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PaulFWatts

Vertex website is Live!

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WOW, props to your website. One of the best i've seen. The visuals are amazing, you are truly talented. 

 

AND the aircraft looks spectacular. Can't wait for release. 

Edited by Mitch24

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6 minutes ago, Skywolf said:

Thanks for the update.  I hope you can ask Sean if he would down the road try to implement A2A Rain effects (as it is free for all developers now).  

Really appreciate the work done on this.  Looking forward to release 

PS - if you guys need last minute beta testers - count me in 😊

Be sure that more features are planned for the future. But as I explained in another thread, ressources are limited.

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Rüdiger ("Rudi") Heilig

My videos "Vertx DA62 - in detail - in a nutshell": https://www.youtube.com/channel/UCYDO8_1njznTbsyJKEr3X2g

All my postings and other publications reflect my personal view only

 

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2 hours ago, Skywolf said:

We need Sean to chime in...where is he? Hi Sean 😊

Hopefully working on the RTM, far, far away from this puerile thread. Whatever AND WHENEVER it releases, it will be stunning, it will be updated and it will be an incredible return on investment. After all, I’ve only got years and years of history from RA to base that on.

Let’s see what Sean comes up with and collectively marvel at his one man operational output, rather than speculate and micro-dissect before release.

C

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Best-

Carl Avari-Cooper

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15 minutes ago, cavaricooper said:

Hopefully working on the RTM, far, far away from this puerile thread. Whatever AND WHENEVER it releases, it will be stunning, it will be updated and it will be an incredible return on investment. After all, I’ve only got years and years of history from RA to base that on.

Let’s see what Sean comes up with and collectively marvel at his one man operational output, rather than speculate and micro-dissect before release.

C

Wow - how nicely said!!!! 

I have been excited ever since I saw the youtube videos about this bird.  Please let him know his website rocks and give thanks to the designer.


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16 minutes ago, Skywolf said:

Wow - how nicely said!!!! 

I have been excited ever since I saw the youtube videos about this bird.  Please let him know his website rocks and give thanks to the designer.

Sean designed and coded the entire website.

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Rüdiger ("Rudi") Heilig

My videos "Vertx DA62 - in detail - in a nutshell": https://www.youtube.com/channel/UCYDO8_1njznTbsyJKEr3X2g

All my postings and other publications reflect my personal view only

 

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5 hours ago, pracines said:

No it does not mean the Vertx G1000 is up to date, because a G1000 will store airport approach and departure procedures and these are updated monthly.

FSAerodata can only update DEFAULT P3D GPS units.

Maybe there will be an announcement, but until then, FSAerodata DOES NOT update the Vertx G1000 with approach/departure procedures.

 

The fsaerodata will update all your sid/stars and iap's and fixes

Also about the a2a rain ...  It doesn't work with multi engine planes yet because of an issue with how the props clear the windscreen

Edited by ryanbatcund
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6 hours ago, rudi0310 said:

testers who might acknowledge or correct me. FSAerodata users, please correct me, if I am wrong.

You are correct on how fsaerodata works.

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Waiting for the release and looking at the screenshots, what Sean has created is an absolute masterpiece, a true revolution in visual rendering and G1000 modeling.This is by far the best model I have ever seen in any simulator. I'm sure there will be much more to be impressed with when we get this in our hands. The website is also the best I've seen in any simulator aircraft. A joy to look at. I can't thank him enough for this top class job that he has done. 

Edited by Daedalus
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5 hours ago, rudi0310 said:

Regarding LPV I can say nothing at the moment.

To me, all have been said at the Vertx website. Isn't that right?.

44320959570_99e4718448_b.jpg

Cheers, Ed

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Cheers, Ed

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1 hour ago, ryanbatcund said:

The fsaerodata will update all your sid/stars and iap's and fixes

Then I'm good to go.:biggrin:

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Not to sound redundant here. From the fsAerodata FAQ. https://www.fsaerodata.com/faqs-main-2

What Navaids are updated?
Instrument Approaches, SIDs Departures, STAR Arrivals worldwide. Airways, Enroute VORs, NDBs, Waypoints, Terminal Navaids, Magnetic variation, TACANs, Runway designators or heading, ILS frequencies,  Navaids frequencies. Obsolete navaids disabled.

BTW Whenever updating/reinstalling P3D versions (scenery) it will overwrite all updated fsAerodata files. So afterwards you'll have to rerun the fsAerodata app to update.

Edited by BillS511

 

 

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3 minutes ago, BillS511 said:

Not to sound redundant here. From the fsAerodata FAQ. https://www.fsaerodata.com/faqs-main-2

What Navaids are updated?
Instrument Approaches, SIDs Departures, STAR Arrivals worldwide. Airways, Enroute VORs, NDBs, Waypoints, Terminal Navaids, Magnetic variation, TACANs, Runway designators or heading, ILS frequencies,  Navaids frequencies. Obsolete navaids disabled.

