Jump to content
Sign in to follow this  
Nighthwk

Any news on 4.2 update?

Recommended Posts

Quote

Q. Helicopter flight models in FSX and previous versions of P3D didn't include all helicopter flight dynamics like vortex ring state etc. Are there plans to include more helicopter flight dynamics in P3D v4?

A. Absolutely. Now that Sikorsky is part of Lockheed Martin, rotary has become a renewed focus of ours. In fact, in v4.2 you will see a couple new MH-60s and a new CH-53E. Additionally, v4.2 will be the first release to feature helicopter AI and helicopter autopilot capabilities. We will continue to work helicopter related features and look forward to expanding support of rotary platforms in the very near future.

 

Q. What new aircraft will be available for P3D in the company months,both fixed wing and rotary ?

A. In Prepar3D v4.2 you will see an MH-60R, MH-60S, and CH-53E.

Anyone picked up on this yet? 

http://pcsimulators.org/index.php/flightsimulators/prepar3d/lockheed-martin-interview

  • Upvote 4

Share this post


Link to post

Nice post. Based on that 4.2 will have 3 new helicopters and helicopter AI.

  • Upvote 1

Share this post


Link to post

Helicopters !!!!!  Great !


Flight simulation is the virtual materialization of a Dream....

 

 

Share this post


Link to post
30 minutes ago, jcomm said:

Helicopters !!!!!  Great !

Real aircraft have wings!  :biggrin:

I have about 20hrs in rotorcraft IRL ( many years ago) and I did ok but, for the life of me, I can't fly them in either FSX or P3D. Tend to lose control when transitioning to a hover.

Vic

  • Upvote 1

 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post

I don't think anyone should read too much into this,especially because there are some slopped runways in FSX/P3D made by  third parties. Since we do know, up to a certain extent, that they also give betas to third party developers, maybe this holds some modicum of truth? 
 

Quote

[ADDED] Optional rising runway functionality



http://forums.tfdidesign.com/index.php?/topic/2268-beta-change-log/

Share this post


Link to post
6 minutes ago, drcancerman said:

I don't think anyone should read too much into this,especially because there are some slopped runways in FSX/P3D made by  third parties. Since we do know, up to a certain extent, that they also give betas to third party developers, maybe this holds some modicum of truth? 
 



http://forums.tfdidesign.com/index.php?/topic/2268-beta-change-log/

They're referring to the rising runway symbology that's frequently used on PFDs.

  • Upvote 3

-Alex 

Share this post


Link to post
1 minute ago, Chapstick said:

They're referring to the rising runway symbology that's frequently used on PFDs.

Ah! 
I stand corrected then! :)
*hides tinfoil hat* 

Share this post


Link to post
20 minutes ago, vgbaron said:

Real aircraft have wings!  :biggrin:

I have about 20hrs in rotorcraft IRL ( many years ago) and I did ok but, for the life of me, I can't fly them in either FSX or P3D. Tend to lose control when transitioning to a hover.

Vic

I don't have any RL chopper experience, but I feel much better after reading you run into the same issue.

Kind regards, Michael

 

  • Upvote 1

MSFS, P3D Professional 5, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl

Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB +  4 TB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel / HP Reverb / Win 10/64

 

 

Share this post


Link to post

As much as I want to get excited about a new update, I am holding back because of previous updates with minimal changes that are noticeable to most simmers. Hopefully, performance will increase and some visible changes like the friction bug and lighting gets fixed. Either way, we all know that for at least the first month, it will be nothing but people posting on how 4.2 doesn't meet expectations, it broke their sim or add-ons, or doesn't include fixes to the issues. I think if this update doesn't improve the overall simulator experience, I think I have installed my last P3D update and move over to XP or FSW. I can only hope that P3D developers will begin to develop for FSW. 

  • Upvote 3

P3D v4, REX SF3D, AS16, ENVTex, PTA 2.60, FSDT KDFW, KLAS, KLAX, KORD, KJFK, KSFD, KIAH, KMEM, KCLT FlightBeam KDEN, KIAD, KPHX, KSFO, KMSP

ASUS Z97 Pro + Wifi, Intel i7 4990k 4.0GHz, EVGA NVidia 970 4GB DDR5, Corsair 16GB DDR3 2400, Samsung SSD 850 250GB, 2x Acer 32" Monitor

Share this post


Link to post
28 minutes ago, pmb said:

I don't have any RL chopper experience, but I feel much better after reading you run into the same issue.

Kind regards, Michael

 

Ha ha... I love 'em - even though the flight model has little to do with reality. The default R22 is easy to use once you get the hang of it, and quite a fun chopper too for very very very low flying... 


Simmerhead - Making the virtual skies unsafe since 1987! 

Share this post


Link to post
2 hours ago, sanh said:

Nice post. Based on that 4.2 will have 3 new helicopters and helicopter AI.

ahh fantastic. we've been waiting years for that..


 
 
 
 
v63vq9-5.png  913456

Share this post


Link to post
1 hour ago, tooting said:

ahh fantastic. we've been waiting years for that..

 

Been waiting for what, helicopter AI? Helicopter AI has been available for FS9, FSX, and P3D for a while now.

Share this post


Link to post

PBR and TrueSky (or simular) is what we need. Doubt we will ever see it though.

Share this post


Link to post
20 hours ago, Lbt564 said:

three things i want to be fixed:

* Autogen loading

* Mesh popping

* Dynamic lighting performance 

That's all i want.

This and better antialiasing optimisation. I've Googled and tried just about every conceivable option but still have problems with shimmering/ z fighting. And jagged edges on runways at certain angles.

  • Upvote 1

P3D & X-Plane 11 - Videos and streaming @ V Special 1

Share this post


Link to post
Guest
This topic is now closed to further replies.
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    53%
    $13,405.00 of $25,000.00 Donate Now
×
×
  • Create New...