bloxboy

Great Program, but please Help !

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Hi Nico, First, thank you for a great program, and regularly updated. I have only been using it a couple of weeks, and things default as per your quick start guide. Everything seems to work fine, I have traffic at the gates, and live traffic landing and taking off. All I have done so far is "Plane Spot", with Flight radar24, and Liveatc when in the states, so immersive. But my problem is this: When I load PD3 v4.4, and put my Airbus at a gate at a addon airport say EGCC I can get 40-60 FPS, depending on the view. I have setup a tower view in chaseplane to view the airport and traffic, but when I start Real Traffic and PSXseeconTraffic the traffic appears but my FPS drops by about 10fps, is that normal ?. But it gets worse, the longer I leave it running, after about a hour, the FPS will drop to about 20-30fps. I have tested at various airports. At some smaller airports the FPS does take longer to drop, but it still drops. I have reduced the parking % to 25 and the lateral range to 20. I have attached the latest log and the latest "ContentErrors" files.  Any help from you or anyone else would be much appreciated. Files below.

 

Wed Feb 20 15:48:20 2019 (utc)
version 13.7
PSXT (64 bit)
for Prepar3D v4.4

*************************************** parameters ***************************************
GROUND_TRAFFIC=false
ALWAYS_ON_TOP=false
COLLISION_LIVE_PARKED_GND=true
LOG_PARK=false
LOG_MATCHING=false
HEAVY_MIDDLE_AIRCRAFT=true
ADD_FLIGHTPLAN=false
LIGHT_AIRCRAFT=false
HELICOPTERS=false
AUTO_MODE=false
COLLISION_USER_GND=true
MAIN_WINDOW_X=431
MAIN_WINDOW_Y=257
LATERAL_RANGE=20
MAX_LIVE_AIRCRAFT=200
UPS=25
VERSION_CHECKED_AT=Wed Feb 20
PROGRAM_VERSION=13.7
INSTALL_PATH=C:\Users\JCC\Desktop\PSXseecon Traffic
LIVERIES_FOLDER=J:\AILGenerator\liveries
FLIGHTPLANSFOLDER=
AIRPORTS_FOLDER=parked_updates
BLOCK_CALLSIGN=
******************************************************************************************

Reading airport's ICAO/IATA/lat/lon data from airport files in "parked_updates"
15 airports found
Searching for AILGenerator at this PC
PROGRAM_VERSION=4.8
INSTALL_PATH=J:\AILGenerator
OUTPUT_FOLDER=liveries
Searching for ParkPosGenerator at this PC
PROGRAM_VERSION=9.5
INSTALL_PATH=J:\ParkPosGenerator
OUTPUT_FOLDER=airports
Initializing server at port 10747
Waiting for FlightSimulator to connect ...
Waiting for data provider to connect to PSXT ...
Lockheed Martin  Prepar3D  v4 connected
Data provider connected

Aircraft type information read from "data\types.xml"
*** author:   PSXseeconTraffic
*** version:  12.11
*** date:     Sat Dec  1


Wingspan information read from "data\wingspan.xml"
*** author:   PSXseeconTraffic
*** version:  13.0
*** date:     Sat Dec  1

Max possible half wingspan: 35.9

*************************************** liveries summary ***************************************
1724 liveries read from file "J:\AILGenerator\liveries\AI_liveries.xml"
*** author:   AILGenerator
*** version:  4.8
*** date:     Tue Feb 19

88 registration codes for a livery
generic Boeing liveries for 2 types: B744 B748 
generic Airbus liveries for 3 types: A21N A319 A320 
no generic Embraer liveries
no generic Bombardier liveries
no generic ATR liveries
no generic Private liveries
369 unique airlines
89 unique aircraft types
Default livery set for aircraft category Heavy, type B763, num liveries: 57
Default livery set for aircraft category Middle, type A320, num liveries: 288
Default livery set for aircraft category Light, type PC12, num liveries: 6
No default livery found for aircraft category Heli
************************************************************************************************

User aircraft title: Aerosoft A319 professional EASYJET
User aircraft model: A319CFM
User aircraft wing span unknown, max is taken instead, please report in Forum!
Flightplan search activated
User aircraft is at 53.360881,-2.268055, 0.5 nm from airport EGCC (MAN)
Park airport is: EGCC (MAN)

Parkpos file "parked_updates\EGCC.xml" for Manchester
*** author:   ParkPosGenerator
*** version:  9.3
*** date:     Wed Feb 13

*** supplier: UK2000
*** 96 parking positions
*** 46 real live options
*** 29 real live parking positions
*** 96 hours defined
*** last update: Wed Feb 20