BTW Whenever updating/reinstalling P3D versions (scenery) it will overwrite all updated fsAerodata files. So afterwards you'll have to rerun the fsAerodata app to update.

No doubt there, the doubt was whether the procedures were reflected in the Vertx G1000 - you see A2As GPS is not updated by FSAerodata and Carenado GPS's need to be updated by Navigraph.

It appears Vertx is doing it different - amazes me that A2A does not do this; it must be a very difficult thing to have a GPS just work off the P3D data.

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XP11 has a unified navigation database. No gauge developer ever had to worry about including nav data in the gauge since it could just be read directly from the sim. In contrast other than a few minor exceptions (like Center frequencies), nav data was contained in individual BGL files containing from one to dozens of airports grouped geographically. This design made it easy for 3rd party developers to update a single airport, but it made updating the entire navaid database process a major nightmare. Except for minor edits, MS and subsequently LM left the navaid database unchanged. This forced gauge (mostly GPS and FMC units) developers to turn to Navigraph to update each aircraft's navaid data with each new AIRAC.

fsaerodata is an add-on which updates the entire FSX/P3d navigation database with every AIRAC. It's too bad that the concept behind fsaerodata wasn't adopted by LM because then each gauge would not need its own Navigraph file. But that's water over the dam at this point. If I was LM I would just license fsaerodata and then tell other developers to rely on that.

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Hi Guys. First I just want to say thanks for the many supportive emails and posts over the last few weeks. I've been keeping off the forums in an effort to get things done as quickly as possible. The last 1 or 2% of the DA62’s development has taken much longer than expected—which I probably should have expected because that is always the case…

I thought I should provide some definitive answers to some of the main concerns. I'm sure many of you will already know a lot of what I am about to say but I just want to be as clear as possible regarding some of the questions raised.

Regarding the navaid database—The Vertx G1000 uses the internal navaid database—the same database used by the default P3D GPS. Included in that database are approach procedures, so basically any GPS in P3D that relies on the internal database will use the internal approach database. 

If you want to update the internal database, that can be done via FSAerodata or the free Aero Sors update. FSAerodata updates all navaid data, including approaches, and adds new departure and arrival procedures. I don't personally have experience with Aer Sors so I am unsure what it updates. With FSAerodata installed into P3D, the Vertx G1000 will have up-to-date navaids and approach procedures. At this point in time the Vertx G1000 does not include support for the FSAerodata SIDs and STARs (see below).

I do hope to continue adding features to the G1000 over the coming months and years, and an updated navaid database is a top priority. There are two paths that can be taken here. The first is to add further support for FSAerodata. To implement FSAerodata SIDs and STARS in a GPS, the GPS developer needs to add support for that. With the G1000, that's not a small job. New pages need to be coded to allow the user to browse, select and activate SIDs/STARS, and these pages need to be coded specifically to work with the new FSAerodata SID/STAR database. Whether this is worth doing will really depend on customer feedback, and whether there is sufficient demand. At this stage I don't know how many people are using FSAerodata.

The alternative to adding further FSAerodata support is to move to an external Navigraph database. That is a very big job but it could be worth doing - the internal navaid and approach database is tremendously difficult to work with. Once the aircraft is released and I start getting more customer feedback, I should have a better feel for which is the better direction to take. I need to point out here that this has been a mostly solo project and there are only so many hours in the day, so I have to pick what I work on very carefully.

Regarding LPV approaches—as has been pointed out there is no data in the default navaid database for this type of approach. What I have done is create simulated LPV approaches for certain GPS approach types. The Vertx G1000 code takes the final approach fix altitude of certain GPS approaches, and uses that to calculate an approach glidepath to the runway. So as far as the pilot is concerned the Vertx G1000 functions the same as a real life G1000 when it comes to LPV approaches, aside from certain caveats regarding the approach database as mentioned above. WAAS/EGNOS augmentation is not a concern because (unlike real life GPS) the P3D GPS is perfectly accurate straight out of the box, and as a P3D developer you have access to perfectly accurate aircraft position data.

I hope to add other features in the future, such as SVS, weather radar, and traffic. But the goal up to this point has been to get the current aircraft released. What I have really concentrated on getting right is the core G1000 usability—that it's nice to use, that text is clear and readable, that you can zoom right into it without it becoming blurry or jaggy, that the animations are all smooth and precise, that the maps work nicely and so on. In particular if you like flying IFR by hand (rather than autopilot) it's a joy to use. While at the moment it doesn't have 100% of the real G1000's functionality, the functionality that is does have is very realistic. I spent a huge amount of time on the official Garmin sim to make sure that when it comes to button press sequences and so on, it works as closely to the real thing as I could manage.

 

Sean Moloney

Vertx

 

 

 

 

Edited by Sean Moloney
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