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Display Resolution

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I am curious what display resolutions most people are using in P3d and within your display manager that gives the best combination of performance and visuals. What pc specs do you have while using these settings?  I am using a 1440p Quad LED display that is curved and 34" and I'm trying to get the best of both worlds.  My GPU is a 1060 Thanks!

 

 

Win10, Gigabyte Aorus Z270x Gaming 5, LGA 1151, Intel 7th Gen Core i7 7700K (4.7GHz Overclock) Quad Core, Corsair Hydro Series H60 Liquid Cooling, 16GB G.Skill DDR4 SDRAM 2400MHz, 6GB Nvidia GeForce GTX 1060, PCI Express 3.0, 750 Watt Corsair RM Series Power Supply, 500GB Samsung EVO 850 Solid State Drive (SSD)


Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

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I'm still at 1080P GTX 970 here. I seem to run out of vram on P3D and xp11 from time to time


| FAA ZMP |
| PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 32GB 5600 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

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1080p on a GTX 1070 - wouldn't mind going to 1440 but not sure how the 1070 will take it.


Johnny Crockett
7700K @5ghz | Asus GTX 1070 | G.Skill 16GB 3600 | P3D V4

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You should add a poll!  When not in VR I'm running at 27" monitor at 1080p with an EVGA GTX1080, perfectly happy.


I7-7700k@4.7ghz | 32gb RAM | EVGA GTX1080 8gb | Mostly P3Dv5 (also IL2:BoX, DCS, XP11)

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48" Curved.  at 3840x2160 with a GTX 1080


Rick Verhallen

i9-13900KF OC to 5.8 Ghz | 64 GIG- G.Skill 7200 RAM | Asus ROG Maximus z790 Hero Motherboard | Gigabyte  RTX 4090 OC |  47" Samsung 4K Monitor I HP Reverb G2 HMD I Varjo Aero HMD I  Windows 11

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You already have the best of both worlds :) 1440p is the best performance/visuals relation resolution that we can have.

if you go 4k the differences are not that much for our weak human eye, the biggest difference is that you have bigger screens available, on the other hand you'r going to get a kick in the balls regarding performance.

BTW i use 4k for simming but not for general gaming.

 


Marques

Ryzen 7 7700x@5.4Ghz | Arctic Liquid Freezer II 360| RTX 4070 ti | 32GB Ram @5600MHZ| Crucial MX 200 M.2 500GB |Crucial MX200 SATA 500GB | HTC Vive | XIAOMI 43" 4k TV | Acer Predator 27" G-Sync | AOC 32" Freesync

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3 hours ago, johnnycrockett said:

1080p on a GTX 1070 - wouldn't mind going to 1440 but not sure how the 1070 will take it.

I run a 27" 2560x1440 on a 6700K with a 1070 and if there's a bottleneck, it's the 6700K...1070 is fine as long as I don't run TEXTURE_SIZE_EXP=10 - (1070 will hit 100% memory usage). Rarely do I see GPU usage above 50% -60%, and it's usually lower.

After running 1440p I would not want to go back to 1080p. I've considered 4K, but my sim computer is used for other things, and I didn't like what I read about text scaling, etc. with 4K.

Regards,

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Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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1080p on a GTX970 here, still on p3d3 at the moment!

 

G


Gary Davies aka "Gazzareth"

Simming since 747 on the Acorn Electron

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6 hours ago, johnnycrockett said:

1080p on a GTX 1070 - wouldn't mind going to 1440 but not sure how the 1070 will take it.

IMO, the GTX 1070 is a bit too weak for my 1440p. I am waiting for the next NV card with at least 12 GB VRAM.

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- Harry 

i9-13900K (HT off, 5.5 GHz, Z690) - 32 GB RAM (DDR5 6400, CAS 34), RTX 3090Windows 11 Pro (1TB M.2) - MSFS 2020 (MS Store, on separate 4TB M.2).

 

 

 

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20 hours ago, Nemo said:

IMO, the GTX 1070 is a bit too weak for my 1440p. I am waiting for the next NV card with at least 12 GB VRAM.

