KNOSSOS

xVision for X-Plane 11 : looking for beta testers

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1 hour ago, DescendDescend said:

I can't get it to install. I have Xplane 11.25. The installer downloaded from the link on the developers site says this version of Xplane is unsupported. Is there a link to a version that supports 11.25.

Also I cant see where it says the version number of XVision.

I think it might be due to your shader folder.

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1 hour ago, DescendDescend said:

I can't get it to install. I have Xplane 11.25. The installer downloaded from the link on the developers site says this version of Xplane is unsupported. Is there a link to a version that supports 11.25. 

Also I cant see where it says the version number of XVision.

The problem still exists? We updated some files about an hour ago and data file was inaccessible for 10-20 sec.

To see your version of xVision please use "About" in main menu.

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Posted (edited)
3 hours ago, HumptyDumpty said:

I think it might be due to your shader folder.

I thought that may be possible although I've taken reasonable care to restore it to normal including an update from 11.2 to 11.25 In any case the message: No data for this X-Plane version (UNSUPPORTED) would suggest a version incompatibility and not a shader incompatibility.

2 hours ago, KNOSSOS said:

The problem still exists? We updated some files about an hour ago and data file was inaccessible for 10-20 sec.

To see your version of xVision please use "About" in main menu.

Thanks for your response. I just redownloaded the installer and tried it again but get the same message: No data for this X-Plane version (UNSUPPORTED). followed by: Fatal Initialisation error: Stream read error.

There is no way of knowing from the exe whether the version is correct for 11.25 before you try and install it. I assume that you can only read the ''About'' after it is installed and running.

Edited by DescendDescend
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I'm still not seeing any visibility changes, I'm using 1.01 according to the About button and applied my solution.

However I was on 1.00 before, so I downloaded from the website. I'm not sure if I'm on the 'original' 1.01 or the latest update which includes the fog fix. The release notes say to update to the 'original' 1.01 first, but there's only one download so have I updated correctly? 

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10 hours ago, SmC12 said:

I'm not sure if I'm on the 'original' 1.01 or the latest update which includes the fog fix. The release notes say to update to the 'original' 1.01 first, but there's only one download so have I updated correctly? 

To ensure that you have 1.01 version of the tool please use "About" command from main menu. Regarding visiblility: go to any airport and set manually "Foggy" or "Low visibility" weather conditions. If you see foggy landscape, it's OK with upgrade. If the environment still looks like CAVOK, the issue still exists.

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Posted (edited)
16 hours ago, KNOSSOS said:

To ensure that you have 1.01 version of the tool please use "About" command from main menu. Regarding visiblility: go to any airport and set manually "Foggy" or "Low visibility" weather conditions. If you see foggy landscape, it's OK with upgrade. If the environment still looks like CAVOK, the issue still exists.

 

Like I said it does show 1.01 from the About section of the app. 

K9GUQJs.png

This is what it looks like with visibility set to 0.1sm which is well below CATIII conditions. Shouldn't be able to see the runway never mind the mountains. 

cOO9M15.png

Could it be because I did not download the July 26 update? I'm assuming the download link on the website is the August 01 version. I was on v1.00 before downloading that, now I'm on 1.01.

From the August 01 release notes: 

"If you are using old 1.00 version of tool, you need to update it to 1.01 version (see below, post July 26, 2018)."

What about people who downloaded after August 01? Are the updates cumulative or automatically installed? If not then is there somewhere I can find the original files? Not sure what else could be the problem. This is using the Impressive_for_Lua preset (I do have the complete edition installed). 

Edited by SmC12

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8 hours ago, SmC12 said:

What about people who downloaded after August 01? Are the updates cumulative or automatically installed?

Yes, update is automatically installed and you have a proper xV version. You need just re-apply your solution again after update.

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Hey Yuri, I found a little inconsistency with the cloud art. It's hard to make out, though - the outer rim of cloud textures (probably ring 4 or 5) have a slight yellow/green tint. That's kind of disturbing - if anything, further away clouds should be less warm (more blue), but no color change at all would be fine I guess.

 

X-Plane%202018-08-07%2000-04-42.png?raw=

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Posted (edited)
12 hours ago, KNOSSOS said:

Yes, update is automatically installed and you have a proper xV version. You need just re-apply your solution again after update.

Unfortunately it doesn't seem to change anything. I restored everything from backup then applied the Impressive solution again. Tried classic and my own solution too. 

I noticed the problem seems to be related to the "skyc/white_out_in_clouds" dataref. If set to 1 the fog works correctly. Both the Impressive and Classic Lua scripts have this value set to 0. 

Edited by SmC12

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25 minutes ago, SmC12 said:

I noticed the problem seems to be related to the "skyc/white_out_in_clouds" dataref

Yes, I've noticed the same issue with this dataref. Thanks for feedback.

 

6 hours ago, Colonel X said:

I found a little inconsistency with the cloud art.

Thanks, we'll check it.

