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Amon1973

Orbx TrueEarth Great Britain South Released for Prepar3D v4

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  • Gate 257 at SimWings London Heathrow (facing the centre of London)
  • PMDG 737 NGX
  • 4x SSAA and 16x AF
  • FXAA set to OFF
  • Texture Resolution set to MEDIUM (1024x1024)
  • Target framerate set to UNLIMITED
  • Wide View Aspect Ratio enabled
  • Mipmap VC Panels enabled
  • Scenery Complexity at Extremely Dense
  • Autogen Vegetation Density at Extremely Dense
  • Autogen Building Density at Extremely Dense
  • LOD Radius set to HIGH
  • Tessellation Factor set to MEDIUM
  • Mesh Resolution set to 2m
  • Texture Resolution set to 15cm
  • Autogen Draw Distance set to MEDIUM
  • Water Detail se to MEDIUM
  • Special Effects Detail set to HIGH
  • Special Effects Distance set to HIGH
  • Reflections - User Vehicle only
  • Shadow Quality set to MEDIUM
  • Shadow Draw Distance set to LOW
  • Shadow Cast and Receive - Internal Vehicle and External Vehicle only
  • HDR Lighting enabled
  • Dynamic Lighting disabled
  • 1920x1080 resolution
  • Just before sunrise
  • ORBx Global Lights set to ON
  • UK2000 Xtreme airports and UK2000 VFR Airfields enabled
  • ORBx TrueEarth GB South enabled
  • Clear skies and no wind
  • REX 4 Texture Direct sky and water textures enabled
  • Airline Traffic Density set to 100%
  • Ships and Ferries set to 20%
  • All other traffic options disabled
  • Framerate (calculated by Fraps) - 3fps

Reset Autogen Building Density to NONE......

  • Framerate (calculated by Fraps) - 3fps

Reset Scenery Complexity to SPARSE.....

  • Framerate (calculated by Fraps) - 14fps

 


Christopher Low

UK2000 Beta Tester

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On 2/10/2019 at 5:29 PM, Christopher Low said:

It will be interesting to see just how my PC handles this product. With only 2GB VRAM on my GTX 770, I am expecting a struggle.

It seems that you were correct.

Perhaps try again with scenery complexity to the left, just as a test.

Edited by nolonger

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2 hours ago, Nyxx said:

Looks fantastic, please enlighten us with what performance is like and texture loading.

Hi David, see my earlier post in this thread...I am using it with NGX/AS airbus/Vertx etc etc...runs smooth (am locked as always at 26 fps), loads normally and is great for views on approach to Southend, Southampton, Cardiff, Exeter etc etc...all UK2000 airports blend in lovely and even Orbx airports are fine with it...

I have been flying in it all evening and am more and more impressed with it...I also have TrueEarth GB South, but it is hangered until they fix performance issues.

Seriously, JF VFR next Gen is great for tube flyers and also vfr flyers who fly above 3000ft in my opinion...can’t wait for the next one, so it covers East Mids and Brum 😎

Edited by Capt Pugwash
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Rgds, Shaun

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Perhaps try again with scenery complexity to the left, just as a test.

I have already stated the framerate with Scenery Complexity set to SPARSE. Amazingly, reducing the Autogen Vegetation Density and Autogen Building Density to NONE did not improve the framerate figure at all! In addition, it seems that a huge number of strange looking buildings scattered all across London are in fact scenery objects (not autogen). Frankly, I am not all that impressed with the look of these buildings. They are various geometrical shapes, and almost look like a compromise where there should be rows of houses. Maybe I am wrong, but that is how they look to me.

Edited by Christopher Low

Christopher Low

UK2000 Beta Tester

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13 minutes ago, Christopher Low said:

I have already stated the framerate with Scenery Complexity set to SPARSE. Amazingly, reducing the Autogen Vegetation Density and Autogen Building Density to NONE did not improve the framerate figure at all! In addition, it seems that a huge number of strange looking buildings scattered all across London are in fact scenery objects (not autogen). Frankly, I am not all that impressed with the look of these buildings. They are various geometrical shapes, and almost look like a compromise where there should be rows of houses. Maybe I am wrong, but that is how they look to me.

That's what I said, I believe 5 pages back... 🙄

 

  • Upvote 1

 

André
 

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I would have thought that 14 fps is pretty good for that graphics card in your system.

You could revisit the Orbx forum for your answer to the observation about the buildings,

as I am sure you already know.

Edited by nolonger

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4 hours ago, Nyxx said:

Looks fantastic, please enlighten us with what performance is like and texture loading.

