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vgbaron

Tutorial for polished metal aircraft skin

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Thanx for that. I think I've finally got the color where I want it.

Another thing I need to learn - how to mask the text layer so that the alpha layer doesn't affect it.

Still having fun though......

 

 

Vic

2018-4-8_14-42-6-339.jpg


 

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Place the text on your alpha layer in a contrasting color.
When the gloss is activated by  (e.g.) a black alpha the text ( and logos/decals etc) must be in white on that alpha.


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4 hours ago, Leen3131cs said:

Place the text on your alpha layer in a contrasting color.
When the gloss is activated by  (e.g.) a black alpha the text ( and logos/decals etc) must be in white on that alpha.

Aha!  Simple when you know how!

Thanx!


 

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Do you need an explanation about HOW to make the text and logos in a contrasting color on the alpha?
 

The text and logos must be on a layer in your layerfile.
If not just merge these layers to a single one containing just the text and logos.

 

Now use this layer as a mask over your alpha.

I hope this helps a bit. 
If not let me know.

 

Leen
 


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I have the text and decals in a separate layer. I used the magic selection tool to select them. I then pasted them on the alpha layer and made them white. Probably a kludgy way of doing it but it worked. 

I'm guessing I could have just selected the layer and selected create mask?

 

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
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Place the layer with the text and logos on top of the alpha layer.
Select the text and logos and click.They get selected that way.
Now activate the alpha layer and fill the selected parts wit the contrasting color.
There is no magic wand needed in this action.
Using the magic wand gives ( in many programs) jaggy  un-anti-aliased selections.

 


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That was too easy!  Took me all of 3 minutes to mask out all the text and decals.

In Photoshop I right clicked the layer thumbnail and picked "select pixels" which selected all the text and logos. Brought up the alpha and filled in the blanks.  :biggrin:

Much sharper images now.

Thanx again!

Vic

 

2018-4-21_14-33-5-649.jpg


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
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RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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Looking good!  Do the same for the tires, anti glare shield, de-icing boots and those on the props.

M3-110517.jpg

M5-110217.jpg

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Ok - after some more tweaking, I think I'm getting the hang of this.  :biggrin:

 

Vic

2018-4-22_11-5-31-544.jpg


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
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RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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This really is going the right way.

Getting the  anti-glare on the nose aligned and color-matched is the next step.


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Other than masking, I made no changes to the glare shield. It was modeled like that. In any area I applied color on the skin, I used the same color. I think the "dirt" and "age" layers supplied change the color. I'll look closer and see if I can figure out what's causing this.

Vic

2018-4-22_15-27-49-428.jpg


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
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The antiglare on the nose must be build-up from two different textureparts, they are different in dimensions ,so they do not align.
They also have a different colors , the nosedome is brownish , near the cockpit its real black
MIND these parts must have exactly the same alpha too.


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I can see both parts and they are not aligned and have different colors. Other than making my own, I don't see a solution. Even if I turn off the anti glare layer, there's an underlying smaller glare shield in the main layer. I guess I could just make my own anti glare layer and turn off the default.

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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OK, played around a bit. Really strange though - I disabled the default glareshield layer and created my own. Most difficult was matching color between the smaller nose segment and the upper. For whatever reason, using the same color, the smaller nose segment was significantly darker with a noticeable line of demarcation. Finally I just adjusted the opacity of the segment to get as close color match as possible.

Here is the result:

2018-4-28_10-13-24-411.thumb.jpg.b95c04e7a2c1af31f5df1ee1b85d691f.jpg2018-4-28_10-34-17-168.thumb.jpg.c10e6a79b87252d9390b5c778edb0bb3.jpg


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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