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Egbert Drenth

FLAi2UTL - Anyone?

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I have enough testers now.


Location: Vleuten, The Netherlands, 15.7dme EHAM
System: AMD 7800X3D - X670 Mobo - RTX 4090 - 32GB 6000MHz DDR5 - Corsair RM1000x PSU - 2 x 2TB SSD - 32" 1440p Display - Windows 11

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I hope F1 will pay you (and FLAI) well, you would deserve it.🤣

Kind regards, Michael


MSFS, Beta tester of Simdocks, SPAD.neXt, and FS-FlightControl

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38 minutes ago, pmb said:

I hope F1 will pay you (and FLAI) well, you would deserve it.🤣

Thanks 😉

But first let us await the beta test results 🕔


Location: Vleuten, The Netherlands, 15.7dme EHAM
System: AMD 7800X3D - X670 Mobo - RTX 4090 - 32GB 6000MHz DDR5 - Corsair RM1000x PSU - 2 x 2TB SSD - 32" 1440p Display - Windows 11

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Egbert,

             I gave FLAi2UTL a quick run. I replaced all of the models with FLAi. Just doing a quick check, all of the United Airlines Tulip repaints are gone and replaced with the current livery. I'll give it a more thorough look later to day but it seems to have worked very well. Thanks very much for this.


NAX669.png

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10 hours ago, Egbert Drenth said:

The application itself runs independently of any simulator, it only requires UTL and FLAi installed.
The output of the application is an XML file.

I have P3D V4.3 and I assume that UTL/FLAi have exact the same structure/files in other P3DV1/2/3/FSX versions.
If so, it most likely also will work for those versions

 

Thanks for clarifying.

Now, talking about FLAi, I've found the following statement at the FLAi website (FAQ's):

"Why does [aircraft] appear messed up in Prepar3d V4?
Prepar3d V4 is a 64bit application and it does not support FS9 native models. Although we’re doing our best to make sure all of the models are at least FSX native and work in P3D4, we can’t guarantee full compatibility."

Does this still apply?.

Cheers, Ed

 


Cheers, Ed

MSFS Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // MSFS Steam - Win 10 Home x64 - Gaming Laptop CUK ASUS Strix - CPU Intel i7-8750H - 32GB RAM - RTX2070 8GB - SSD 2TB + HDD 2TB // Thrustmaster FCS & MS XBOX Controllers

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Yes, not all of the aircraft included with the FLAI package have been converted for P3d V4. 


i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS

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1 hour ago, Dave_YVR said:

Yes, not all of the aircraft included with the FLAI package have been converted for P3d V4. 

Is there a list which models/aircraft those are?
FLAi2UTL is configurable which FLAi models are included.


Location: Vleuten, The Netherlands, 15.7dme EHAM
System: AMD 7800X3D - X670 Mobo - RTX 4090 - 32GB 6000MHz DDR5 - Corsair RM1000x PSU - 2 x 2TB SSD - 32" 1440p Display - Windows 11

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I was just setting up a flight when P3Dv4 crashed. The event viewer gave the reason as NTDLL . I wonder if this could have been caused by an old AI model that's not compatible with P3D?


NAX669.png

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I chose the "only add missing" option for my first test. I'm loading various airports to see the new FLAi models. No issues or crashes as of yet.

mwilk, which airports did you select when P3Dv4 crashed? I'll try to reproduce on my end.


Scott Brown

 

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39 minutes ago, ScottB2 said:

I chose the "only add missing" option for my first test. I'm loading various airports to see the new FLAi models. No issues or crashes as of yet.

mwilk, which airports did you select when P3Dv4 crashed? I'll try to reproduce on my end.

Scott, I was at EDDM. I'm using Taxi2Gate's addon airport, if that matters. I had loaded it earlier and didn't have a problem. This time was at 1600L time so maybe a model loaded that crashed it.


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3 hours ago, Egbert Drenth said:

Is there a list which models/aircraft those are?
FLAi2UTL is configurable which FLAi models are included.

I went through the mdls and came up with this list of included aircraft that are not compatible with P3DV4. These are listed by folder name.

FLAi_A10
FLAi_A140
FLAi_A148
FLAi_A158
FLAi_AN72
FLAi_B462
FLAi_B463
FLAi_B703
FLAi_C140
FLAi_C17
FLAi_C46
FLAi_C5
FLAi_C510
FLAi_C550
FLAi_CRJ2
FLAi_DC10-10
FLAi_DC10-30
FLAi_DC87
FLAi_E140
FLAi_E145
FLAi_E45X
FLAi_E50P
FLAi_F15D
FLAi_F16D
FLAi_GL5T
FLAi_GLEX
FLAi_IL86
FLAi_IL96
FLAi_JS41
FLAi_K35R
FLAi_KC10
FLAi_L1011
FLAi_PA31
FLAi_SR22
FLAi_SW4
FLAi_T134

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This sounds really interesting. A couple questions:

If I have already modified assigned aircraft, will it ignore my new assignments? In other words, is it just searching for default textures in the assignments and re assigning them with FLAI paints when the paint matches the assignment? If so, will it include FLAI paints were no default paint is currently assigned?

While it only works with FLAI aircraft, what if I install a new texture within the FLAI folders? Will it pick those up or ignore them?

 


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48 minutes ago, duckbilled said:

I went through the mdls and came up with this list of included aircraft that are not compatible with P3DV4. These are listed by folder name

I don't have FLAi installed. Approximately that list represents which % of the total of the aircraft models?.

Cheers, Ed

 


Cheers, Ed

MSFS Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // MSFS Steam - Win 10 Home x64 - Gaming Laptop CUK ASUS Strix - CPU Intel i7-8750H - 32GB RAM - RTX2070 8GB - SSD 2TB + HDD 2TB // Thrustmaster FCS & MS XBOX Controllers

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13 minutes ago, edpatino said:

I don't have FLAi installed. Approximately that list represents which % of the total of the aircraft models?.

 Well just look at the list and try to think of what traffic you have or need that use those aircraft. It's mostly the fairly obscure and military models. Remove those ones that aren't p3d v4 ready and you lose I'd guess less than 1% of your traffic.


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7 minutes ago, Dave_YVR said:

 Well just look at the list and try to think of what traffic you have or need that use those aircraft. It's mostly the fairly obscure and military models. Remove those ones that aren't p3d v4 ready and you lose I'd guess less than 1% of your traffic.

Dave, is it just as easy as deleting those folders of those aircraft in the FLAi directory?


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