Jump to content
Sign in to follow this  
guenseli

Size of snowflakes?

Recommended Posts

Hello community,

 

is anybody aware if there's a cfg setting to adjust the size of the P3Dv4 snowflakes?

For my taste they are much too big and I want to have them a lot smaller.

 

Many thanks


Guenter Steiner
--------------------------------------------------------------------------------------

Betatester for: A2A, LORBY, FSR-Pillow Tester
--------------------------------------------------------------------------------------

Share this post


Link to post

Hi Günter,

to my best knowledge, rain and snow are controlled by texture files in "\Prepar3D v4\Texture\" named "rain*" and "snow*". There are some addons that replace those, making snow and rain look different, like PreciptFx (?)

Best regards


LORBY-SI

Share this post


Link to post

I use precipitfx and have been happy with the results.

  • Like 1

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

Share this post


Link to post

Thanks for answering.

 

I have indeed Precipit, but have had enabled the ones from ENVTEX. Changed that and found the Precipit ones better, yes.

 


Guenter Steiner
--------------------------------------------------------------------------------------

Betatester for: A2A, LORBY, FSR-Pillow Tester
--------------------------------------------------------------------------------------

Share this post


Link to post
2 hours ago, regis9 said:

I use precipitfx and have been happy with the results.

Any sort of performance hit associated with PrecipitFx...??

Share this post


Link to post
6 hours ago, SunDevil56 said:

Any sort of performance hit associated with PrecipitFx...??

No. In fact I think it's better.


 

 

Share this post


Link to post

Nothing that I’ve noticed.


Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

Share this post


Link to post

thanks for the hint.

 

In my PrecipParticle.fx is the line:

//Control how long streaks face and how big they are.
    float height = cb_fQuadSize * cb_fQuadSizeHeightScale / (2.4 - (cb_uPrecipType * 1.65));
    float width = cb_fQuadSize * cb_fQuadSizeWidthScale / (1.0 - (cb_uPrecipType * 0.25));

 

I don't know if it changed meanwhile by LM or a tools (EnvShade, EnvTex or Precipit)?

 

 

Changed it now to 

//Control how long streaks face and how big they are.
    float height = cb_fQuadSize * cb_fQuadSizeHeightScale / (4.4 - (cb_uPrecipType * 1.65));
    float width = cb_fQuadSize * cb_fQuadSizeWidthScale / (3.0 - (cb_uPrecipType * 0.25));

 

and is also better.

That was exactly what I've searched for! thanks!

 

 


Guenter Steiner
--------------------------------------------------------------------------------------

Betatester for: A2A, LORBY, FSR-Pillow Tester
--------------------------------------------------------------------------------------

Share this post


Link to post

Just Checking,

Will these adjustments change height/width of both Rain and Snow effects?

I’ll experiment when I get home but this sounds like a great tweak.

 

thx

IM

Share this post


Link to post

Hi,

so it is a shader mod? That is good to know, thanks!!

Best regards


LORBY-SI

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...