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Giosue

PTA 2.61 error

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Hi to all

please can you help me?

after installation PTA 2.61 and ultimate realism pack 1.1 for my P3d V4.2 when I update PTA to Realisme packj 1.2 beta I have error....this is my file log can you see on the finail my error:

Backup of config file C:\Users\Maurizio\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg has been copied to C:\PTA\CONFIG_BACKUP\Prepar3D.cfg
Preset C:\PTA\default.ini loaded
Prepar3D 4.2.21 build 24048 detected as target verson
Shaders cache directory found at C:\Users\Maurizio\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders\
Prepar3D main configuration file found at C:\Users\Maurizio\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg
Shaders integrity OK
PTA Activation successful.
Preset C:\PTA\default.ini saved
Preset C:\PTA\PTA Tool\URP v1.2 with ReShade.ini loaded

Applying preset C:\PTA\PTA Tool\URP v1.2 with ReShade.ini...
   Applying [Reduce cloud brightness at dawn/dusk/night] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Alternate lighting for clouds groups] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Clouds lighting tuning] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Clouds saturation] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Clouds light scattering] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Clouds Fog tuning] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Reduce top layer cirrus clouds brightness at dawn/dusk/night] to C:\Prepar3D v4\ShadersHLSL\General.fx
   Applying [Cirrus lighting] to C:\Prepar3D v4\ShadersHLSL\General.fx
   Applying [Objects lighting] to C:\Prepar3D v4\ShadersHLSL\General.fx
   Applying [Aircraft lighting & saturation] to C:\Prepar3D v4\ShadersHLSL\General.fx
   Applying [Aircraft VC lighting & saturation] to C:\Prepar3D v4\ShadersHLSL\General.fx
   Applying [Autogen emissive lighting] to C:\Prepar3D v4\ShadersHLSL\General.fx
   Applying [Sky saturation] to C:\Prepar3D v4\ShadersHLSL\General.fx
   Applying [Terrain lighting] to C:\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
   Applying [Urban areas lighting at night] to C:\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
   Applying [Terrain saturation] to C:\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
   Applying [Water surface tuning] to C:\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
   Applying [Waves size] to C:\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
   Applying [Water saturation] to C:\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
   Applying [Specular lighting] to C:\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh
   Applying [Rayleigh scattering effect] to C:\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh
   Applying [Haze effect] to C:\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh
   Applying [Sky Fog tuning] to C:\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh
   Applying [Turn off HDR luminance adaptation effect] to C:\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl
   Applying [Alternate tonemap adjustment] to C:\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl
   Applying [Contrast tuning] to C:\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl
   Applying [HDR bloom multiplier] to C:\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl
   Applying [Cloud Lighting Tweak 1] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Cloud Lighting Tweak 2] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx
   Applying [Cloud Lighting Tweak 3] to C:\Prepar3D v4\ShadersHLSL\Cloud.fx

ERROR applying custom tweak [Cloud Lighting Tweak 3] : the desired block is not found
Preset has been applied with errors. See log above
Shaders cache cleared

 

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Sorry my message is for staff PTA

it is not correct to not replay your costumers....

I have one error with PTA.....but I not received response of my problem from PTA staff

regards

giosue

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Go to their website for support,


Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

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