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tzagman

Jetways wont scale for wide view

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For external view on my home made cockpit I use three screens  with eyefinity and wideview aspect enabled

When I operate jetways they are not rendered correct during closing and detaching

 

When detached they seem to be ok (see photos)

https://www.dropbox.com/s/ktkjzrlexu0gm70/detached.jpg?dl=0

https://www.dropbox.com/s/j90txgyz0yghcqx/detached WIDE.jpg?dl=0

 

When attached they seem not to be scaled for wideview (see photos)

https://www.dropbox.com/s/uc0q55barej9zjo/attached.jpg?dl=0

https://www.dropbox.com/s/a0waizvg9b20mvp/attached WIDE.jpg?dl=0

 

During motion for attaching and detaching the graphics are messed

 

Any suggestions please

 

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The problem  looks like the jetway comes closer to the door than the appropriate distance

so that the eye view passes through the jetway in the same way like any other object

I use PMDG NGX and GSX with SODE

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SOLVED
in file:  cameras.cfg
[CameraDefinition.001]
Title = Cockpit
.....
ClipMode = Minimum (added this line)

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I've suggested to L-M several times that this should be the default for the cameras.cfg file for the VC camera. There are quite a number of aircraft that would benefit from this, and there are no downsides at all.


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

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