24 aircraft to be parked (25%
Connecting QNH Reader to UDP port 49004 ...
QNH Reader connected
Connecting Traffic Reader to UDP port 49003 ...
Traffic Reader connected
15:48:23 QNH: 1016
15:49:21 ? No QNH found in {"ICAO": "XXXX","QNH": 1013, "METAR": "XXXX", "NAME": "XXXX", "IATA": "XXXX" ,"DISTNM": 0}
15:53:03 ? No QNH found in {"ICAO": "XXXX","QNH": 1013, "METAR": "XXXX", "NAME": "XXXX", "IATA": "XXXX" ,"DISTNM": 0}
15:53:21 Live: 7, Parked: 25
15:54:21 ? No QNH found in {"ICAO": "XXXX","QNH": 1013, "METAR": "XXXX", "NAME": "XXXX", "IATA": "XXXX" ,"DISTNM": 0}
15:58:21 Live: 12, Parked: 24
16:03:21 Live: 11, Parked: 23
16:08:21 Live: 5, Parked: 23
16:13:21 Live: 10, Parked: 24
16:18:21 Live: 7, Parked: 24
16:23:21 Live: 12, Parked: 24
16:28:21 Live: 8, Parked: 24
16:33:21 Live: 8, Parked: 20
16:38:21 Live: 9, Parked: 22
16:38:54 QNH: 1015
16:43:21 Live: 11, Parked: 23
16:48:21 Live: 7, Parked: 22
16:48:21 "parked_updates\EGCC.xml" saved
16:53:21 Live: 6, Parked: 23
16:58:21 Live: 5, Parked: 23
Exiting: USER CLOSED SIM
17:03:06 User closed PSXseeconTraffic
QNH Reader has stopped
Traffic Reader has stopped
17:03:07 "parked_updates\EGCC.xml" saved

*************************************** live traffic livery matching summary ***************************************
Wed Feb 20 17:03:07 2019 (utc)
86 liveries needed
84% (73) were completely matched, of which 0% (0) upon registration code (r)
 =g=   1 generic livery generated for unknown airline
 =s=   3 liveries for airline and similar type generated
 =x=   4 random liveries for type
 =X=   4 random liveries for similar type
 =d=   1 default livery generated

The missing liveries were for the following airlines and type codes:
  BAE E145
  BEE E195
  BFE AT75
  CFE RJ85
  EZY A20N
  LOG AT76
  SHT A320
  SHT A321
  WUK A321
  WZZ A320

The similar liveries were for the following airlines and type codes:
  BEE E195 E170
  EZY A20N A320
  WZZ A320 A321
********************************************************************************************************************

MAIN_WINDOW_X=431
MAIN_WINDOW_Y=257
Wed Feb 20 17:03:07 2019
 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

[error.0]
error=Found Duplicate Key Name
 File:J:\AI Traffic\Effects\fx_aiafterburner_trdm29.fx
 Section:ParticleAttributes.9
 Key:FPS

[error.1]
error=Duplicate Section Name
File: J:\AI Traffic\Effects\fx_aismoke_trd.fx
Section: Emitter.1

[error.2]
error=Found Duplicate Key Name
 File:J:\AI Traffic\Effects\fx_aismoke_trd.fx
 Section:Particle.1
 Key:Z Scale

[error.3]
error=Found Duplicate Key Name
 File:J:\AI Traffic\Effects\fx_aismoke_trd.fx
 Section:ParticleAttributes.2
 Key:Color Start

[error.4]
error=Found Duplicate Key Name
 File:J:\AI Traffic\Effects\fx_nicksmokeai_747.fx
 Section:Emitter.2
 Key:Drag

[error.5]
error=Found Duplicate Key Name
 File:J:\AI Traffic\Effects\fx_nicksmokeai_747.fx
 Section:ParticleAttributes.2
 Key:Color Start

[error.6]
error=Found Duplicate Key Name
 File:J:\AI Traffic\Effects\fx_nicksmokeai_sm_lear.fx
 Section:Particle.1
 Key:Z Scale

[error.7]
error=Found Duplicate Key Name
 File:J:\AI Traffic\Effects\fx_nicksmokeai_sm_lear.fx
 Section:ParticleAttributes.2
 Key:Color Start

[error.8]
error=Error loading RAASPRO.dll: %1 is not a valid Win32 application.


[error.9]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH\aircraft.cfg
 Section:Flaps.0
 Key:system_type

[error.10]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH_LANDED\aircraft.cfg
 Section:contact_points
 Key:max_number_of_points

[error.11]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH_LANDING\aircraft.cfg
 Section:contact_points
 Key:max_number_of_points

[error.12]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH_WAT\aircraft.cfg
 Section:contact_points
 Key:max_number_of_points

[error.13]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH\aircraft.cfg
 Section:Flaps.0
 Key:system_type

[error.14]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH_LANDED\aircraft.cfg
 Section:contact_points
 Key:max_number_of_points

[error.15]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH_LANDING\aircraft.cfg
 Section:contact_points
 Key:max_number_of_points

[error.16]
error=Found Duplicate Key Name
 File:J:\Lockheed Martin\Prepar3D v4\SimObjects\Misc\RDJ_EXTREME_AL_2X_JETCRASH_WAT\aircraft.cfg
 Section:contact_points
 Key:max_number_of_points

[error.17]
error=Gauge/Script Error
Type: Gauge
Name: PFD
Error: Cannot have multiple Rotation descriptions for one element!

