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ErichB

EZDOK V3 - I like what I see

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3 minutes ago, Cargostorm said:

Can all the aircraft cameras be imported from V2 to V3? Does the EZDOK V2 database for all the specific aircrafts / liveries work with V3?

When you first start EZCA3 it will offer to import all camerasets from version 2 and will do everything automatically.

Edited by Nickbe

Nick Bebyakin   / Handmade cameraset - Ezdok v2  and Ezdok v3
EZdok Software. Support remains on the     http://www.ezdok-camera.com/

i5-9500F@4.4GHz / 20Gb / RTX 2060-OC-6Gb / Win10x64 / MSFS2020

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Just now, Nickbe said:

When you first start ESCA 3 it will offer to import all camerasets from version 2 and will do everything automatically.

Great! Thank you! This will save many hours...


Regards,

Chris

--

13900K, Gigabyte Geforce RTX 4090, 32GB DDR5 RAM, Asus Rog Swift PG348Q G-SYNC 1440p monitor, Varjo Aero/Pico 4 VR

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18 minutes ago, simbol said:

No problem with interactions, I love it!!!, it just simulates properly how pilots need to adapt to reach for their controls under such circumstances. Anyone that has been on a full motion simulator / pilot in command of an airplane during turbulence can relate :)

S.

But not with your mouse, say, turning the rotaries on the monitor, simbol!! ))

So I prefer to have several views for that, including those where some or all of EZCA generators are disabled. It's just a matter of how many views you can create and handle them in a logical way if you think about it. 

Edited by Dirk98

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3 minutes ago, Dirk98 said:

But not with your mouse, say, turning the rotaries on the monitor, simbol!! ))

So I prefer to have several views for that, including those where some generators are disabled. It's just a matter of how many views you can create and handle them in a logical way.  

Alternatively, you can create a separate camera view on the MCP and disable all effects in it. This almost as 2D panel :))

All depends on our preferences and we can to do this on ways.


Nick Bebyakin   / Handmade cameraset - Ezdok v2  and Ezdok v3
EZdok Software. Support remains on the     http://www.ezdok-camera.com/

i5-9500F@4.4GHz / 20Gb / RTX 2060-OC-6Gb / Win10x64 / MSFS2020

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5 minutes ago, Nickbe said:

Alternatively, you can create a separate camera view on the MCP and disable all effects in it. This almost as 2D panel :))

All depends on our preferences and we can to do this on ways.

And that's exactly what I'm saying. Therefore I never use FMC 2D pop ups or similar, instead I just press a certain HAT/Key on my joystick and my POV rolls down to the unit, with all generators disabled. And so on for other parts and units, like MCP etc. It all works very natural, better, than TIR. I can still use it with my system, but I don't need it at all. With EZCA and a serious joystick system you can simulate all your POV needs.

 

Edited by Dirk98
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Nick, another question: is it possible to have EZDOK V2 installed for P3DV3 and EZDOK V3 for P3DV4 on the same PC so that they do not interfer with each other?

Edited by Cargostorm

Regards,

Chris

--

13900K, Gigabyte Geforce RTX 4090, 32GB DDR5 RAM, Asus Rog Swift PG348Q G-SYNC 1440p monitor, Varjo Aero/Pico 4 VR

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32 minutes ago, Dirk98 said:

But not with your mouse, say, turning the rotaries on the monitor, simbol!! ))

Lol but I like it this way... RW operation face the same difficulty, I am happy like this :).

S.

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Well, I bought it. What I have a problem with is the turbulence effect. Or better say every effect. I tried it on the FSLabs A319 in pretty bad weather. I activated AS 16 on the menu. Everything looks okay. The scale in the turbulence section moves but I don't see any effect. Not on the ground and not in the air. Effects are enabled of course. Also, I imported the core "heavy"... Any Ideas?

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1 hour ago, Cargostorm said:

Nick, another question: is it possible to have EZDOK V2 installed for P3DV3 and EZDOK V3 for P3DV4 on the same PC so that they do not interfer with each other? 

Yes, it should work independently.


Nick Bebyakin   / Handmade cameraset - Ezdok v2  and Ezdok v3
EZdok Software. Support remains on the     http://www.ezdok-camera.com/

i5-9500F@4.4GHz / 20Gb / RTX 2060-OC-6Gb / Win10x64 / MSFS2020

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4 minutes ago, frankyfirstt said:

Well, I bought it. What I have a problem with is the turbulence effect. Or better say every effect. I tried it on the FSLabs A319 in pretty bad weather. I activated AS 16 on the menu. Everything looks okay. The scale in the turbulence section moves but I don't see any effect. Not on the ground and not in the air. Effects are enabled of course. Also, I imported the core "heavy"... Any Ideas? 

You have enabled the turbulence module (XTm) in General settings?


Nick Bebyakin   / Handmade cameraset - Ezdok v2  and Ezdok v3
EZdok Software. Support remains on the     http://www.ezdok-camera.com/

i5-9500F@4.4GHz / 20Gb / RTX 2060-OC-6Gb / Win10x64 / MSFS2020

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41 minutes ago, frankyfirstt said:

Yes Sir

With FSLabs aircraft can be some difficulties. After loading the aircraft, try to restart EZCA3 via the menu "File-restart" . The FSLabs built-in view system must be disabled. And such questions we need to solve on a support forum or through support ticket.

https://www.simforums.com/forums/ezdok-software_forum39.html

http://ezdok-camera.com/troubleshooting

I think it is not right to solve such issues in this forum.

Edited by Nickbe

Nick Bebyakin   / Handmade cameraset - Ezdok v2  and Ezdok v3
EZdok Software. Support remains on the     http://www.ezdok-camera.com/

i5-9500F@4.4GHz / 20Gb / RTX 2060-OC-6Gb / Win10x64 / MSFS2020

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30 minutes ago, frankyfirstt said:

Restarting seems did the trick but only for the Captain view. For Wing view or any interior, it doesn't...

Did you save the cameraset (File-Update Camera set)?


Nick Bebyakin   / Handmade cameraset - Ezdok v2  and Ezdok v3
EZdok Software. Support remains on the     http://www.ezdok-camera.com/

i5-9500F@4.4GHz / 20Gb / RTX 2060-OC-6Gb / Win10x64 / MSFS2020

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6 minutes ago, Nickbe said:

Did you save the cameraset (File-Update Camera set)?

Yes. As described in the Manual for Outside shaking the Artificial Camer Vib. is used but that also doesn't work because even in hard turbulence there is no Bar rising when I open Effect Studio. 

Edited by frankyfirstt

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