Harry,

I'm curious of the situation that causes you to exceed 8GB memory usage with the 1070?

In my experience, the only case that would cause my 1070 to even approach memory saturation was setting TEXTURE_SIZE_EXP=10. I can't tell the difference between TEXTURE_SIZE_EXP=10 or TEXTURE_SIZE_EXP=9 (which is achieved either by an explicit TEXTURE_SIZE_EXP=9, or with no explicit setting + selection of "use high resolution terrain textures" under the "Graphics", "World" tab. Using TEXTURE_SIZE_EXP=9 I have never seen the 1070 memory usage above about 3GB-4GB.

My suggestion, if you're exceeding 8GB would be to remove any TEXTURE_SIZE_EXP= declaration (which is a default of TEXTURE_SIZE_EXP=8), and just select "use high resolution terrain textures" for an effective TEXTURE_SIZE_EXP=9. I do it this way so I can easily switch back and forth between 8 and 9 without having to restart the sim. I use 8 at night when I can't see high res terrain in the distance, and 9 for daytime flights when I can see the terrain at a distance.

For a clear explanation about all this see Beau Hollis post here:

https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=127871&p=172408&hilit=TEXTURE_SIZE_EXP%3D10#p172350

BTW, how do you like that i7-7820X...bet it's nice having all those cores for autogen/texture loading?!

Kind Regards,


Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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2 hours ago, somiller said:

Harry,

I'm curious of the situation that causes you to exceed 8GB memory usage with the 1070?

In my experience, the only case that would cause my 1070 to even approach memory saturation was setting TEXTURE_SIZE_EXP=10. I can't tell the difference between TEXTURE_SIZE_EXP=10 or TEXTURE_SIZE_EXP=9 (which is achieved either by an explicit TEXTURE_SIZE_EXP=9, or with no explicit setting + selection of "use high resolution terrain textures" under the "Graphics", "World" tab. Using TEXTURE_SIZE_EXP=9 I have never seen the 1070 memory usage above about 3GB-4GB.

My suggestion, if you're exceeding 8GB would be to remove any TEXTURE_SIZE_EXP= declaration (which is a default of TEXTURE_SIZE_EXP=8), and just select "use high resolution terrain textures" for an effective TEXTURE_SIZE_EXP=9. I do it this way so I can easily switch back and forth between 8 and 9 without having to restart the sim. I use 8 at night when I can't see high res terrain in the distance, and 9 for daytime flights when I can see the terrain at a distance.

For a clear explanation about all this see Beau Hollis post here:

https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=127871&p=172408&hilit=TEXTURE_SIZE_EXP%3D10#p172350

BTW, how do you like that i7-7820X...bet it's nice having all those cores for autogen/texture loading?!

Kind Regards,

The 1440p resolution still needs additional AA (4xSSAA, preferable 8xSSAA) do avoid shimmering/flickering particularly at night together with DL and/or Dynamic Reflections. I know, that's not only VRAM bound, but from my understanding, the 1070 is too weak for these settings.

Yes, the 7820X is a bummer coming from 3820, though I had to de-lid it for high o/c. I always preferred HED boards with quad-channel memory.


- Harry 

i9-13900K (HT off, 5.5 GHz, Z690) - 32 GB RAM (DDR5 6400, CAS 34), RTX 3090Windows 11 Pro (1TB M.2) - MSFS 2020 (MS Store, on separate 4TB M.2).

 

 

 

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32" 1440p on GTX980Ti - i7-6700K - 32GB


Location: Vleuten, The Netherlands, 15.7dme EHAM
System: AMD 7800X3D - X670 Mobo - RTX 4090 - 32GB 6000MHz DDR5 - Corsair RM1000x PSU - 2 x 2TB SSD - 32" 1440p Display - Windows 11

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24" 1920x1080 - i5 4690k @ 4.3Ghz - 2GB GTX 770 - 16GB DDR3-1600 RAM

Edited by Christopher Low

Christopher Low

UK2000 Beta Tester

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ASUS 28" 4K connect through DMI, monitor set at 30hz sync in custom setting NVidia panel, MSI 1080 gamer plus.   


 

Raymond Fry.

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