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ErichB

REX Environment Force

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20 minutes ago, Egbert Drenth said:

Just for my understanding.... Why would you like to have/do this?
I guess for shader development purposes only and not for regular flying purposes?
 

Definitely for flying purposes too.  Setting the right 'look' in the sim for your flying scenario is part of the overall immersion. I often look out of the window when simming and compare what I'm seeing IRL  to what my sim scenario looks like at EGLL not far away.  IRL, low base clouds often appear darker at the base - which doesn't always reflect accurately in sim.  Changing visual parameters like this on the fly would be great.

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Shader mods can really make the Sim look more realistic and/or more dramatic

Dusseldorf-FTX%20Germany%20BM.jpg

Dusk_All%20Months%20v13.jpg

Frankfurt%20-%20FTX%20Germany%20-%201%20

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32 minutes ago, Egbert Drenth said:

Just for my understanding.... Why would you like to have/do this?
I guess for shader development purposes only and not for regular flying purposes?
 

In order to match (mimic) the multitude of colours at say dawn or dusk etc, think of clouds at dusk becoming tinged pink or coral. It would do this according to the current time/weather conditions etc.


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18 hours ago, kingm56 said:

Exactly, Greg!  When it comes to REX, I suggest you temper your enthusiasm; to that point, they seem to have a liberal marketing policy, which I believe is designed to explicitly mislead people.  In short, their reputation for failing to deliver on their overhyped, superlative-laced marketing strategies is well earned.  For myself, I choose not support a company with questionable ethics.  I do, however, hope they'll learn from past fallacies; maybe this next product will meet expectations; yet, it appears they simply can't help themselves. 

I agree wholeheartedly. BTW, what on earth is the value of changing the shaders during flight?

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4 minutes ago, Rockliffe said:

I agree wholeheartedly. BTW, what on earth is the value of changing the shaders during flight?

As it stands now, any change made to the shaders won't show up until P3D is restarted. Consequently, it's a tedious process to go through while tweaking settings.  Being able to make changes to the look of the sim without exiting is a game-changer for P3D, and it's been a long time coming.  X-plane 11 already has at least one utility, made by the original designer of PTA, and it's incredible how much time and trial-and-error can be saved as a result.  I'm looking forward to this type of functionality, and it's something that will be tremendously-beneficial for the community as a whole.  As mentioned earlier, while I agree that REX over-does their marketing, if they're the one that will give us this utility, I'm happy to give them my money. 

Cheers,

John

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1 hour ago, GSalden said:

Shader mods can really make the Sim look more realistic and/or more dramatic

Hi,
I'm not questioning the use of custom shaders but changing dynamically shaders during flight.
Once a good custom shader has been developed/loaded, why need to change?


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27 minutes ago, dal330200 said:

Consequently, it's a tedious process to go through while tweaking settings.

That's indeed what I meant during 'development' phase but not during regular flight.


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1 minute ago, Egbert Drenth said:



Once a good custom shader has been developed/loaded, why need to change?

Individual preference will dictate that desire..

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6 minutes ago, Egbert Drenth said:

Hi,
I'm not questioning the use of custom shaders but changing dynamically shaders during flight.
Once a good custom shader has been developed/loaded, why need to change?

You might want more/less Bloom/brightness/contrast/saturation etc going from dawn to day or day to dusk ...

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13 minutes ago, Egbert Drenth said:

That's indeed what I meant during 'development' phase but not during regular flight.

I think the best time to try different settings and make tweaks is in flight, not by constantly restarting the sim and picking up where I left off.  People who tweak shaders can attest to the hours and hours that this process involves, and it's a pain.  That's why there are so few shader presets out there, and even the good ones can use some additional finesse...an in-sim tweak feature will make all of the difference in the world, and I guarantee the community will come alive with all kinds of mods as a result. 

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22 minutes ago, Egbert Drenth said:

Once a good custom shader has been developed/loaded, why need to change?

Because shaders are not a one-size-fits-all.

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I hope this works out. I was very disappointed to read that HiFi is only releasing for X-Plane this year and they "hope" to have a beta product for P3D in Q1 2019. So if REX can deliver, I'll jump ship to them. 

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Eric 

 

 

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1 hour ago, dal330200 said:

As it stands now, any change made to the shaders won't show up until P3D is restarted. Consequently, it's a tedious process to go through while tweaking settings.  Being able to make changes to the look of the sim without exiting is a game-changer for P3D, and it's been a long time coming.  X-plane 11 already has at least one utility, made by the original designer of PTA, and it's incredible how much time and trial-and-error can be saved as a result.  I'm looking forward to this type of functionality, and it's something that will be tremendously-beneficial for the community as a whole.  As mentioned earlier, while I agree that REX over-does their marketing, if they're the one that will give us this utility, I'm happy to give them my money. 

Cheers,

John

Ah, yes, I must admit I hadn't thought that one through 😏

 


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1 hour ago, GSalden said:

You might want more/less Bloom/brightness/contrast/saturation etc going from dawn to day or day to dusk ...

Now things would get REALLY interesting if presets would be automatically loaded and smoothly applied depending on time of day, weather, etc... 😉

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I've become very wary when it come to buying REX products. Their HD Airport product was promised to be released for P3Dv4. Here we are 1 year later and still nothing from them. I bought this product in good faith. I was using P3Dv3 at the time and I had been assured that it would be compatible with v4 when it was released.

I also bought Texture Direct with Soft Clouds. While they really do look amazing, they are a huge frame rate killer. At least on my PC they are.

So yeah. Lesson learned.

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Best regards,

 

Neal McCullough

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