Its not positioned as a direct competitor to TrueEarth.  Performance and loading are very good I've found.  The ground image colours arent as well balanced and consistent as Orbx but its easier performance-wise on a system IMO.. Trying the demo is a good idea :)


Kevin Firth - i9 10850K @5.2; Asus Maximus XII Hero; 32Gb Cas16 3600 DDR4; RTX3090; AutoFPS; FG mod

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

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2 minutes ago, kevinfirth said:

Its not positioned as a direct competitor to TrueEarth.  Performance and loading are very good I've found.  The ground image colours arent as well balanced and consistent as Orbx but its easier performance-wise on a system IMO.. Trying the demo is a good idea 🙂

How is it not a direct competitor? I'm confused. 

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2 hours ago, Christopher Low said:
  • Gate 257 at SimWings London Heathrow (facing the centre of London)
  • PMDG 737 NGX
  • 4x SSAA and 16x AF
  • FXAA set to OFF
  • Texture Resolution set to MEDIUM (1024x1024)
  • Target framerate set to UNLIMITED
  • Wide View Aspect Ratio enabled
  • Mipmap VC Panels enabled
  • Scenery Complexity at Extremely Dense
  • Autogen Vegetation Density at Extremely Dense
  • Autogen Building Density at Extremely Dense
  • LOD Radius set to HIGH
  • Tessellation Factor set to MEDIUM
  • Mesh Resolution set to 2m
  • Texture Resolution set to 15cm
  • Autogen Draw Distance set to MEDIUM
  • Water Detail se to MEDIUM
  • Special Effects Detail set to HIGH
  • Special Effects Distance set to HIGH
  • Reflections - User Vehicle only
  • Shadow Quality set to MEDIUM
  • Shadow Draw Distance set to LOW
  • Shadow Cast and Receive - Internal Vehicle and External Vehicle only
  • HDR Lighting enabled
  • Dynamic Lighting disabled
  • 1920x1080 resolution
  • Just before sunrise
  • ORBx Global Lights set to ON
  • UK2000 Xtreme airports and UK2000 VFR Airfields enabled
  • ORBx TrueEarth GB South enabled
  • Clear skies and no wind
  • REX 4 Texture Direct sky and water textures enabled
  • Airline Traffic Density set to 100%
  • Ships and Ferries set to 20%
  • All other traffic options disabled
  • Framerate (calculated by Fraps) - 3fps

Reset Autogen Building Density to NONE......

  • Framerate (calculated by Fraps) - 3fps

Reset Scenery Complexity to SPARSE.....

  • Framerate (calculated by Fraps) - 14fps

 

4xssaa - seriously?

Even I dont use saaa with my 2080Ti!!😂


Kevin Firth - i9 10850K @5.2; Asus Maximus XII Hero; 32Gb Cas16 3600 DDR4; RTX3090; AutoFPS; FG mod

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

xaP1VAU.png

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4 minutes ago, jabloomf1230 said:

How is it not a direct competitor? I'm confused. 

Its aimed at all platforms, not purely v4.4.  Doesnt require as advanced hardware.  Could be more suited to the tube flyers than VFR.


Kevin Firth - i9 10850K @5.2; Asus Maximus XII Hero; 32Gb Cas16 3600 DDR4; RTX3090; AutoFPS; FG mod

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

xaP1VAU.png

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Here is Rob’s Performance comparison video...it includes both TrueEarth and JF VFR next gen...what is immediately apparent is you can adjust autogen levels for trees and buidling in JF VFR and not ‘fully adjustable’ in TEGB...

 


Rgds, Shaun

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4xssaa - seriously?

4x SSAA is the only setting that will minimise texture shimmering to an acceptable level. However, it is also worth noting that I switched to 4x MSAA in my tests last night.....and it did not make the slightest difference to my framerate results.


Christopher Low

UK2000 Beta Tester

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I would have thought that 14 fps is pretty good for that graphics card in your system

I could certainly live with 14fps around London, but not if it means having huge open areas where buildings should be. This is why I always have my autogen set to Extremely Dense. I could probably accept slightly lower settings for the vegetation, but I would rather see no autogen buildings at all than a patchwork scattering. The latter looks rubbish. Of course, the situation is even worse with TrueEarth GB South, because to get that 14fps, I need to reduce the scenery complexity to Sparse....and that obviously affects every other scenery package (and airport) that I have installed. That is simply not acceptable to me. The thought of running a detailed airport like London Heathrow at Sparse scenery complexity makes me shudder :ph34r:


Christopher Low

UK2000 Beta Tester

FSBetaTesters3.png

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9 hours ago, kevinfirth said:

4xssaa - seriously?

Even I dont use saaa with my 2080Ti!!😂

My 2080TI has no FPS loss at 4xssaa. 

From my testing P3D is totally CPU limited as far as I can see with a 2080TI and I9-9900K


Hardware: i9 9900k@ 5Ghz  |  RTX 2080 TI  |  AORUS MASTER  |  58" Panasonic TV

Software: P3Dv4.4  |  AS  |   Orbx LC/TE Southern England  |  Tomatoshade  |  737 NGX | AS A319 | PMDG 747 | TFDI 717 | MJC8 Q400

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