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mikee

PTA 2.63 P3DV4.4

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Hello just installed PTA 2.63 into my P3DV4.4 ! Eventhough it installed ok i got the following error ;

Applying preset E:\Prepar3D...V4\8...PTA\In\MattDavies_Dec18.ini...

Applying [Reduce cloud brightness at dawn/dusk/night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Scale the width and height of clouds puffs] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying ["No popcorn" modifier] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Clouds lighting tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Clouds saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Clouds light scattering] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Clouds shadows depth] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Turn off clouds directional lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Clouds Fog tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx

Applying [Reduce top layer cirrus clouds brightness at dawn/dusk/night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx

Applying [Cirrus lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx

Applying [Objects lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx

Applying [Aircraft lighting & saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx

Applying [Aircraft VC lighting & saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx

Applying [Autogen emissive lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx

Applying [Sky saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx

Applying [Terrain lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx

Applying [Urban areas lighting at night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx

Applying [Terrain saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx

Applying [Water surface tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx

ERROR applying tweak [Water surface tuning] Problem with patch #1 - Patched block not found.

Applying [Waves size] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx

Applying [Water saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx

Applying [Rayleigh scattering effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh

Applying [Haze effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh

Applying [Sky Fog tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh

Applying [Turn off HDR luminance adaptation effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl

Applying [Alternate tonemap adjustment] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl

Applying [Contrast tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl

Applying [FXAA quality] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\FXAAResolve.hlsl

Applying [Tweak main config (prepar3D.cfg)] to Main config file

Preset has been applied with errors. See log above

Shaders cache cleared

 

Thank you ,

Mike

Edited by mikee

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this forum is loaded with this discussion


Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

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Uncheck the water surface tuning tweak.

At the end of the day a workaround can be downloaded. See the topic at the top which exists since yesterday ...


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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5 hours ago, jimcarrel said:

this forum is loaded with this discussion

Unless you are new to flight sim. and you need help from an expert !!

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10 minutes ago, GSalden said:

Uncheck the water surface tuning tweak.

At the end of the day a workaround can be downloaded. See the topic at the top which exists since yesterday …

Thank you Gerald for the Information !

Edited by mikee

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