Ray Proudfoot

P3D running but CPU not running at max speed

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1 minute ago, Ray Proudfoot said:

I see the sig option has been answered. I did wonder if it might be adblocker.

Could be I suppose. Or just that the Forum doesn't work well in Chrome.

2 minutes ago, Ray Proudfoot said:

I still have to add an Ai package - probably UT Live

I use UTLive. Just updated the liveries from FLAi, using A!2UTL. Nof had a chance to look at any yet though.

I did go mad last weeked and tried PSXseeconTraffic, paying for one month of RealTraffic ($9.99).   There were pros (nice to see proper freight parked in the properr places at EGCC, and Ryanair etc more or less correct). And lots of traffic in flight. The cons outweighed this, though: arriving traffic did not park correctly and were often off the taxiways, as were departing aircraft. I assume the accuracy of the transponder signals being received isn't quite good enough (or being rounded by RealTraffic), or UK2000's placement is off. Though the latter wouldn't explain the parking being wrongly angled. And the frame rates were worse, and fluctuating like mad (that might be alleviated by running the EXEs on a Network, but they need Win10.

Sorry, off-topic.

Pete

 

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Hi Pete,

The forum is okay on my iPad so I think it's just the your settings that needed changing.

There was another thread discussing UTL vs Traffic Global but the latter is still in development so you're buying a beta for only a small discount.

Lorby has something similar regarding live traffic but that too had downsides with Ai not always landing on the runway and then disappearing during the taxi in.

UT Live does seem to be the best package - almost a Hobson's Choice - and now that I know my i7-8086K is running fine I can get the credit card out - again. 👍

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13 minutes ago, Ray Proudfoot said:

I think it's just the your settings that needed changing.

Probably, but I don't see it. Next time you visit you can fix it for me! 😉

Pete

 

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8 minutes ago, Pete Dowson said:

Probably, but I don't see it. Next time you visit you can fix it for me! 😉

Pete

 

Add it to the list. :biggrin: Weather website too.

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49 minutes ago, Pete Dowson said:

There were pros (nice to see proper freight parked in the properr places at EGCC

 

Hi Pete, that's done by the sim ATC/AI, responding to codes in addon airports parking areas, matched to codes placed in the aircraft.cfg - it does not actually need an AI package by the way, just the P3D (or FSX) AI traffic running and normal traffic injection or from the regular SImConnect side.

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1 hour ago, Ray Proudfoot said:

...whilst I tweak things and enjoy a few flights.

 

Hi Ray,

No need to allow the CPU to run at max now with that rig. While trying those settings and adjustments bear in mind how the CPU maximum throughput is managed by the Display Setting: VSync in P3D (steers the GPU output to the Monitor Refresh frequency - not to be confused with monitor vertical sync):

http://www.codelegend.com/forums/viewtopic.php?f=2&t=698

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Awesome setup there Ray. I almost bought that case a couple of weeks ago, but then my PSU and motherboard 'died', so different priorities took over:-(

Tell me, was it you I met at Cosford a few years ago demoing the the Concorde?  If it was, I blame you for the cost of yet another addon:-)

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36 minutes ago, SteveW said:

Hi Ray,

No need to allow the CPU to run at max now with that rig. While trying those settings and adjustments bear in mind how the CPU maximum throughput is managed by the Display Setting: VSync in P3D (steers the GPU output to the Monitor Refresh frequency - not to be confused with monitor vertical sync):

http://www.codelegend.com/forums/viewtopic.php?f=2&t=698

Hi Steve,

In fact I had to turn VSync on yesterday and enable Triple Buffering to stop the screen flickering. It was really annoying. Found the fix by googling the problem.

Funny how I never needed that in P3D v3 Windows 7 with a 1080 card. I blame Windows 10! :biggrin:

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16 minutes ago, Dougal said:

Awesome setup there Ray. I almost bought that case a couple of weeks ago, but then my PSU and motherboard 'died', so different priorities took over:-(

Tell me, was it you I met at Cosford a few years ago demoing the the Concorde?  If it was, I blame you for the cost of yet another addon:-)

Thanks Phil. I saw your post. Good luck sorting it. I could never trust myself with overclocking which is why I've bought my last 2 PCs instead of building them myself.

Yes, guilty as charged. The NWFSG got a bit more space at Cosford back then. Only 2 rigs allowed now and given it ties you to the stand all day I decided once was enough. Hope you've mastered the wonderful bird. Expect a 64-bit version next year.

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1 hour ago, SteveW said:

Hi Pete, that's done by the sim ATC/AI, responding to codes in addon airports parking areas, matched to codes placed in the aircraft.cfg - it does not actually need an AI package by the way, just the P3D (or FSX) AI traffic running and normal traffic injection or from the regular SImConnect side.

I know. But somehow AI packages I have tried -- MT6, GT and UTLive --seem to not park freight aircraft where they should be, if there ever are any such aircraft. With those packages I do see passenger aircraft at cargo stands.

I wonder if that is done because a lot of add-on airports seems to have all stands defined as "cargo". I'm sure they do it for a reason, but it does spoil the parking arrangements and so maybe that's why the AI package makers ignore that distinction.

I read that psxSeeconTraffic adjusts it's parking according to where the arriving RealTraffic aircraft actually park. it seems to start off generating traffic at stands to make it look normal, but over time they will be replaced by arriving flights.

It's all a nice idea, but i fear it doesn't seem to work well with the position differences between the RealTraffic coordinates and those of the add-on airports.

