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Ray Proudfoot

Weight of Passsengers - can it be changed?

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I use PFPX for my flight planning and it allows the user to change the weight of adult and child passengers. I've left it at the default values of 168 (adult) + 24 for baggage making it a total of 192lbs for each adult.

If I enter 100 adult pax in PFPX it returns a ZFW of 110,500lbs. That is Empty Weight of 91,300 + 19,200 Payload = 110,500lbs

But if I enter 100 pax in the FMC Payload menu it returns a ZFW of 108,800lbs. That's 1700lbs less suggesting you're using a different weight value for each pax.

Is that an editable value and if so where can I find it?  I would like the numbers in PFPX and the 737-800 to match.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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Hi Ray.

 

If I'm not mistaken, you can edit the weight of the passengers in the PFPX. It's there in the options menu. But as far as I know you can't edit in NGX.

 

What I do on my flights is this: I simply use ZFW from PFPX and I enter it into the FMC. So I let the FMC figure out how much of this will be passenger and cargo.

 

In this way I fly within the parameters of what was calculated in the PFPX. I hope I could help.

 

Best regards

Cristiano Mueller


Best regards

Cristiano Mueller

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Hi Christiano,

Thanks for your reply. I appreciate I can change the pax weights in PFPX but they seem more realistic. 168lbs is 12 stone in English which is a reasonable pax weight assuming a mix of male/female.

PMDG weights are 17lbs per person lighter. That's over a stone. I suppose if the PMDG weights are hard coded I have no option but to change them in PFPX.

Not a biggie but I'm surprised given the number of options the user can change in the aircraft pax weight isn't one of them.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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weight is  weight   as  long  as  you  enter the   final   zfw  that  pfpx  has  given  you


I7-800k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,    2  ssd 500gb 970 drive, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

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15 minutes ago, pete_auau said:

weight is  weight   as  long  as  you  enter the   final   zfw  that  pfpx  has  given  you

Yes but doing that changes the number of pax. Ideally I'd like the numbers to tally with PFPX.

Seems the only option is to change PFPX weights. I'll do that.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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Can you just add additional cargo and keep the PAX numbers the same?


Nick Hatchel

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18 minutes ago, 19dcavscout said:

Can you just add additional cargo and keep the PAX numbers the same?

Well yes, I could do that but to be honest it’s a lot of piddling around when the simplest solution would be to change the pax weight in the 737. One change and no more problems.

I’ve looked through the various ini files but no mention of it. Hard coded? Really?


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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21 minutes ago, Ray Proudfoot said:

Well yes, I could do that but to be honest it’s a lot of piddling around when the simplest solution would be to change the pax weight in the 737. One change and no more problems.

I’ve looked through the various ini files but no mention of it. Hard coded? Really?

Yes you can not chnage them. As some else already written, weight is weight, what you need is the ZFW.


Chris Makris

PLEASE NOTE PMDG HAS DEPARTED AVSIM

You can find us at http://forum.pmdg.com

 

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Hi Ray!

   The NGX uses an average passenger weight of 175 lbs (whatever that is in stones).  Just  change the passenger weight in PFPX when using the PMDG 737NGX.  Most airlines in the US are actually now using much higher weight averages as our population has grown across their midsections!  185-190 lbs + average weight of 40 lbs for luggage has become common.  The PMDG B747-400 uses 195 per passenger not including luggage!  I just adjust the weight constant in PFPX and in TOPCAT for each different aircraft model as necessary.  Using just the total weight as some have suggested does not allow for differences in CG depending on passenger and cargo placement.

 

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Chris / Craig,

Thanks for your replies. I'm surprised it's hard-coded. Perhaps you could consider making it user editable on any future releases.

I shall adjust PFPX but as Craig has mentioned the world (not just the US) is going through an obesity crisis so your hard-coded numbers are, shall we say, somewhat optimistic in the modern world. :wink:


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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2 hours ago, Ray Proudfoot said:

Thanks for your replies. I'm surprised it's hard-coded. Perhaps you could consider making it user editable on any future releases.

To what end, though? Weight is weight, in the end.

Doesn't matter if there are 200 passengers at 185 or 212 at 175, if the ZFW is 420.5, then it doesn't matter if it's 200 passengers, 212 passengers, or 1354 gold bars.

It's merely a way to set a generic number of passengers and have a weight associated with it. If that method doesn't fit someone's needs, then they should look to simply setting the ZFW.

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Kyle Rodgers

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Kyle, given the lengths you have gone to to make the aircraft as real as possible it seems a curious omission. Presumably your 175 lbs also includes baggage which PFPX calculates separately making your pax weight even weirder.

I’ll manually adjust ZFW to match PFPX and ignore pax numbers.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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29 minutes ago, Ray Proudfoot said:

Kyle, given the lengths you have gone to to make the aircraft as real as possible it seems a curious omission. Presumably your 175 lbs also includes baggage which PFPX calculates separately making your pax weight even weirder.

I can see your point, to a certain degree, but not to the level of the assertion here. You're assuming that such a function - with a way to edit the assumed pax weight - would add realism. In reality, the flight crew doesn't even pay attention to this kind of data, so if we're arguing "realism," then the point would be that it would be unrealistic to use the passenger number function.

When you're up front, you're checking ZFW against ZFW (and CG, obviously). Doesn't matter if you have 100, 200, 300, or 600 people in back. The weights are all estimates anyway, since not everyone weighs 185, and some have 2 bags, some have 0. Again, our inclusion of the function was to give people a way to throw in a simple weight for a flight if they didn't go through the efforts of using PFPX or SimBrief (which do all the weight randomization and calcs for you). The function isn't really aimed at realism at all, because the flight deck isn't concerned at all with that. The function is aimed more at the casual simmer who isn't necessarily planning using a detailed planner that would do the weight calcs for you. What's my ZFW? What's my CG? Done.

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Kyle Rodgers

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Hi Kyle,

I can see your point too. As you say the crew are only interested in ZFW, not the details. If you hadn't supplied the option to add pax we wouldn't be having this conversation.

I'll ignore the pax option and just make sure my ZFW matches that supplied by PFPX. The only reason I thought it might be relevant is because GSX can determine pax numbers for embarking / disembarking. Or perhaps it just uses the aircraft weight and makes its own calculations. Again, it's not that important to me. Thanks for providing a reasoned argument why it's not really necessary. 👍

My main task at present is trying to tweak PFPX fuel calculations because as it stands I'm way short of fuel for planned trips.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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Yes,

If they would eat right and exercise all their weights could be changed.

Fat chance of that happening.

Sorry Ray, I couldn't resist.

Have a great day! 

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Vic green

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