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Help with Texture (?) fix.

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I recently added an add-on aircraft file and found the representation of things like smoke from industrial smoke stacks, ship wakes, aircraft engine exhaust and the like is not opaque black rather than the normal whitish color.

Can someone tells me which file(s) might be involved and how I might return it to the proper state?

Thanks for your help...

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Are you saying that normal looking white smoke and exhausts are black?  If so, you have corrupted effects files.  Look for this file in the AVSIM Library (Library is a separate login) gauges_recovery_fsx.zip.  Download this and run it.  I'm assuming you are using FSX in the disc version and not FSX-SE?


Charlie Aron

Awaiting the new Microsoft Flight Sim and the purchase of a new system.  Running a Chromebook for now! :cool:

                                     

 

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It is possible that the add-on aircraft came with it's own smoke effects file and was corrupt or incorrect for FSX.


My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

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If you add the line

ShowMissingTextureAlert=1

to the Scenery section of your fsx.cfg then fsx will show  a popup window with the name of every missing texture.

remove the line to turn this off.

 

 

 

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