I just did a test flight from KIAH to KMEM, after departing from KIAH everything was sharp and crisp, but the further I got along my route, the ground textures starting getting more and more blurrier. Does anyone know what the cause of this is? I am using ORBX Global, Vector and openLC. Never seen this problem before. I have recently installed a new copy of P3D v4.3 along with most of my addons.
I'm not sure if it has to do with the Library Scenery Insertion Point order in FTX Central. I checked it and mine is set to:
FTX entries should be inserted below: Prepar3D Scenery
openLC entries should be inserted below: FTX
Is this correct? I know FTX entries should be below any 3rd on scenery, but when I look at the list, I don't see any of my 3rd party addon sceneries in there. But they show up in P3D under Scenery Library. I'm not sure what's going on.
YouTube just finished processing my video to 4K here:
I tested on 3 PCs
7700K 1080FE SSDs (2160p @ 60Hz capped to 29.5 via NI)
8700K 1080Ti SSDs (1440p @ 60Hz capped to 29.5 via NI)
7900X TitanXP SSDs (2160p @ 30Hz)
Results were the same on all computers. Summary:
1. TFR = Unlimited with high graphics settings will increase the probability of stopping Autogen batches from rendering
2. TFR = xx frames with lower FFTF values (below 0.33) will increase the probability of stopping Autogen batches from rendering
3. The TFR = Unlimited issue is NOT specific to any add-on and can be repeated in a default P3D V4.3 and P3D V4.2
4. If the Autogen system gets far enough behind on rendering it stops rendering completely (pause will not recover processing) and will require a scenery reload (map a controller button to it).
Graphics settings are dotted thru-out the video. When add-ons were used (final last test towards end of video from LFLI - EGLL complete flight) I was running TFR=31, FFTF = 0.33, Vsync ON ... Add-on list was extensive (Orbx FTX Global, Orbx OpenLC EU, Orbx HD Trees, Orbx Vector, HiFi AS4, Turbulent Flora, FSDT LSGG Geneva, LLH Creations LFLI, ChasePlan, PILOT's NG 2018 Mesh, FSFX Packages, UTLive, ENVTEX/ENVSHADE, and a few others).
I kept the flight test between 0 - 7000 ft and speed of 400-500Kts and heading the same direction (about 333). GA aircraft tend to fly slower so they will put less stress on the Autogen batch system ... so experiment (Unlimited with Vsync make work sufficiently for low and slow flights, and/or lower FFTF values if using TFR = xx).
I have NOT tested with the FSPS Dynamic FFTF product, I have purchased but not had time to try it yet.
I have made LM aware, but it's most likely an "expected" result and who knows what the future might bring.