[error.18]
error=Gauge/Script Error
Type: Gauge
Name: Wingviewbar_hor_P3D
Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "-->" in: -->
       

[error.19]
error=Gauge/Script Error
Type: Gauge
Name: PFD
Error: Cannot have multiple Rotation descriptions for one element!

[error.20]
error=Texture AB_WIPMASK_LFT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.21]
error=Texture AB_WIPMASK_RGT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.22]
error=Texture AB_WIPMASK_LFT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.23]
error=Texture AB_WIPMASK_RGT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.24]
error=Payload station indexes should be between 1 - 4

[error.25]
error=Texture AB_WIPMASK_LFT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.26]
error=Texture AB_WIPMASK_RGT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.27]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid script (no command is more than 4 characters): "Copyright (C) 2016 Mitsushi Yutaka (FSpainter) Amami, Kagoshima, Japan missiutk@gmail.com
                "

[error.28]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid variable (missing : - did you forget a macro?): C

[error.29]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid script (no command is more than 4 characters): "Mitsushi Yutaka (FSpainter) Amami, Kagoshima, Japan missiutk@gmail.com
                "

[error.30]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid script (no command is more than 4 characters): "Yutaka (FSpainter) Amami, Kagoshima, Japan missiutk@gmail.com
                "

[error.31]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid variable (missing : - did you forget a macro?): FSpainter

[error.32]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid script (no command is more than 4 characters): "Amami, Kagoshima, Japan missiutk@gmail.com
                "

[error.33]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid script (no command is more than 4 characters): "Kagoshima, Japan missiutk@gmail.com
                "

[error.34]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid script (no command is more than 4 characters): "Japan missiutk@gmail.com
                "

[error.35]
error=Gauge/Script Error
Type: Visibility Script
Name: FLAi_FSPXAI_B789_ETD-Etihad
Error: Invalid script (no command is more than 4 characters): "missiutk@gmail.com
                "

[error.36]
error=Texture AB_WIPMASK_LFT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.37]
error=Texture AB_WIPMASK_RGT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.38]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.39]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.40]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.41]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.42]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.43]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.44]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.45]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.46]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.47]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.48]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.49]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.50]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.51]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.52]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.53]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.54]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.55]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.56]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.57]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.58]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.59]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.60]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.61]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.62]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.63]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.64]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.65]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.66]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.67]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.68]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.69]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.70]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.71]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.72]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.73]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.74]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.75]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.76]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.77]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.78]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.79]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.80]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.81]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.82]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.83]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.84]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.85]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.86]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.87]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.88]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.89]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.90]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.91]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.92]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.93]
error=Failed to load visual effect "fx_TFS_Dash8_logo"

[error.94]
error=Failed to load visual effect "fx_TFS_Dash8_taxi"

[error.95]
error=Texture AB_WIPMASK_LFT.DDS failed to load (FE_REQUEST_STATUS==13)

[error.96]
error=Texture AB_WIPMASK_RGT.DDS failed to load (FE_REQUEST_STATUS==13)

 

John.

 

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Hi John,

No that's not normal. The most likely cause is problems with liveries. You should at least get rid of all AI-livery related content errors by fixing or removing.

Not related to your problem but FYI: your Airport Folder parameter is not correct. You should set it to either the installed_airports folder or to the airpports folder of ParkPosGenerator. PSXT always searches in parked_updates first before it continues (if the meeded airport file was not found) in the folder indicated by your parameter.

Nico

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Hi Nico, Thanks for the reply. Can you please help me more, you say my FPS drop is AI-Livery errors but where do I find these errors and how do I delete them. Please forgive me I am not very good at understanding code or logs, but looking at the logs I cannot see any AI-Livery errors in the logs. Also can you explain what the errors are in the "ContentErrors" log and are they related to PSXT or P3D. Regarding Airport Folder, I have run PPG for my main addon airports that I use at the moment, and then copy the XML files to the Parked_Updates folder, as you say PSXT looks at that first.

John.

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43 minutes ago, bloxboy said:

 A) but where do I find these errors and how do I delete them.

 B) I have run PPG for my main addon airports that I use at the moment, and then copy the XML files to the Parked_Updates folder

@A) You have already posted all these errors, starting with [error.0] ... If you want to het rid of these erors you should remove the liveries from the aircraft.cfg files (removing the respective [fltsim.x] entries. I'm sorry but I have no time to help you further. Maybe you know someone else in you area that can help you.. 

@B) You do not need to copy files, just link the output folder of PPG to PSXT. You should not put your files in parked_updates. That folder is  meant for airport files updated by PSXT with real live data or manually created files (see the readme.txt).

 

 

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Hi Nico, I will change the links to the output folder to PSXT. Just one thing with the errors, you say they start with [error.0], which I can see the first few errors have a path to the file, but all of the other errors do not state a path, can you suggest where I can find these errors. Sorry to take up your time, but as I said before I am not good with seeing this sort of thing. Thanks Again.

John.

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Maybe it is better to do a clean install P3Dv4; it looks like some things are corrupted.

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