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Mosojan Nassir

Flight simulator x steam edition sweetfx crash when loading

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my fsx was totally fine until i installed sweetfx and i load fsx for a few seconds then it closes. I went to log.log and this is my crash report.

 

full path: C:\Program Files (x86)\Dovetail Games - Flight\Microsoft Flight Simulator X Steam Edition\
redirecting CreateDevice
initialising shader environment
device->GetBackBuffer failed
redirecting CreateDevice
initialising shader environment
unable to create depthStencilSurface (hr=-2005530516)
D3DXCreateEffectFromFile failed
SweetFX/Shaders/Main.h(115,85): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,18): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,92): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\HDR.h(44,25): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
SweetFX\Shaders\DPX.h(51,13): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(31,16): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): warning X4008: floating point division by zero
SweetFX\Shaders\Bloom.h(38,19): error X4579: NaN and infinity literals not allowed by shader model
ID3DXEffectCompiler: Compilation failed

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See AVSIM CTD Guide, page 33, D3D9.dll, and Freezes During Flights.  SweetFX is probably one of the hacks that causes the most crashes in FSX-SE.  Link to CTD Guide is in my signature (just released a couple of days ago).  I would remove it all and the guide has instructions on how to do it.  Otherwise, go to the AVSIM SweetFX Forum and see if anyone there can help.

Best regards,

Jim


Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

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Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

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I found SweetFX is not compatible with DX10 preview, even with Steve's Fixer, so either switch back to DX9 or uninstall SweetFX.

I found that using ORBx scneries and as2016 sky colours plus Steven Hingley's Shade, brightened things up a good deal, but loss of SweetFX is a shame, I like it, but I would not lose DX10 preview with Steve's Fixer.

Best wishes, hope you might find a resolution.

Phil

 

 

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