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Is someone using xvision with xenviro? Will I loose all the good things coming with xvision
or can I just untick post processing and upper/lower atmosphere (vers. 1.07)?

I want to have real weather and the look and feel of xvision 🙂

Thank you in advance for any help.

 

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Posted (edited)

I am running XVision alongside XEnviro 1.07, with excellent results. XVision is simply brilliant for its water effects alone – moonlight (and sunlight) on the ocean is remarkable, and the overall water texture improvements are superb. What is more, frame rates on my system have improved markedly – but don’t ask me to explain precisely why...

A few points to note, though. In any XVision "solution", if you are using XEnviro, I'd recommend you uncheck any cloud-based XVision options to avoid conflicts with the weather engine, and disable any influence the solution could have on lights.txt (which I understand Xenviro may also manipulate). It should then run without problem. Be extra careful when changing solutions, to always first restore your original settings, and only then apply the solution. Also, be sure to look at the switch called Activate scripts in exclusive mode under Resources and Scripts. Turn this off to avoid disabling all your other LUA scripts (this seems to be a common mistake, which I also initially made) before you apply a solution.

Where I fly (around New Zealand in the South Pacific), the ocean is a different colour to that in the Northern Hemisphere and this became very apparent when using XVision. It is a fairly simple matter to change the water texture to something more closely matching your personal environment. If you’re flying down my way and would like to try another colour, please respond on this forum.

With this minor tweak and adapting XVision’s standard "Impressive for Lua" solution, the results are stunning. And that description (of a screenshot I sent to XVision) came from the plugin’s author, Yuri, who I also found very responsive and helpful in support.

All in all, highly recommended, along with XPRealistic and rhpa23’s Rendering options for XP11. These three plugins have made a world of difference in performance for me.

Edited by Brian Mackie
Clarification
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Posted (edited)
1 hour ago, Brian Mackie said:

Rendering options for XP11

Hi Brian, just installed Rendering Options, but not sure what I can enable and not enable using xvision ?  Are you able to advise ?

 

Cheers

Julian

Edited by ZKOKQ

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2 hours ago, Brian Mackie said:

I am running XVision alongside XEnviro 1.07, with excellent results. XVision is simply brilliant for its water effects alone – moonlight (and sunlight) on the ocean is remarkable, and the overall water texture improvements are superb. What is more, frame rates on my system have improved markedly – but don’t ask me to explain precisely why...

A few points to note, though. In any XVision "solution", if you are using XEnviro, I'd recommend you uncheck any cloud-based XVision options to avoid conflicts with the weather engine, and disable any influence the solution could have on lights.txt (which I understand Xenviro may also manipulate). It should then run without problem. Be extra careful when changing solutions, to always first restore your original settings, and only then apply the solution. Also, be sure to look at the switch called Activate scripts in exclusive mode under Resources and Scripts. Turn this off to avoid disabling all your other LUA scripts (this seems to be a common mistake, which I also initially made) before you apply a solution.

Where I fly (around New Zealand in the South Pacific), the ocean is a different colour to that in the Northern Hemisphere and this became very apparent when using XVision. It is a fairly simple matter to change the water texture to something more closely matching your personal environment. If you’re flying down my way and would like to try another colour, please respond on this forum.

With this minor tweak and adapting XVision’s standard "Impressive for Lua" solution, the results are stunning. And that description (of a screenshot I sent to XVision) came from the plugin’s author, Yuri, who I also found very responsive and helpful in support.

All in all, highly recommended, along with XPRealistic and rhpa23’s Rendering options for XP11. These three plugins have made a world of difference in performance for me.

Wow thank you very much for the feedback and the explanations. I'll give it a try tonight.
I'm mainly flying in central europe so not much of an ocean there. But if the water is getting better with xvision, I'll definetly fly further to the mediterranean coasts.

Would you mind showing your rendering settings?

Thank you very much in advance!

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To Julian, I have only Runways follow terrain contours and Draw per pixel lighting checked in the Misc/Random section. Everything else there is unchecked. Under World Objects, I set Number of cloud puffs 01 and Size of each to 1 (since you can’t specify zero). These are the only areas where I guess there could be a possibility of conflict with Xenviro.

To Julian and onurair, I’ll try to provide a complete list of personal settings in Rendering Options over the weekend and publish it here. Bear in mind, though, that my system surely won't be the same as yours and so copying the settings may not have the same effect.

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Posted (edited)
1 hour ago, Brian Mackie said:

To Julian, I have only Runways follow terrain contours and Draw per pixel lighting checked in the Misc/Random section. Everything else there is unchecked. Under World Objects, I set Number of cloud puffs 01 and Size of each to 1 (since you can’t specify zero). These are the only areas where I guess there could be a possibility of conflict with Xenviro.

To Julian and onurair, I’ll try to provide a complete list of personal settings in Rendering Options over the weekend and publish it here. Bear in mind, though, that my system surely won't be the same as yours and so copying the settings may not have the same effect.

