These settings are additive, which means they set the 'base line'.
First, these settings are setup in a 'rendering' section which affects a single instance of the gauge (a popup and a 3D cockpit gauge are 2 instances of the same gauge for example). Therefore, these apply only to a specific instance, may it 3D instance, or 2D popup.
First, please review the inline comments (in the ini file itself):
; adjust brightness (0 to 100)
brightness.bezel = 100
; offset brightness (-100
If I were a new user I think I would now be confused by now after reading all this.
Keeping it short and simple. Here is all I do when there is a difference of brightness levels between the popup/window gauge and the virtual cockpit gauge.
When adding a GTN to an aircraft:
Menu | Add-ons | Reality XP GTN
1. Check the box No Bezel option. The NO_BEZEL statement will be added automatically: gauge00=rxpGTN!GTN_750_1, 0, 0,667,794,NO_BEZEL. No need to open or edit the panel.cfg file.
Bert and Bill are correct. Let me try to sum this up:
Without a 5th param a gauge uses the .DEFAULT section.
With a 5th param (for example ANY_NAME_YOU_WANT), the gauge uses the .ANY_NAME_YOU_WANT section if any, otherwise it falls back to using the default.
With a 5th param set to NO_BEZEL, the gauge uses the .DEFAULT section but overrides the nobezel setting (this shortcut saves from having to create a specific section just for this most popular setting in the VC)
@por930 please re-read! I know it seems complex but it is not in the end.
A gauge can have multiple instances of self in the panel. The gauge displaying in 1 popup window is 1 instance of the gauge, the gauge displaying in the VC panel is another 1 instance of the gauge.
The panel.cfg file tells for each instance of the same gauge where and how big it shows. This takes the form of:
gauge## = File ! Name , x, y, w, h [,param]
where File is rxpGTN, Name is GTN_750_1, param is o
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