Jump to content

Sign in to follow this  
mole_man99

Moon lighting in V4.4

Recommended Posts

One for Matt to maybe consider for future development.

V4.4 has 'overhauled' the moonlighting. Leaving terrain moonlighting at default, I noted that the terrain start to go dark near sunset, but then actually goes bright again, in the post_sunset phase, before then going full dark for night. I think moonlighting comes in and boosts the light level at dawn/dusk. Reducing moonlight ambient and diffuse reduces this effect at dusk, but then leaves the ground a bit dark during full moon at night.

Is it possible to create an option for reduced light at dawn dusk for terrain, like with the clouds?

Share this post


Link to post
Share on other sites

Possible, yeah. PTA is, in the background, having a huge overhaul (completely rewritten with a new UI/UX/features). Although you wont see any new features in the intermittent updates to bring compatibility to the latest versions of Prepar3D, we're working to add all the feature suggestions from users to the bigger update. 


Matt Davies

Founder/CEO - Mettar Simulations

=====
Prepar3D Tweak Assistant (PTA) available here: https://www.simtweaks.com
projectFLY - one of the most used virtual aviation platforms (now with GLOBAL schedules):  https://www.projectfly.co.uk

Share this post


Link to post
Share on other sites

Ignore this one as a bug. I had an errant sky texture set with lightblock in postsunset fractionally brighter than the preceeding sunset texture.

Would be nice to have sky texture shading block control incorporated into pta. Shade did it for FSX. Manually updating and renaming sky texture sets is a bore.

You can use shade utility to change fsx set and replace the ones in p3d, but it is also a tedious, and also risks becoming uncoordinated with what you try to achieve in pta with light levels.

Then again, the ancient sky system may get replaced in v5. There is always hope.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    14%
    $3,635.00 of $25,000.00 Donate Now
×
×
  • Create New...