to follow this  
switch686

SDK now available

Recommended Posts

While I've been quite critical towards FSW, this is certainly a big milstone I would compliment the developers for. An SDK can open the door to a host of user and of course professional contents. Well done.

Kind regards, Michael

  • Upvote 3

MSFS, P3D Professional 5, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl

Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel / HP Reverb / Win 10/64

 

 

Share this post


Link to post

In my Hangar to try tonight :-)

 

GREEEAT!


Use your flight simulators with a well defined purpose...

Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...

Try to enjoy it instead of stressing...

 

Share this post


Link to post

:-(  regarding freeware developers I guess, given the amount it costs :-/


Use your flight simulators with a well defined purpose...

Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...

Try to enjoy it instead of stressing...

 

Share this post


Link to post
11 minutes ago, tonywob said:

Well folks, it looks like we finally have an SDK for FSW:

http://steamcommunity.com/games/389280/announcements/detail/1464097650385123380

http://fswsdk.dovetailgames.com/

I'm disappointed to see only support for 3DS Max, and I'm hoping more options will come in time, but now we should finally start seeing some good content appearing.

 

Honest question: do FSX and P3D have 3DS max. Just wondering if it’s a step back or if it’s the status quo.

Share this post


Link to post

Yes, both FSX and P3D use 3DS Max, but the community stepped up and made plugins for other editors including Blender and even Sketchup.

4 minutes ago, switch686 said:

They are looking at other options for software such as Blender...

I hope so. Not everyone can afford the 3DS Max monthly tax, especially freeware developers.

Share this post


Link to post
16 minutes ago, tonywob said:

Well folks, it looks like we finally have an SDK for FSW:

http://steamcommunity.com/games/389280/announcements/detail/1464097650385123380

http://fswsdk.dovetailgames.com/

I'm disappointed to see only support for 3DS Max, and I'm hoping more options will come in time, but now we should finally start seeing some good content appearing.

 

Cryss talked about implementing blender in the future updates. I hope they do. 

Tony, how would someone annotate some autogen in the scenery with those tools? Not possible? As far as I read, they don't have visual tools to help building a scenery.

Share this post


Link to post

Yep, I'm reading through the SDK and the terrain stuff seen in the P3D SDK is missing. I'm sure/hope it's coming, eventually.

Share this post


Link to post

FSW is based on FSX and so is P3D, so it MAY be possible to use parts of P3D's SDK in FSW.  I have not tested this myself yet.  It will be interesting to see how the public SDK differs from the dev SDK I have.


Kevin Miller

 

3D Artist and developer

Share this post


Link to post

The Blue Sky FS P40 is also released, and it's really excellent!   Exceptional all around - spectacular textures, ground and flight handling, and sounds.    Cold and Dark gets you right in there..... it's discounted I think for the next week, 27.99 USD.

Share this post


Link to post

Yes, it's a plane that needs tender loving care before you can master it, even during taxiing.

I found that, just like a real aircraft with that kind of horsepower in the front, especially a taildragger, you just don't shove the throttle forward all at once. I get the plane rolling down the runway by gradually increasing the throttle, and, as soon as the wheels leave the ground, I shove the rest forward.

 

Share this post


Link to post

well, i hope to finally see some high quality airliners in FSW, so i can start testing it


Zeljko Budovic

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    48%
    $12,180.00 of $25,000.00 Donate Now
×
×
  • Create New...