captain420

Ground textures gets more blurry the further I fly

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5 hours ago, swiesma said:

As long as LM doesn't fix the engine this problem won't be solved ūüėČ

Cut back sliders, limit FPS, that's what it makes it better for me, but not fixing it completely. As long as Core 0 is under full load it seems to me that this will happen.

Rest assured, Stefan, that this is not a issue with core 0 loading.  This is a pretty common misconception so I understand your pointing to it when you cannot find anything else.  But look elsewhere.

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29 minutes ago, downscc said:

Rest assured, Stefan, that this is not a issue with core 0 loading.  This is a pretty common misconception so I understand your pointing to it when you cannot find anything else.  But look elsewhere.

I would tend to agree with Dan. My 6700K core 0 runs at 100% virtually from the time I launch P3Dv4.3 until I exit the program. Only time I get blurry scenery is if I'm using the in-sim time compression for extended periods of time, and then a simple scenery refresh command straightens it right out. I can assure you, if the problem were core 0 saturation, I would always have blurry scenery.

Kind Regards,

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‚ÄěLook elsewhere‚Äú. Aha.¬†

Like whereelse? The engine is outdated and causes this. Pretty simply. Core 0 is completely done. Autogen and texture loading gets faster when pausing the sim. Why? Because you take load off core 0. 

 

but yeah. You all know it better without telling it to anyone. That’s why you gotta love this forum. 

 

And no. You would not have blurry scenery always. It simply depends on what you do. When you compress time you simply put even more load on the engine and especially core 0. look at all other cores. Most of them are far away from 100%. Ssd is also far from Heavy load. So is Memory usage and load. 

 

So whatelse should it be? A stoneold engine that‚Äės not optimized for texture loading and a overloaded core 0. pretty simple.¬†

Edited by swiesma
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Yes you hit the nail on the head; that’s the solution... blame LM and P3D!

which one of you is up to date with the latest build?
If you are having this odd issue have you considered opening a support ticket with LM?

Or you’re happy with the solution you currently have?

None of the above is true regardless of it happening on your systems, that is not the norm!

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On 7/2/2018 at 6:27 PM, OMGEDSON said:

Unfortunately the topic has turned into a standard "blurries" thread. I assure you what the Op reported and what I'm reporting in 4.3 is not your standard "blurries" issue.  @Rob Ainscough did your 4.3 install get blurrier over time? 

 

I have examples...This is a flight from KSDF to KBWI that I've flown over a dozen times in 4.3 with the exact same outcome, not once able to land.

 

Starts off super sharp without issue, and over the next 30-40mins each time this happens:

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it is not isolated to ORBX, as it includes custom airports scenery as well.

 

I have this exact problem. It's not a standard blurries problem it's something to do with P3D v4.3 and/or orbx

anyone seen this thread: 

 

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Although I don't suffer from this, I'm totally fascinated by it:

Assuming your hardware is operating as intended -it looks as if the sim has lost track of you guys. What happens if you guys fly back to the point of origin?

Do ya'll have custom cameras or something that might be telling the sim you're some place you're not???

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Not tried to fly back to good scenery. I do use chaseplane for custom cameras and that has control of cameras.cfg - Maybe it's a chaseplane thing, can anyone confirm same fault without Chaseplane installed / active in cameras.cfg?

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2 hours ago, 9GTurn said:

Not tried to fly back to good scenery. I do use chaseplane for custom cameras and that has control of cameras.cfg - Maybe it's a chaseplane thing, can anyone confirm same fault without Chaseplane installed / active in cameras.cfg?

I'm curious what your default "top down" camera view looks like ...is it straight down and as you zoom out does the aircraft remain in the cross hair?

Edited by FunknNasty
added "zoom out"

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Last time I tried aircraft was in the crosshair

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simple if you think it's chaseplane, then uninstall and test without

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6 hours ago, 9GTurn said:

Last time I tried aircraft was in the crosshair

My 100 mile view ( <-----sorry, couldn't resist), is that this is a camera issue. So what kurtb said.

But, it may be a little more involved that just a uninstall/reinstall. You may have to look into what hooks Chaseplane to P3D. Stuff like .cfg files and possibly an OS registry entry ...or two.

Edited by FunknNasty
added quote

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Wish I could be more help for those having this issue but I've listed everything I know that could cause this.  Perhaps those of you having this problem could make a video of your flight include your graphics settings and how you "normally" fly along with showing your DLL.XML (files both of them) and EXE.XML (files, both of them) -- Please do NOT copy paste those files into an AVSIM thread as that consumes to much thread space and isn't helpful.  A video would be the best option and that will present how you fly (view changes, etc.) and what you do while flying.  Also, if you have any tools that can run performance metrics perhaps record that output also ... specifically Memory and HD/SDD.  There are just so many potential items that can cause this type of problem from pirated software to graphics settings to hardware problems to BIOS settings ... it really is that wide open on what it could be. 

Alternatively you could just tell LM to "fix it", but that's probably not going to get any solution and is really just venting for the sake of venting.  In order for LM to investigate any issue, they have to be able to replicate the issue, if they can't replicate the issue, they can't "fix it".  In order for LM to replicate they'll most likely need to know everything about your system and what is install etc. etc. ... videos can help this process.  