Pete

 

 

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6 minutes ago, Pete Dowson said:

I wonder if that is done because a lot of add-on airports seems to have all stands defined as "cargo". I'm sure they do it for a reason, but it does spoil the parking arrangements and so maybe that's why the AI package makers ignore that distinction.

As far as I know, they (some developers) designate positions as CARGO PARKING to get rid of the default FSX/P3D ground vehicles, which are placed at gate positions. 

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Is that correct 5Ghz at 0.70 Volts?  My 8700K is at 4.8 with 1.32 volts.  Seems very low voltage for the speed but maybe that is normal for this chip.

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10 minutes ago, MarkW said:

Is that correct 5Ghz at 0.70 Volts?  My 8700K is at 4.8 with 1.32 volts.  Seems very low voltage for the speed but maybe that is normal for this chip.

Mark,

That was with the PC at idle. Running P3D now and it reports 1.312v but it does vary. Down to 1.08v on occasions.

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2 hours ago, Pete Dowson said:

I know. 

Yes, I'm not surprised I was sure you're well acquainted with that! But it is a point that some reading the forums might not realise. UTL is pretty good for the price  regarding schedules and gets current routing and weather conditions.

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2 hours ago, Ray Proudfoot said:

Hi Steve,

In fact I had to turn VSync on yesterday and enable Triple Buffering to stop the screen flickering. It was really annoying. Found the fix by googling the problem.

Funny how I never needed that in P3D v3 Windows 7 with a 1080 card. I blame Windows 10! :biggrin:

That's right it's not a hardware thing.

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2 hours ago, Ray Proudfoot said:

Found the fix by googling the problem.

...by the way, it's not a fix to a problem...just in case you don't realise - you should be using VSync or locked fps anyway, no VSync or limit is not the correct way to operate P3D - it's OK for test and profiling purposes. Make  sure you didn't just gloss over that link because it's important to understand how to profile the simulation correctly.

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4 minutes ago, SteveW said:

UTL is pretty good for the price  regarding schedules and gets current routing and weather conditions.

Yes, I agree, and it was pretty cheap anyway upgrading from UT.

But I've just had one of those crashes where P3D4 just disappears, no crash reports, nothing in Event Viewer. The only recent change was getting AI2UTL to update my liveries from an FSAi download. 

I've no idea how to find which aircraft is to blame, if indeed it was this change, but I'll try running a few more times (but not embarking on a flight to be possibly ruined). This crash was at EGLL at around 5 pm with a lot of aircraft. I do have the backup of my repaints.xml to fall back on if necessary; 😉

Pete

 

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2 hours ago, Ray Proudfoot said:

Mark,

That was with the PC at idle. Running P3D now and it reports 1.312v but it does vary. Down to 1.08v on occasions.

OK makes much more sense now.  Enjoy the new computer Ray!!

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1 hour ago, SteveW said:

...by the way, it's not a fix to a problem...just in case you don't realise - you should be using VSync or locked fps anyway, no VSync or limit is not the correct way to operate P3D - it's OK for test and profiling purposes. Make  sure you didn't just gloss over that link because it's important to understand how to profile the simulation correctly.

So where is the advice from L-M for this? I just used the same settings for this as I had with v3.4 / Windows 7 / 1080.

Is there i d i o t s guide somewhere for all this?

Edited by Ray Proudfoot
Edited to reinstate a word AvSim remove even though it's not offensive

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3 hours ago, Ray Proudfoot said:

So where is the advice from L-M for this? I just used the same settings for this as I had with v3.4 / Windows 7 / 1080.

Is there i d i o t s guide somewhere for all this?

The thing about P3D is that it does not operate fullscreen in Exclusive Mode - it is a desktop window with no border and caption, it is a D3D11 viewport. That's the way they work.

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3 hours ago, Pete Dowson said:

I've no idea how to find which aircraft is to blame, if indeed it was this change,

The app is pretty good and with a robust simconnect and other solid features, only really pressing buttons in the sim so in itself is unlikely the source.

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35 minutes ago, SteveW said:

The thing about P3D is that it does not operate fullscreen in Exclusive Mode - it is a desktop window with no border and caption, it is a D3D11 viewport. That's the way they work.

Steve, what if I run it in Windowed mode? Does that change how P3D works? I almost never run in full screen mode.

Sorry, but D3D11 viewport means nothing to me. In reality the problem is fixed with the settings I made. I’m not going to change them.

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1 hour ago, Ray Proudfoot said:

Steve, what if I run it in Windowed mode? Does that change how P3D works? I almost never run in full screen mode.

Sorry, but D3D11 viewport means nothing to me. In reality the problem is fixed with the settings I made. I’m not going to change them.

I'm not telling you to make changes I'm telling you how it works and how to profile your sim properly. How to install P3D professionally and set it up properly can be found on those pages...

2 hours ago, SteveW said:

The thing about P3D is that it does not operate fullscreen in Exclusive Mode - it is a desktop window with no border and caption, it is a D3D11 viewport. That's the way they work.

WIndow or fullscreen - what I am saying is it is always a desktop window.

"The thing about P3D is that it does not operate fullscreen in Exclusive Mode - it is a desktop window"

Edited by SteveW

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1 hour ago, Ray Proudfoot said:

Sorry, but D3D11 viewport means nothing to me

There's plenty around on google, a viewport is the window the simulator uses to display the scene.

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4 minutes ago, SteveW said:

I'm telling you how it works and how to profile your sim properly. How to install P3D professionally and set it up properly can be found on those pages...

2 hours ago, SteveW said:

Steve,

Would you be so kind and point me again to those pages, please.

Edited by killthespam
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