SmokeDiddy

Britten-Norman BN-2 Islander for P3Dv4 coming soon!

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1 hour ago, SmokeDiddy said:

Although I have the sound fixed.  I've come across another issue with the F1 BN2 in P3Dv4 and I don't know if it's just me or if anyone else is seeing it.  When I start a scenario with BN2, I can never get the engines started.  I go by the check list and the engines never fire up.  If I do a file Reset, my default plane will come and I change back to the F1 BN2 and the engines will then start.  I wonder if it could be something with my default aircraft having a Cold & Dark setting the the F1 doesn't?

Any help on this one is also appreciated..  I'll create a new thread if necessary.

Thanks,

Robert

Edit:  Ctrl-E works, but I don't want to start engines in that manner.   I have also changed my default aircraft, but that didn't make any difference either.

I don't understand. Did you save a flight as cold & dark B2, then loaded the flight, and tried following the starting the engine procedure checklist?

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2 minutes ago, Bert Pieke said:

Mine starts fine, with or without Fuel Pumps on.

Mixture full rich?

Yes, I typically start it by the book.

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1 minute ago, DJJose said:

I don't understand. Did you save a flight as cold & dark B2, then loaded the flight, and tried following the starting the engine procedure checklist?

No, I have a Carenado C152 as my P3D default.  I setup a flight and set aircraft to be the F1 BN2 Islander.  When the flight loads, I cannot start the engines.  If I do a Reset, the default C152 will then load, then I change to the BN2 and I can start both engines.

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2 minutes ago, SmokeDiddy said:

No, I have a Carenado C152 as my P3D default.  I setup a flight and set aircraft to be the F1 BN2 Islander.  When the flight loads, I cannot start the engines.  If I do a Reset, the default C152 will then load, then I change to the BN2 and I can start both engines.

For many years F1 advised that you should start with the default airplane. I always open P3D v4 to default plane in menu. Load the Islander. Shut everything down to cold and dark state. Save the flight. Open the flight when you want to fly the Islander. Remember that this airplane was designed for FSX not p3d v4.

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2 minutes ago, DJJose said:

For many years F1 advised that you should start with the default airplane. I always open P3D v4 to default plane in menu. Load the Islander. Shut everything down to cold and dark state. Save the flight. Open the flight when you want to fly the Islander. Remember that this airplane was designed for FSX not p3d v4.

That's good advice, but the F1 BN2 is the only aircraft that this is happening to.

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I stopped using modified default scenarios in P3Dv4.x, as it is again and again related to a series of bugs for different addons. However, in your case I am pretty certain that it is related to the master switch issue. If your default scenario contains a plane with or without a master switch and you firing up the scenario with another plane with or without masterswitch, you will run into problems, obviously especially in the case when your default scenario plane HAS a masterswitch while the other plane does NOT. Then the masterswitch will remain off unless you virtually turn it on via key command for example.

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DJJose, Bert,

Thank you very much for making this gem working again into P3Dv4.3, everything works fine here and I and some of my fellow virtual airline pilots are very grateful for all the work you both have done we really appreciate this.

Cheers,

Ruud

 

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My issue with not being able to start the engines in the F1 BN2 is now resolved.  So, I purchased the BBS BN2 and for a period of time, I saved it as my default aircraft in P3D.  When I made it the default, I put it in Cold & Dark.  In this scenario, I also turned off the magnetos for both engines.  That was the issue when I would try to use the F1 BN2.  The magnetos are in the on position, but did not respond when I switched them off then on; as a result, the F1 BN2 engines wouldn't crank.  So, I went back and turned on the magnetos in the BBS BN2 and saved it as default again.  Now, when I select the F1 BN2 and start a flight, I can crank the engines normally.  My apologies for getting us going down this rat hole.  My F1 BN2 is now back in business.  Thanks to all for your most valuable input, suggestions and questions.

haha...lastly, I have to get my KLN working.  I think there is enough info in this thread for me to do that.

Thanks again!  Robert

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On 1/22/2018 at 9:30 PM, Rimshot said:

Hmmm, judging by the few screenshots available the old Flight1 Islander looks a lot better... I wish we could have that one for Prepar3D v4.

I agree. I've been waiting for ages for this little gem to appear. I've just been on the website and really surprised at the pics and video. It looks more like freeware graphics than anything I have come to expect from a payware product. Or is it just me?

Edited by Rockliffe

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16 minutes ago, Rockliffe said:

I agree. I've been waiting for ages for this little gem to appear. I've just been on the website and really surprised at the pics and video. It looks more like freeware graphics than anything I have come to expect from a payware product. Or is it just me?

Really no contest. If you have the F1 version, install it in P3d v4 and add the fixes.

 

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8 minutes ago, DJJose said:

Really no contest. If you have the F1 version, install it in P3d v4 and add the fixes.

 

are you talking about the FSX version? If so this is great news.

Edited by Rockliffe

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11 minutes ago, Rockliffe said:

are you talking about the FSX version? If so this is great news.

Yes FSX version.

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20 minutes ago, DJJose said:

Yes FSX version.

Thanks, I'll try and sort that asap

Edited by Rockliffe

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14 minutes ago, Rockliffe said:

Thanks, I'll try and sort that asap

Howard,

Let me know if you need any help. Send me a PM.

