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wyman_hd

Aircraft's wheels sinking into the ground

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I've only tested 3 airports. KSFO (FlightBeam), KSJC (Imaginesim), and KRNO (Default). I had the PMDG 747's wheels sink through the ground.

And, in ChasePlane, I can go through part of the ground and see the 747's wheel chocks.

Also, the FlySimWare LearJet 35A also sunk through the ground at KSJC.

I did have this in P3D v3, so I'm no too worried. But, I never had this happen at KSFO. 

At the default KRNO, the wheels were fine.

Even Ultaimate Traffic Live and GSX had the wheels sink at KSFO.

Edited by Aaron Kim

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I had this and it was tied to a couple shadow options,

 

I then deleted my shaders and it fixed it even with the offending shadow options turned on.

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No don’t delete that one! 

 

“C:\Users\<YOU>\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders is the one you want.”

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Maybe delete shaders, delete default flight, and check for duplicate afcad files. If running Orbx Vector or an Orbx region duplicate afcad files in Orbx have to be deactivated.

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Actually, it was because whenever I teleport or warp (using GSX) to an airport position, it for some reason is offset, and sinks me through the ground. However, I used slew mode to make my plane level, so now the wheels are fine.DrFhEQyVsAARccK.jpg:large

Edited by arwasairl

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