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Intel CPUs Lose Up To 35% Performance! AMD May Be Affected

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AMD Ryzen 7 1800x, 1080GTX, Ram - 32GB, 32" 4K Monitor, WIN 10, XP-11 !

Eric Escobar

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Sensational headline, but no real concerns for PC's being used in a gaming/simming environment.


Jim Stewart

Platforms: X-Plane 11 | P3Dv4 | DCS
System: i7-6700K o/c @ 4.4GHz | EVGA GTX 980ti | 32GB RAM | BenQ 32" @ 2560x1440 | Oculus Rift | W10 Pro

Other Sim Interests: Assetto Corsa, rFactor 2, Dirt Rally, Euro Truck Simulator 2, American Truck Simulator

 

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40 minutes ago, Jimmy RFR said:

Sensational headline, but no real concerns for PC's being used in a gaming/simming environment.

Until you get hacked ???


AMD Ryzen 7 1800x, 1080GTX, Ram - 32GB, 32" 4K Monitor, WIN 10, XP-11 !

Eric Escobar

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er... the 35% performance loss is due to patches being applied at a kernel level to prevent a potential route for data execution. However, the performance loss is really only in certain areas (primarily virtualization) and is of no real concern to those of us using our PC's for gaming, simming, or general use. So... patch is applied, possible security breach is fixed, no performance loss in our games. Hence why I stated that there's no real cause for alarm here. After all, the point of your linked video isn't so much to raise awareness of the bug, as it is to raise awareness of the effect of patching the bug.


Jim Stewart

Platforms: X-Plane 11 | P3Dv4 | DCS
System: i7-6700K o/c @ 4.4GHz | EVGA GTX 980ti | 32GB RAM | BenQ 32" @ 2560x1440 | Oculus Rift | W10 Pro

Other Sim Interests: Assetto Corsa, rFactor 2, Dirt Rally, Euro Truck Simulator 2, American Truck Simulator

 

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2 minutes ago, Jimmy RFR said:

er... the 35% performance loss is due to patches being applied at a kernel level to prevent a potential route for data execution. However, the performance loss is really only in certain areas (primarily virtualization) and is of no real concern to those of us using our PC's for gaming, simming, or general use. So... patch is applied, possible security breach is fixed, no performance loss in our games. Hence why I stated that there's no real cause for alarm here. After all, the point of your linked video isn't so much to raise awareness of the bug, as it is to raise awareness of the effect of patching the bug.

 

11 minutes ago, Jimmy RFR said:

er... the 35% performance loss is due to patches being applied at a kernel level to prevent a potential route for data execution. However, the performance loss is really only in certain areas (primarily virtualization) and is of no real concern to those of us using our PC's for gaming, simming, or general use. So... patch is applied, possible security breach is fixed, no performance loss in our games. Hence why I stated that there's no real cause for alarm here. After all, the point of your linked video isn't so much to raise awareness of the bug, as it is to raise awareness of the effect of patching the bug.

If you watched the video that basically what he said ! But there could be other scenarios that do not involve virtualization/compiling. Its early to say for sure. I just posted the video as a PSA to the potential vulnerability effecting x86 processors.

Cheers............


AMD Ryzen 7 1800x, 1080GTX, Ram - 32GB, 32" 4K Monitor, WIN 10, XP-11 !

Eric Escobar

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There is a topic about this here in the hardware forum, so best to continue it over there

 


Hardware: i7-6700HQ, 32GB DDR4,NVIDIA GTX 1070, 1TB 7200 HDD, 1TB SSD, Oculus Rift.

My sims in order of use: X-Plane 11, P3D v4.4, Aerofly FS 2, DCS World).

 

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