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NeilG

An Affinity Mask for an i97000x

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Hello all

 

I have project lasso, I have - much against my better nature - overclocked my CPU very slightly, Ive monitored the way P3Dv4 utilises the i9 and there are certainly high load times when virtually all cores are employed, but also long stretches when they are not and yet there are stutters and stalls in high load areas.  Ive wondered about overclocking my card, and all to get P3D to operate smoothly, every other game I have is smooth as silk, as ever flight sims are always the most hungry. I am still not convinced that P3Dv4 utilises my hardware as fully as it should, but can only think of affinity mask as a means of getting it to do so. I am, therefore, wondering if there are any of the clever people out here, who read this post, who is able to calculate a figure for affinity mask for an i9. Ive tried to understand binary, and how to calculate it for myself, Ive tried the 'Gatwick' calculator but of course it does not go up to a 10 core processor, 20 with hyper threading. If anyone can help I would be very grateful. Thank you all.

My specs

Asus PRIME X299-A Motherboard

NVIDIA GeForce GTX 1080 Ti 11GB Graphics Card

SKU NVIDIAGTX1080Ti

32GB DDR4 2400MHz Memory (2 x 16GB Sticks)

Seagate 3TB BarraCuda 7200RPM Hard Disk

Intel Core i9-7900X CPU, 10 Cores, 3.3 - 4.3GHz

Corsair Hydro H100x CPU Cooler

Windows 10 Home 64-bit

Corsair RM850x 80 PLUS Gold 850W PSU

24x DVD-RW Drive

 

Neil G 

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The Gatwick calc DOES go up to 10 core. 

 

 

Edited by pracines

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Sorry, I should add that the performance I seek is smoothness. I remember a brief period back in P3Dv2 when I was taking off from Heathrow in a PMDG 737 with just 20-23 FPS, and it was beautifully smooth. Oh to recapture the moment.

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Does the Gatwick call go up to 10? I’ll check again.

 

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0-9 is 10---- don't be tricked by the number 9 because 0 is counted as a number.

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No magic to this, it's just a straight binary to decimal conversation. Just remember that Core 0 is the furthest to the right.

https://www.easycalculation.com/binary-converter.php

 

 


Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

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For smoothness, locking the FPS to 20 w/ VSYNC on & Triple Buffering on, works well for me. 

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Thanks guys - got the figure: 1048575, Gatwick call gave me binary and calculator converter binary to decimal gave me the final figure.

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No AM , no HT

Rob A has a 7900x and he had the best performance/smootness without custom AM and without HT.

Myself , I have a 7940x and the same for me : no custom AM and no HT


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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2 minutes ago, GSalden said:

No AM , no HT

Rob A has a 7900x and he had the best performance/smootness without custom AM and without HT.

Myself , I have a 7940x and the same for me : no custom AM and no HT

I too find running no Hyperthreading was the best way to achieve smoothness.  I would stop worrying about afinity masks...

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Ditto - I have a 7700k and use no AM or HT - I get my best results with that setting.

 

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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8 cores. Best results with no AM/HT off.


- Harry 

i9-13900K (HT off, 5.5 GHz, Z690) - 32 GB RAM (DDR5 6400, CAS 34), RTX 3090Windows 11 Pro (1TB M.2) - MSFS 2020 (MS Store, on separate 4TB M.2).

 

 

 

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Ditto.. no AM/HT off (8700K).  Stutter is not caused by clogged up CPU or frame rate, it is the result of delays doing a specific task such as loading scenery objects.   Scenery designers such as Flighbeam's Mir know how to minimize this and hopefully each new minor revision to P3D will bring better multi-threaded performance.


Dan Downs KCRP

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1 hour ago, downscc said:

Stutter is not caused by clogged up CPU or frame rate, it is the result of delays doing a specific task such as loading scenery objects.   Scenery designers such as Flighbeam's Mir know how to minimize this and hopefully each new minor revision to P3D will bring better multi-threaded performance.

I don't completely agree with that.  If you load up your main core to 100%, say by progressively moving the autogen sliders to the right, it's pretty clear that stuttering sets in when the CPU starts coming up against the 95-100% ceiling.  Same for GPU performance as it (or they) approach 100%.  Stuttering happens when frame production becomes erratic for any reason, and an overtasked CPU or GPU can definitely cause it, as well as other bottlenecks.  The bottleneck itself could be excessive processor demand, waiting on memory or bulk storage, process swapping on the virtual cores, thread locking etc.

 

4 hours ago, pracines said:

For smoothness, locking the FPS to 20 w/ VSYNC on & Triple Buffering on, works well for me. 

If I had to lock a $900 10-core i9 to run at only 20 fps I'd be fighting the desire to stick my head in an oven.  😉

 

Regards

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Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XPlane): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3821DW 38" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
Corsair RM850x PSU, TM TCA Officer Pack, Saitek combat pedals, TM Warthog HOTAS, Coolermaster HAF XB case

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48 minutes ago, w6kd said:

If I had to lock a $900 10-core i9 to run at only 20 fps I'd be fighting the desire to stick my head in an oven.  😉

 

It all depends on the sliders - I keep very high settings and run very many add-ons with PMDG, A2A, Flightbeam, Orbx, ASP4/ASCA, Envtex, GSX, UTLive @ 85%, ect. ect...

I can set unlimited to get about 30-50 FPS but I prefer a smooth and solid 20 FPS, and it looks very realistic; no unrealistic bare spots and its full of life.  

I will not lower sliders to have 24 or even 190 FPS.

I think this way because I'm an aviator first, and the appearance/immersion of my flight sim far outweighs my ability to boast about high FPS like gamers/PC gurus tend to do.

keyword...trade off

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