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In one of your videos, you mentioned that there was a P3D v4 camera tweak to get rid of the phantom black shadow that tends to move in front of your plane on the ground.

I haven't found the link and wondered if you could post a solution here.

Ian Harrison

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Either set shadow distance to Off / Max or make them lighter so it won’t be noticed that much ( terrain Lighting - Ambient value )

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On 2/5/2019 at 4:43 AM, IanHarrison said:

In one of your videos, you mentioned that there was a P3D v4 camera tweak to get rid of the phantom black shadow that tends to move in front of your plane on the ground.

I haven't found the link and wondered if you could post a solution here.

Ian Harrison

I believe you're referring to the shadow line that pops up from the VC only.  The fix is outlined below:

"Fix for the weird camera issue I mentioned. Go to %appdata%\Roaming\Lockheed Martin\Prepar3D v4 (paste it in your windows explorer) and open cameras.cfg .   In the first entry, change Clipmode=None to Clipmode=Minimum If you don't see Clipmode=, then just add it"

 

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On 2/6/2019 at 7:58 AM, GSalden said:

Either set shadow distance to Off / Max or make them lighter so it won’t be noticed that much ( terrain Lighting - Ambient value )

Hi Gerard, 

 

I just need to figure something out... lets say that my terrain ambient value is 0.60 and i would that when i reach FL150 the value will be 0.40  what should i put in the terrain ambient box ? I just cant figure it out yet.

 

Thank you ! 

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Download my preset set and look at the expressions I made. That will help you.

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21 minutes ago, GSalden said:

Download my preset set and look at the expressions I made. That will help you.

I did already long ago ! :)  

I am just not sure whats all the values means like in here

(1.24 * (clamp(2.1 - (cb_Altitude/15000), 1.5 , 2.3))) 

 

I know that 1.24 is the start value. But i am not sure whats the other values stands for... (marked in red). 

If you'll be so kind to explain me. 

 

Thanks again ! 

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