I responded above, did you try those settings? [GRAPHICS] ENABLE_MEMORY_OPTIMIZATION=0 MAX_TEXTURE_REQUEST_DISTANCE=320000.000000 [DISPLAY] MaintainSystemCopyOfDeviceTextures=0 [SCENERY] SCENERY_DRAW_DISTANCE=64000.000000 As I indicated above "Object is within the far clip distance. This varies by altitude" ... this is a restriction ... if you spin your head around a lot and exceed far clip distance then you may still suffer from textures loading/unloading.  But if you have