May 17, 20188 yr so when I go to the sim on the engines I get these odd strips or chunks of silver that when painted over are dull and none shiny none reflective the two you see are outboard strip near the back inner top of the engine block another side outer is fine inner looks like a bee anyone knows what they are or how to remove will not show in PS only in sim as setup [fltsim.8] title=PMDG 747-400F TNA sim=B747-400F_RR model=RR panel= sound=RR texture=TNACRR atc_airline=PMDG atc_id=TNA atc_flight_number=5329 atc_model=747-400F atc_heavy=1 atc_parking_types=GATE,RAMP atc_type=BOEING ui_createdby=TNA ui_manufacturer=Boeing ui_type=747-400F V3 ui_typerole=747-400F V3 ui_variation=TNA CARGO description=Boeing 747-400F powered by Rolls-Royce RB211-524G engines.\nPMDG Simulations\nwww.precisionmanuals.com \n\nProduced under license from Boeing Management Company.\n\nBoeing 747, 747-400, 747-8 & Boeing are among the trademarks owned by Boeing. visual_damage=0 PMDG_Version=1 // **DO NOT EDIT THIS LINE - PMDG OPERATIONS CENTER USE ONLY** [fltsim] fallback.1=..\..\PMDG 747-400\texture.vc fallback.2=..\..\PMDG 747-400\texture.vccommon fallback.3=..\texture.common400F fallback.4=..\..\PMDG 747-400\texture.common400RR fallback.5=..\..\PMDG 747-400\texture.common400 fallback.6=..\..\..\..\texture Wayne Runner
May 17, 20188 yr It looks like there could be a specular file in play. Check if there is a _spec.dds or _s.dds file that is other wise named the same as the engine texture file. For example, if the engine texture is named myengine.dds, look for a texture named myengine_s.dds or myengine_spec.dds. If you find it, that will be where your stripes are coming from. it may even be in the master texture folder. The specular file adjusts how the model reacts to reflected light. Kerry W. GipeSavannah Georgia, USAUS FAA A&P / Commercial Pilot Multi Engine Land IFRYour talent is a gift from God. How you use your talent is your gift back to God.
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