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Viking01

Greece-Turkish Zig-Zag

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Thanks a lot Roman!

I have exactly the same numbers of files and folders, but only leisure boats, no ships. Did you have the leisure boats turned off?

I have no other AI-add ons installed, fresh reinstall of P3DV4.3 from last week.


Gunter.png?dl=1

Regards

Gunter Schneider

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Gunter,
Oh yeah, that's right.. With a fresh install you will have no other outside influences. So it's now it's down to the installation only.
You have me at a loss Gunter. Since I do not have P3D, if wanted, you could send me the add-on xml files, maybe a second set of eyes can spot it.
As for questions above -
(pictures instead hehe, went for a quick intercept flight with the morning coffee for a "wake up" call)

AI%20settings.png?dl=1


track.png?dl=1

Caribbean_Blue.png?dl=1

entry.png?dl=1


20AUG21_Avsim_Sig.png?dl=1  FS RTWR   SHRS F-111   JoinFS   Little Navmap 
 

 

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Hmmm.. Both no AI Ships?. Man!  If Steve used the xml method to set up the scenery check the paths. 

In Viking's case and if direct copy to simobjects/boats and to either P3Dv4 scenery-world-scenery for the traffic.bgl it should work unless something is corrupt somewhere.

See email shortly that might help or not. 

Norm

PS: As a note: the Leisure boats are what is referred to as LivingWorld boats: LivingWorld is the name of the subsystem in FSX and P3D that deals with vehicles additions, like cars, airports ground vehicles smaller/inland boats. The boats managed by LivingWorld have no schedules or known paths. They just moves randomly near coastlines and on lakes (almost like animated Autogen. The file that controls this is LWcfg.xml  . It is in your C:\Users\yournameAppData\Roaming\Lockheed Martin\Prepar3D v4 folder (hidden). It does all the random leisure traffic stuff including the road/freeway traffic, airports fuel trucks, baggage trucks, inland random boats etc.)   BUT does nothing to drive your AI Ship traffic which is directed by the ships/traffic.bgls that go to your Scenery-world-scenery folder (or your other designated add-on folder - either directed by xml file or by an alternate entry on your scenery.cfg)

 

Edited by nbrich1

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Thanks for your help! I‘m out of town until Saturday, will check back then!


Gunter.png?dl=1

Regards

Gunter Schneider

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Gunter,

In case it might help you, here is what I got from Oliver (Lorby's P4AO) for correct paths when adding the ship traffic using P4 Addon Organizer.

I corrected my paths to match his and I NOW HAVE SHIP TRAFFIC!

Another thing to consider, and I'm sure you already know this - in Little Navconnect "Tools", "Options" make sure to select "Fetch AI or multiplayer ships."

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

  • Make sure that the ship traffic slider is up in the P3D settings...
  • Limit the length of your file paths. Windows has a hard limit at 256(?) characters, but you never know if some app might still be expecting older (=shorter) path strings.
  • Don't use non-alphanumeric characters in your file paths. There is no guarantee that every program will accept paths containing a "~" for example

Here is my add-on.xml for comparison

<?xml version="1.0" encoding="utf-8"?>
<SimBase.Document Type="AddOnXml" version="4,0" id="add-on">
  <AddOn.Name>ShipTraffic</AddOn.Name>
  <AddOn.Description />
  <AddOn.Component>
    <Category>Effects</Category>
    <Path>D:\Shiptraffic\Effects</Path>
  </AddOn.Component>
  <AddOn.Component>
    <Category>SimObjects</Category>
    <Path>D:\Shiptraffic\Simobjects\Boats</Path>
    <Name>ShipModels</Name>
  </AddOn.Component>
  <AddOn.Component>
    <Category>SimObjects</Category>
    <Path>D:\Shiptraffic\Simobjects\Animals</Path>
    <Name>Animals</Name>
  </AddOn.Component>
  <AddOn.Component>
    <Category>Sound</Category>
    <Path>D:\Shiptraffic\Sound</Path>
  </AddOn.Component>
  <AddOn.Component>
    <Category>Scenery</Category>
    <Path>D:\Shiptraffic\scenery\world</Path>
    <Name>ShipTraffic</Name>
    <Layer>128</Layer>
  </AddOn.Component>
</SimBase.Document>

Above info is in this post:

https://www.avsim.com/forums/topic/545148-how-to-add-scenery-and-components/?tab=comments#comment-3925814

Kind Regards,

  • Upvote 1

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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Thanks Steve, I will give that a try when I am back home!


Gunter.png?dl=1

Regards

Gunter Schneider

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Gunter,

If you run into any issues, we could touch base and try to work through it together.

The ship traffic is really impressive - I can't believe what I've been missing.

Kind Regards,


Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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Success!!!!

Thanks to Steve's patience and help I now have my ship AI traffic back.

Thanks again Steve, I really appreciate your help!

Edit: After re-downloading the V1 and V2 downloads again, I now have the complete number of files and folders! All perfect now!


Gunter.png?dl=1

Regards

Gunter Schneider

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Gunter,

Glad we were able get it working, and happy you were able to resolve the missing files and folders problem!


Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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