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1 hour ago, DJJose said:

Howard,

Let me know if you need any help. Send me a PM.

Cheers matey, appreciated

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All of my issues have been sorted out.  It is nice to have my F1 BN-2 back in action.


For what it's worth, in-lieu of trying to get the KLN90 to work or purchasing the GTN650 or Aerosoft Catalina if you don't have them, I went back and found a mod I used in FSX that basically adds the stock GNS430 to the F1 BN-2.  The popup will be a fully functional GNS430 and the KLN90 in the VC will reflect the moving map and zoom functions.  This isn't perfect, but it works.  If anyone is interested in this mod, pm me and I will send the instructions and the files needed.

Thanks to everyone who's made comments and suggestions.

Robert

 

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I couldn't find my original Islander so redownloaded from F1, installed with the sound mods and hey, brilliant! Back up and running with an favourite of mine. Then I remembered, eeeesh, the sound of the switches clicking is deafening. Does anyone know how to edit these sounds or do something to reduce the volume? 

Edited by Rockliffe

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1 hour ago, Rockliffe said:

I couldn't find my original Islander so redownloaded from F1, installed with the sound mods and hey, brilliant! Back up and running with an favourite of mine. Then I remembered, eeeesh, the sound of the switches clicking is deafening. Does anyone know how to edit these sounds or do something to reduce the volume? 

Hi Howard,

You might post the question on the switch volume to Bert in the following thread.  He was able to fix the wheel rumbling sound after takeoff issue.  It may take resampling of the actual .wav files to a lower volume, but I cannot say for sure.

https://www.simforums.com/forums/islander-in-p3dv4_topic60395.html

Cheers!Robert

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2 hours ago, Rockliffe said:

I couldn't find my original Islander so redownloaded from F1, installed with the sound mods and hey, brilliant! Back up and running with an favourite of mine. Then I remembered, eeeesh, the sound of the switches clicking is deafening. Does anyone know how to edit these sounds or do something to reduce the volume? 

There are some reduced sounds included in the BN2 Flight One Folder in your main P3D v4 folder.

You can also reduce the sliders in P3D v4 sound menu.

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27 minutes ago, DJJose said:

There are some reduced sounds included in the BN2 Flight One Folder in your main P3D v4 folder.

You can also reduce the sliders in P3D v4 sound menu.

Ah, didn't know about the alternative sounds Jose. Sure, the sliders don't seem to be the answer I'm afraid. Thanks for all your help, appreciated

Edited by Rockliffe

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1 hour ago, SmokeDiddy said:

Hi Howard,

You might post the question on the switch volume to Bert in the following thread.  He was able to fix the wheel rumbling sound after takeoff issue.  It may take resampling of the actual .wav files to a lower volume, but I cannot say for sure.

https://www.simforums.com/forums/islander-in-p3dv4_topic60395.html

Cheers!Robert

Thanks Robert, I will take a closer look, cheers.

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1 hour ago, SmokeDiddy said:

Hi Howard,

You might post the question on the switch volume to Bert in the following thread.  He was able to fix the wheel rumbling sound after takeoff issue.  It may take resampling of the actual .wav files to a lower volume, but I cannot say for sure.

https://www.simforums.com/forums/islander-in-p3dv4_topic60395.html

Cheers!Robert

You can specify a lower volume in the configuration file.

By default, the sounds play at full volume.  You can specify an attenuation, in hundredths of decibels, by adding a value to the entry for the sound, in the configuration file:
Sound01=.\Sound\DeadPixl\SND11.wav                 ///sound plays at full volume
Sound01=.\Sound\DeadPixl\SND11.wav, -500        ///sound is reduced by 5 decibels

Given the names used for the sounds, you will likely have to do some experimenting, but it is possible.

 

Doug

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3 minutes ago, ddawson said:

You can specify a lower volume in the configuration file.

By default, the sounds play at full volume.  You can specify an attenuation, in hundredths of decibels, by adding a value to the entry for the sound, in the configuration file:
Sound01=.\Sound\DeadPixl\SND11.wav                 ///sound plays at full volume
Sound01=.\Sound\DeadPixl\SND11.wav, -500        ///sound is reduced by 5 decibels

Given the names used for the sounds, you will likely have to do some experimenting, but it is possible.

 

Doug

Doug,

Thank you for your contribution to our beloved hobby.

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2 hours ago, ddawson said:

You can specify a lower volume in the configuration file.

By default, the sounds play at full volume.  You can specify an attenuation, in hundredths of decibels, by adding a value to the entry for the sound, in the configuration file:
Sound01=.\Sound\DeadPixl\SND11.wav                 ///sound plays at full volume
Sound01=.\Sound\DeadPixl\SND11.wav, -500        ///sound is reduced by 5 decibels

Given the names used for the sounds, you will likely have to do some experimenting, but it is possible.

 

Doug

Nice one Doug. Thanks 😄 < what's with the small, unrecognisable emogee?

Edited by Rockliffe

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4 hours ago, DJJose said:

There are some reduced sounds included in the BN2 Flight One Folder in your main P3D v4 folder.

You can also reduce the sliders in P3D v4 sound menu.

The reduced sounds are only for the avionics whine.. Doug Dawson's suggestion should give you full flexibility.

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