I tested some more in the last couple of days with long flights, high graphics settings with Orbx FTX Global, Orbx Vector, Orbx OpenLC NA, OpenLC Europe, OpenLC SA, Orbx/Turbulent Trees, PILOT's FS Global 2018 NG, HiFi AS4 (clear to nasty weather with RealLight and TrueGlass active), ENVTEX/ENVSHADE, FSUIPC, Turbulent KIDA, to FB KDEN and FSDT KDFW and Turbulent KMBS,  ChasePlane, FSFX Packages (aircraft effects), RAAS Pro, fsAerodata, NaviGraph 1807 and 1808 cycle, TFDi 717 with WX radar, 2-4 hour flights (2X slew for some of the flight) cruising at FL320 @ 500 Kts GS, 280-290 indicated, etc. etc. 

Cheers, Rob.

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Rob,

I think this "blurry ground textures after version 4.x" issue is an issue similar to the "disappearing cloud shadows" issue. I know that both issues are real because I've had both happen to me. But unlike some of the other users, they happen to me very infrequently and for no apparent reason.   

The former issue seems to be something related to the sim gradually getting further and further behind in placing scenery tiles and autogen. Initially, the problems are so far in the distance that the user is unaware that anything is amiss. Eventually, the issue gets closer and closer to the viewpoint. If one flies at high elevation (and is there is a semi-solid to solid cloud deck)  the issue may only  become apparent until on finally approach. I can't prove this, but I believe that FFTF Dynamic may be the reason that it doesn't happen to me that often.  I have the app use an FPS range of 20 to 32 and a maximum FFTF=0.50 at altitude, so maybe it never falls behind. I chalk this "bug" up to hardware not being able to keep up with IQ settings, but unless LM can reproduce it, we'll never know for sure.

The disappearing cloud shadow issue is even more bizarre. The only thing that I've noticed is that the issue is more prevalent at low sun angles, in hilly terrain and when using ASCA clouds. To be honest, I can't say I've ever seen the issue with the REX Skyforce clouds. That could be a coincidence or maybe I just haven't waited long enough.:wink:

Jay

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I just carried out a very short test. Continuing my enroute flight where the problem has displayed itself. Flying off the coast of Wales towards southern Ireland, as I approached Ireland the textures would be all messed up.

Strangely today I did not get this problem. Nothing changed in P3D 4.3 but chaseplane running which I think carried out an update. Not sure if this has made the difference.

Can confirm that the aircraft is in the crosshairs from top down but can't test what happens if I turn back.

Scenery file did a reindex on start-up and haven't made any other changes.

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This topic is closed in official Prepare3d Forum 

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3 hours ago, 9GTurn said:

Flying off the coast of Wales towards southern Ireland, as I approached Ireland the textures would be all messed up.

I've noticed I can fly for hours over N or S America without an issue but as soon as I hit the Irish or British Isles and over Europe the blurries appear after a shot time.  I do not have a clue yet.  Playing with it.

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Before may 2018 everything was ok, but now blurries kill me. For those who tell to show settings and config files, I can tell only one. l uninstalled prepare 3d 10 times, I clean hard drive and installed new windows. The problem exist without all addons. But I didnt check chaseplane. I cant do it now. Please, check it. And if somebody find the solution, Scream about it everywhere.

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did you apply win10 creators update?
if so try removing it!

 

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I cannot imagine that chaseplane creates such issues

 

Edit: I have tested P3D without Chaseplane in a short flight and what do I have to say the issue is not resolved BUT I mentioned that autogen reloads faster than before while pausing the sim

Edited by mobiel

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EDIT: I made another testflight without Chaseplane and it seems that autogen reloads faster than before. I'm not sure whether my opionion is impartial so can someone check this out, too?!

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I tested this too and found out that textures were ok when loading the flight but after some 30 minutes went blurry. After landing to ENGM i closed chaseplane and what did i find. Textures started to load normally. So something to look for

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Same expierence here. What does Chaseplane do to P3D Autogen engine ? Can someone contact Chaseplane support for this issue.

My english isnt't that perfect ūüėĄ

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I know this is not a helpful comment, but this is exactly the type of thing pushing more people to other sims.    While developments elsewhere appear exciting with more an more people coming into sims, we are still battling with basics like slow autogen loading, terrain issues and config tweaking.  I'm a diehard P3D fan, but honestly....

Even as a veteran FSX/P3D user I'm struggling to keep up with what we have to do today to resolve what should already be working.  It's becoming a real labour of love to keep P3D running optimally.

 

 

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Those testing chaseplane ensure you are on the experimental beta version. It may be buggy but it may hold the fix.

Only reason I saw chaseplane was it performed an update and someone said about the camera being fixed rather than moving with aircraft location. It could just coincidence on my system

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Guys, Are we all useing  windows 1803 and chaseplane?

The problem begins after some time ~ 30 min, and everything was fine till ~ may ,june 2018?

 

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