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Tomaz Drnovsek

Project Lasso - long frames problem

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Anybody here using Project Lasso? I know how to set it up, I just don't have much success with it. I have 4790k (4 cores), no HT, so the best way is supposed to be to have P3D running on all 4 cores and to put all other addons and programs only on core 3 and 4. So, I moved Active Sky, TrackIR, couatl, SODE,.. only on last two cores so P3D would have more "space" for itself on cores 1 and 2 which usually get very busy with core 1 almost always on 100%. In theory, this should have some positive effects. In reality, at least for me, it doesn't. On the first glance, it appears that it's actually working, TrackIR head movements are actually a bit smoother, a bit fewer micro stutters but there's one big problem - this configuration introduces so-called "long frames", especially when looking around (using TrackIR). A lot of them. I also put TrackIR on all 4 cores but it didn't made much of the difference. I'm wondering if anybody had similar experience and or if somebody knows maybe what causes them or how to get rid of them. Are there any other settings within Project Lasso that can benefit P3D performance? Without Project Lasso I don't get this long frames. As I said, the program actually makes thing a lot better but with just one, big, major flaw. 

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Do not let PL control P3D.. Use a good AM.

Use batch files for your addons.

Let PL control the rest.


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1 hour ago, GSalden said:

Do not let PL control P3D.. Use a good AM.

Use batch files for your addons.

Let PL control the rest.

1

So did you set anything in PL or you run it in it' default state? I'm especially interested what do you have set under "Main"?

Edited by 0Artur0

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