Thank you Brian, very much appreciated. My system runs on coal, i72600K 🙂

Edited by ZKOKQ

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I was using the Impressive preset for now, and now I'll start using the Impressive for Lua version.

I just want to know, is there more things tweaked using the for Lua version ? I can't find much info on what the lua version does more.

Is this version more heavy on FPS than the other ones ?

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16 minutes ago, raptor2003 said:

I was using the Impressive preset for now, and now I'll start using the Impressive for Lua version.

I just want to know, is there more things tweaked using the for Lua version ? I can't find much info on what the lua version does more.

Is this version more heavy on FPS than the other ones ?

Yes, *_Lua version of solutions have more tweaks. These adjustments contain in "xV_Impressive - summary script" resource. The script adjusts various private datarefs affecting clouds, lights, shadows, scattering and water.

Keep in mind that solutions with "_Lua" suffix may be used only with FlyWithLua Complete edition or FlyWithLua NG (Next Generation) Edition. (Not FlyWithLua Core edition).

If *_Lua solution significantly drops your FPS, please refer to para #7 of xVision F.A.Q. http://x-vision.pro/faq.html

 

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Posted (edited)

vipOI5.jpg

 

For ZKOKQ and onurair, and maybe others, these are my personal settings in the Rendering Options plugin, which is running alongside XEnviro 1.07, XPRealistic and XVision.

We have XP11.25 under Windows 7 Pro on a slightly overclocked i7-6700, with 32GB DDR gaming RAM, ASUS Strix 1080ti, Z170 Gaming 5 motherboard and Samsung 2TB SSD (not the M2), a 34-inch ASUS ROG curved display and only using ortho scenery. Max fps is currently 60 (on a clear XEnviro day). It rarely goes below 30fps, and looks to be averaging about 40. XEnviro with any significant weather is always the major hit. Anecdotally and without any detailed evidence, running XVision seems to have improved the average frame rates. The major point is that the view is now much better.

Road density could probably go to zero, since we're usuing ortho scenery, and don’t need any autogen forests either, so that is all set to zero. I have no idea of the science behind Fade start, Tile LOD bias or Composite far distance bias

An interesting setting has been Shadow cockpit near proxy, now set at 9. At this level, there are no more jaggy unrealistic shadows in the cockpit, and with no fps hit. Pushing Fading of ground textures in the distance beyond 0.9 causes a total loss of scenery and a black, no-instruments cockpit in my Aerobask 550 Eclipse - although (subsequent to taking this screenshot) I found that 0.9 works fine, with no apparent fps hit and clearer scenery.

We’re getting slightly off-topic, and every system is different, but I hope this info is helpful. Most important thing to note is that XVision and the Rendering options plugin seem to live happily together. Reaching your personal balance will take time and tweaking. Advice: Keep careful and constant notes, tweak methodically and always save your last good LUA Rendering scripts somewhere safe as backups.

Now, if some genius can come up with ideas about how to improve the terrible night-lighting when you’re using ortho scenery, I would be a happy chappy. Oh, and some info about the bewildering scientific bits I mentioned earlier...

Edited by Brian Mackie
Fixed missing screenshot issue.

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11 hours ago, KNOSSOS said:

Yes, *_Lua version of solutions have more tweaks. These adjustments contain in "xV_Impressive - summary script" resource. The script adjusts various private datarefs affecting clouds, lights, shadows, scattering and water.

Keep in mind that solutions with "_Lua" suffix may be used only with FlyWithLua Complete edition or FlyWithLua NG (Next Generation) Edition. (Not FlyWithLua Core edition).

If *_Lua solution significantly drops your FPS, please refer to para #7 of xVision F.A.Q. http://x-vision.pro/faq.html

 

Thank you for the awnser. I switched the clouds to 2048 and will see how it goes.

One thing for sure, I’ll be amazed 🙂

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5 hours ago, Brian Mackie said:

For ZKOKQ and onurair, and maybe others, these are my personal settings in the Rendering Options plugin, which is running alongside XEnviro 1.07, XPRealistic and XVision

Many thanks Brian. Very much appreciated. Have bookmarked this page so I can refer too it when I upgrade my pc, very soon.

 

Cheers

Julian

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12 hours ago, Brian Mackie said:

  For ZKOKQ and onurair, and maybe others, these are my personal settings in the Rendering Options plugin, which is running alongside XEnviro 1.07, XPRealistic and XVision.

 

Thank you very much Brian. I'm going to try your settings. We have almost an identical system in CPU, GPU and MoBo wise, so these settings should work out for me too.

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Posted (edited)

Hello... I want x-vision works with Ultra weather XP 2.4. The faqs say that both are compatibles, but i don't now which options check in each plugin.

Can anyone help me please?

Edited by gonvise

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5 hours ago, gonvise said:

Hello... I want x-vision works with Ultra weather XP 2.4. The faqs say that both are compatibles, but i don't now which options check in each plugin.

Can anyone help me please?

Hello,

It depends on what parts of plugins you want to use together. I've sent you an e-mail to your request.

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