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X/Y coords for placing RXP into panels... I don't get it

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Ok, the panel config for the default 172 shows the panel placement for the 530 as:

frame.rect = 1,1023,520,390

Let's stick with that one for now.

For the 530, the Panel.png file shows a left of 1 but ALSO a top of 1, rather than 1023, as shown above.

What am I missing here?

 

The coordinates for the RXP screen count from the bottom row, not the top. Pixel 1,1 is the very bottom left corner.

Evan Purcell

As written p17 of the GNS User's Manual:

Note: frame.rect is the actual render position and size: X1 is the left value, the width and height are the value computed in the previous steps. The top value is computed like this: ("height of Panel_Preview.png" - Y1)

May add. It just takes a little practice. It becomes self evident after a few tries.

On 12/31/2017 at 1:12 PM, Adrian123 said:

May add. It just takes a little practice. It becomes self evident after a few tries.

I can attest to this - in my Bell 407 thread I had a heck of a time with the coords.  Wish there was a better way to get rxp into xp addons.

My Liveries | FAA ZMP | PPL ASEL |
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6 hours ago, ryanbatcund said:

Wish there was a better way to get rxp into xp addons.

Me too! We're working on this though in the background!

Need the concepts of separate Panel and Gauge in XPlane, instead of 'bunch of polygons only editable in the 3D tool by the aircraft modeler'! Or at least: "plugin load any .obj and display any texture on it"

None of this exists today, except for their own internal use with the new FMC/G1000/GNS (which have their own separate render texture - well a frame buffer object internally - separate from the panel texture render target which is hard-coded/modelled with the aircraft polygons).

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