Jump to content
Sign in to follow this  
roi1862

The haze effect

Recommended Posts

Hi, 

Did someone else noticed the haze effect is mostly horizontal? What i mean is, from ground level up FL350 or higher the haze will always be at some distance from the plane but never below it. Is it P3D limitations or is possible to modify something ? 


Roi Ben

Share this post


Link to post
Share on other sites

Isn't that how haze works in Real Life? Horizontally, you may be looking along/through many miles/km of haze, whereas vertically downwards would be a much shorter distance/volume of air to see through <?>. Same thing if you were on the ground and looked directly UP as opposed to horizontally, towards  the horizon.

Or do you mean *fog*?

 

Adam.


NZFSIM_Signature_257_60.png

 

Share this post


Link to post
Share on other sites
55 minutes ago, Adamski_NZ said:

Isn't that how haze works in Real Life? Horizontally, you may be looking along/through many miles/km of haze, whereas vertically downwards would be a much shorter distance/volume of air to see through <?>. Same thing if you were on the ground and looked directly UP as opposed to horizontally, towards  the horizon.

Or do you mean *fog*?

 

Adam.

Isnt haze and fog are more or less same effect ? And whats really the difference between haze and rayleigh scattering ?

Edited by roi1862

Roi Ben

Share this post


Link to post
Share on other sites
17 minutes ago, roi1862 said:

Isnt haze and fog are more or less same effect ? 

I don't think so - not the way PTA treats them, anyway.


NZFSIM_Signature_257_60.png

 

Share this post


Link to post
Share on other sites

Rayleigh scattering - haze that consists of scattering from atmospheric gases. This type of scattering is therefore wavelength dependent. As the wavelength decreases, the amount of scattering increases. Because of Rayleigh scattering, the sky appears blue. It causes the colors of the sky like blue and red ( dawn/dusk ). It also causes the blue haze looking in the distance.

Haze - occurs in the lower portion of the atmosphere when the particles are much larger than the incident radiation. This type of scattering is not wavelength dependent and is the primary cause of haze. It looks white.

Edited by GSalden

Gerard

7940x ( 14 cores ) : 14 cores @ 4.7 - Gigabyte X299 Gaming 7 - 32 Gb G.Skill Trident Z 3200Mhz Cl 14 - Inno3D RTX3090 X4 iCHILL 24 Gb - 1x SSD M2 1800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 43” Sony 4K tv's in NVSurround

8700K : all 6 cores @ 5.0 GHz - Asus ROG 370 - 16 Gb 4000 MHz @ 3600 Mhz - Inno3D RTX 3090 X3 iCHILL 24 Gb  - 1x SSD M2 1800/1800 2TB - 2x  Sata 600 SSD 500 Mb - 1x 55” Sony 4K tv

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    53%
    $13,405.00 of $25,000.00 Donate Now
×
×
  • Create New...